Player Matchup

Set
Set
BURGERKINGPRO07
Set
Level 24
God Stats
10W - 3L
1,683 SR
Queue Stats
49W - 46L
1,404 Elo+
Party 1
Neith
Neith
CaLiB559
Neith
Level 5
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 4L
957 Elo+
Solo
Cliodhna
Cliodhna
SANTORYUMASTER7
Cliodhna
Level 27
God Stats
5W - 0L
1,910 SR
Queue Stats
72W - 52L
1,451 Elo+
Party 1
Tiamat
Tiamat
aT Seraphim
Tiamat
Level 24
God Stats
49W - 35L
1,512 SR
Queue Stats
59W - 44L
1,461 Elo+
Solo
Jing Wei
Jing Wei
iMxFER
Jing Wei
Level 26
God Stats
3W - 1L
1,832 SR
Queue Stats
20W - 15L
1,523 Elo+
Solo
Team Averages
Level 21
1,618 SR
1,359 Elo+

VS

Team Averages
Level 17
1,539 SR
1,358 Elo+
Sobek
Sobek
Kane_TheKiller07
Sobek
Level 27
God Stats
9W - 9L
1,553 SR
Queue Stats
97W - 106L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rockcandle14415
Tsukuyomi
Level 15
God Stats
2W - 4L
1,434 SR
Queue Stats
32W - 37L
1,360 Elo+
Solo
Nox
Nox
WistfulRex3
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,378 Elo+
Solo
Guan Yu
Guan Yu
justatelollypop
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,284 Elo+
Solo
Rama
Rama
ninjagirl055
Rama
Level 26
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 8L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 7
13,558
847
10,473
16,043
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
CaLiB559
Neith
20
3 / 4 / 11
14,565
910
15,119
12,624
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
20
12 / 3 / 8
16,077
1,005
32,826
18,632
7,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
5 / 1 / 12
15,293
956
22,786
12,876
13,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
iMxFER
Jing Wei
20
5 / 0 / 8
15,529
971
33,004
11,037
4,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
14,167
885
14,266
32,821
40,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Rockcandle14415
Tsukuyomi
19
4 / 8 / 3
13,726
858
10,253
19,768
7,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 7 / 1
11,855
741
1,615
7,780
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 3 / 9
14,567
910
17,019
34,106
63,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 8 / 4
15,122
945
17,982
29,438
11,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
28
Kills
12
13
Deaths
29
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
Neith
CaLiB559
Neith
3
4
11
2.13
L
3
3
6
2
L
Tsukuyomi
Rockcandle14415
Tsukuyomi
4
8
3
0.69
W
Cliodhna
12
3
8
5.33
L
0
7
1
0.07
W
Tiamat
5
1
12
11
W
Jing Wei
iMxFER
Jing Wei
5
0
8
9
L
1
3
9
1.83
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,208
Damage
61,135
71,212
Taken
123,913
36,655
Mitigated
125,741
9,016
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,473
3,743
0
448
16,043
5,740
0
2,711
12,919
0
15,816
W
Neith
CaLiB559
Neith
15,119
9,195
0
938
12,624
5,173
0
1,961
10,374
0
35,464
L
14,266
588
0
1,870
32,821
40,994
0
6,607
26,214
25,803
0
L
Tsukuyomi
Rockcandle14415
Tsukuyomi
10,253
1,893
0
41
19,768
7,422
0
3,582
16,186
0
17,833
W
Cliodhna
32,826
7,950
0
160
18,632
7,779
0
6,604
10,856
0
68,299
L
1,615
921
0
0
7,780
2,860
0
863
6,917
8,690
0
W
Tiamat
22,786
1,646
0
4,084
12,876
13,658
0
3,140
9,438
47,740
0
W
Jing Wei
iMxFER
Jing Wei
33,004
25,726
0
3,386
11,037
4,305
0
2,544
8,083
0
64,734
L
17,019
2,250
1,141
6,170
34,106
63,162
0
5,866
28,240
1,079
26,943
L
17,982
11,438
0
3,271
29,438
11,303
0
5,868
23,570
0
83,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,022
Gold Earned
69,437
270
Minions Killed
234
13
Camps Cleared
5
1,466,164
Distance Traveled
1,339,362
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,558
847
9
1
0
250,406
0
W
Neith
14,565
910
35
2
4
228,032
2
L
Sobek
14,167
885
21
1
0
357,816
0
L
Tsukuyomi
13,726
858
16
1
1
308,860
2
W
Cliodhna
16,077
1,005
99
6
1
318,909
0
L
Nox
11,855
741
4
0
2
106,310
0
W
Tiamat
15,293
956
53
3
1
342,064
1
W
Jing Wei
15,529
971
74
5
7
326,753
0
L
Guan Yu
14,567
910
25
2
1
327,843
0
L
Rama
15,122
945
168
11
1
238,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role