Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlackDragon2576
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,103 Elo+
Solo
Nemesis
Nemesis
ChinsWorth182
Nemesis
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
111W - 183L
1,318 Elo+
Party 1
Agni
Agni
KRYPT0NITE KING
Agni
Level 15
God Stats
5W - 3L
1,721 SR
Queue Stats
113W - 186L
1,093 Elo+
Party 1
Khepri
Khepri
fOcuswOw4405
Khepri
Level 21
God Stats
5W - 2L
1,713 SR
Queue Stats
52W - 50L
1,358 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,274 Elo+

VS

Team Averages
Level 30
1,484 SR
1,262 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GanlowD
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,120 Elo+
Solo
Yemoja
Yemoja
OrangeAutumn305
Yemoja
Level 16
God Stats
2W - 0L
1,419 SR
Queue Stats
2W - 2L
1,206 Elo+
Solo
Loki
Loki
enkel-mythe
Loki
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 62L
1,430 Elo+
Solo
Nemesis
Nemesis
zosienka1
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 6 / 0
6,702
335
4,561
9,869
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 5 / 0
6,076
304
1,740
4,977
1,211
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
17
7 / 6 / 1
10,193
510
13,697
18,213
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 2
10,193
510
7,807
12,472
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 5 / 4
7,722
386
4,308
15,615
15,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 0 / 4
8,402
420
4,290
7,982
6,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
GanlowD
Baron Samedi
16
6 / 5 / 5
10,423
521
10,783
12,818
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 8
9,527
476
4,584
9,064
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
14 / 2 / 4
12,770
639
20,028
14,815
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
zosienka1
Nemesis
13
3 / 2 / 3
8,241
412
5,332
8,145
2,498
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
12
Kills
26
26
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
W
Artio
 
Artio
3
0
4
5
L
1
5
0
0.2
L
Nemesis
7
6
1
1.25
W
Baron Samedi
GanlowD
Baron Samedi
6
5
5
1.7
L
4
4
2
1.25
W
0
3
8
1.33
W
14
2
4
8
L
Khepri
0
5
4
0.4
W
Nemesis
zosienka1
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
45,017
61,146
Taken
52,824
29,342
Mitigated
24,893
10,987
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,561
1,580
0
1,525
9,869
2,879
570
2,503
7,349
24,730
0
W
Artio
 
Artio
4,290
1,715
890
2,045
7,982
6,974
96
3,628
4,310
22,339
0
L
1,740
1,008
0
208
4,977
1,211
135
1,964
2,771
0
9,795
L
Nemesis
13,697
5,626
0
4,746
18,213
6,064
0
5,381
12,616
0
67,742
W
Baron Samedi
GanlowD
Baron Samedi
10,783
1,021
1,044
5,525
12,818
4,957
2,438
2,289
10,409
49,596
0
L
7,807
553
33
2,815
12,472
3,223
0
5,366
6,884
48,039
0
W
4,584
280
251
1,828
9,064
4,499
1,282
2,619
6,038
41,672
0
W
20,028
6,900
0
4,034
14,815
5,965
2,779
3,481
11,302
0
102,764
L
Khepri
4,308
1,404
139
1,521
15,615
15,965
435
3,666
11,869
21,740
0
W
Nemesis
zosienka1
Nemesis
5,332
2,533
0
436
8,145
2,498
240
4,038
4,089
0
29,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
49,363
301
Minions Killed
420
0
Camps Cleared
0
1,370,058
Distance Traveled
1,740,382
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,702
335
32
2
0
265,481
1
W
Artio
8,402
420
24
1
0
329,957
0
L
Apollo
6,076
304
11
1
0
164,746
0
L
Nemesis
10,193
510
112
6
0
342,201
0
W
Baron Samedi
10,423
521
92
5
0
317,831
0
L
Agni
10,193
510
116
6
0
324,709
3
W
Yemoja
9,527
476
77
4
0
317,577
7
W
Loki
12,770
639
173
9
0
417,632
0
L
Khepri
7,722
386
30
2
0
272,921
4
W
Nemesis
8,241
412
54
3
0
357,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role