Player Matchup

Chaac
Chaac
Gold III
Guigazgod
Chaac
Gold III
Level 158
God Stats
24W - 20L
1,644 SR
Queue Stats
182W - 191L
1,367 MMR
Party 1
Izanami
Izanami
Gold III
Xo-NastyN8-oX
Izanami
Gold III
Level 160
God Stats
194W - 142L
1,612 SR
Queue Stats
1,078W - 1,059L
1,533 MMR
Party 1
Geb
Geb
Gold III
Zzikr
Geb
Gold III
Level 139
God Stats
10W - 6L
1,641 SR
Queue Stats
282W - 283L
1,460 MMR
Solo
Cerberus
Cerberus
Gold V
duhitsdrais
Cerberus
Gold V
Level 137
God Stats
1W - 3L
1,596 SR
Queue Stats
36W - 25L
1,465 MMR
Solo
Merlin
Merlin
Bronze III
hugsandowns
Merlin
Bronze III
Level 101
God Stats
1W - 4L
1,380 SR
Queue Stats
39W - 63L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,574 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,537 SR
1,433 MMR
Da Ji
Da Ji
Gold III
CptRedbeard7328
Da Ji
Gold III
Level 126
God Stats
5W - 6L
1,512 SR
Queue Stats
555W - 571L
1,474 MMR
Solo
Jormungandr
Jormungandr
Gold IV
DivineMurdera
Jormungandr
Gold IV
Level 126
God Stats
1W - 4L
1,537 SR
Queue Stats
124W - 116L
1,226 MMR
Solo
Medusa
Medusa
Gold II
MrAnaconda41
Medusa
Gold II
Level 160
God Stats
13W - 11L
1,565 SR
Queue Stats
336W - 345L
1,481 MMR
Solo
Camazotz
Camazotz
Bronze III
Sixxtail
Camazotz
Bronze III
Level 96
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
SnowySoup
Tiamat
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guigazgod
Chaac
14
5 / 1 / 3
8,645
576
8,758
12,798
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
15
3 / 5 / 2
8,874
592
6,759
10,913
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Zzikr
Geb
12
2 / 2 / 6
8,015
534
4,497
11,456
7,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
duhitsdrais
Cerberus
16
7 / 0 / 4
9,892
659
11,212
10,343
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
13
4 / 0 / 3
8,000
533
6,455
6,231
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanErlang ShenLokiMorgan Le Fay

VS

Bans
SolZeusCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,191
479
5,563
12,876
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
DivineMurdera
Jormungandr
10
2 / 3 / 2
6,423
428
7,059
12,665
7,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
14
5 / 3 / 0
7,985
532
6,237
8,506
2,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Sixxtail
Camazotz
11
0 / 6 / 0
6,643
443
3,631
13,949
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
SnowySoup
Tiamat
12
0 / 5 / 1
7,158
477
5,548
9,216
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
8
8
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Jormungandr
DivineMurdera
Jormungandr
2
3
2
1
W
Chaac
Guigazgod
Chaac
5
1
3
6.5
L
Medusa
5
3
0
1.67
L
Camazotz
Sixxtail
Camazotz
0
6
0
0
L
Tiamat
SnowySoup
Tiamat
0
5
1
0.1
W
Izanami
3
5
2
0.8
W
Geb
Zzikr
Geb
2
2
6
2.5
W
Cerberus
duhitsdrais
Cerberus
7
0
4
9
W
Merlin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
28,038
51,741
Taken
57,212
27,409
Mitigated
25,114
19,021
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,563
859
0
3,334
12,876
3,825
0
3,873
8,889
0
44,325
L
Jormungandr
DivineMurdera
Jormungandr
7,059
1,690
15
1,947
12,665
7,742
0
5,813
6,810
27,780
0
W
Chaac
Guigazgod
Chaac
8,758
870
0
5,978
12,798
6,545
1
4,270
8,341
0
68,909
L
Medusa
6,237
2,545
0
1,736
8,506
2,114
846
1,062
7,444
0
44,845
L
Camazotz
Sixxtail
Camazotz
3,631
631
0
3,823
13,949
7,120
0
7,480
5,679
0
32,486
L
Tiamat
SnowySoup
Tiamat
5,548
86
0
2,390
9,216
4,313
308
2,990
6,226
36,754
0
W
Izanami
6,759
4,631
0
2,843
10,913
3,400
2,536
327
10,574
0
78,457
W
Geb
Zzikr
Geb
4,497
554
2,616
2,666
11,456
7,251
81
4,686
6,582
17,906
0
W
Cerberus
duhitsdrais
Cerberus
11,212
480
0
3,959
10,343
8,091
0
302
9,403
58,153
0
W
Merlin
6,455
130
0
959
6,231
2,122
0
2,621
3,400
42,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
35,400
492
Minions Killed
363
0
Camps Cleared
0
1,508,373
Distance Traveled
1,349,418
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,191
479
83
6
0
282,045
3
L
Jormungandr
6,423
428
27
2
0
265,607
2
W
Chaac
8,645
576
121
8
0
299,705
7
L
Medusa
7,985
532
75
5
0
279,314
3
L
Camazotz
6,643
443
74
5
0
241,754
3
L
Tiamat
7,158
477
104
7
0
280,698
8
W
Izanami
8,874
592
139
9
0
289,274
8
W
Geb
8,015
534
18
1
0
312,463
4
W
Cerberus
9,892
659
137
9
0
309,284
0
W
Merlin
8,000
533
77
5
0
297,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role