Player Matchup

Sylvanus
Sylvanus
Bell_Z_Bubb
Sylvanus
Level 27
God Stats
3W - 2L
1,433 SR
Queue Stats
6W - 5L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
FluffsMcGee204
Hun Batz
Level 23
God Stats
1W - 3L
1,457 SR
Queue Stats
1W - 5L
1,251 Elo+
Solo
Vulcan
Vulcan
JBud3000
Vulcan
Level 17
God Stats
11W - 11L
1,587 SR
Queue Stats
36W - 39L
1,500 Elo+
Solo
Medusa
Medusa
Storytymez
Medusa
Level 27
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 5L
1,542 Elo+
Party 1
Bellona
Bellona
slimjimmy828
Bellona
Level 7
God Stats
0W - 1L
1,686 SR
Queue Stats
13W - 20L
1,020 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,385 Elo+

VS

Team Averages
Level 11
1,349 SR
1,505 Elo+
Neith
Neith
AddictiveGamerx
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,687 Elo+
Solo
Loki
Loki
Andy mv4379
Loki
Level 12
God Stats
1W - 1L
1,232 SR
Queue Stats
21W - 13L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Pankeke2005
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,522 Elo+
Solo
Nox
Nox
SmaugSlayer18
Nox
Level 15
God Stats
1W - 0L
1,262 SR
Queue Stats
5W - 6L
1,375 Elo+
Solo
Xing Tian
Xing Tian
ikkifield8
Xing Tian
Level 18
God Stats
1W - 1L
1,250 SR
Queue Stats
26W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bell_Z_Bubb
Sylvanus
12
2 / 5 / 4
8,580
390
3,814
15,283
10,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
16
2 / 9 / 1
9,542
434
6,886
19,309
10,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
JBud3000
Vulcan
20
10 / 4 / 0
12,139
552
13,138
10,143
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Storytymez
Medusa
11
3 / 6 / 4
8,611
391
5,691
10,727
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
slimjimmy828
Bellona
17
6 / 6 / 2
10,672
485
12,709
18,177
15,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 12
14,388
654
22,428
19,167
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 2 / 5
14,736
670
13,626
17,508
7,514
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Amaterasu
Pankeke2005
Amaterasu
17
2 / 7 / 4
11,591
527
5,711
16,686
15,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 8 / 6
11,697
532
3,682
12,370
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ikkifield8
Xing Tian
18
6 / 4 / 9
12,271
558
6,684
21,654
21,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
23
Kills
30
30
Deaths
24
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
10
2
5
6.25
L
Sylvanus
Bell_Z_Bubb
Sylvanus
2
5
4
0.8
L
Hun Batz
2
9
1
0.28
L
Vulcan
JBud3000
Vulcan
10
4
0
2.5
W
Amaterasu
Pankeke2005
Amaterasu
2
7
4
0.57
W
1
8
6
0.5
L
Medusa
Storytymez
Medusa
3
6
4
0.83
W
Xing Tian
ikkifield8
Xing Tian
6
4
9
2.63
L
Bellona
slimjimmy828
Bellona
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
52,131
73,639
Taken
87,385
43,078
Mitigated
57,504
16,206
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,428
12,941
0
9,822
19,167
7,878
4,914
4,135
14,969
0
126,652
W
13,626
4,922
0
6,802
17,508
7,514
2,055
3,174
14,185
0
133,686
L
Sylvanus
Bell_Z_Bubb
Sylvanus
3,814
1,019
1,288
3,244
15,283
10,267
0
3,215
12,068
22,722
7,501
L
Hun Batz
6,886
1,088
0
3,190
19,309
10,822
0
1,162
18,147
0
66,074
L
Vulcan
JBud3000
Vulcan
13,138
4,460
0
1,633
10,143
3,992
359
2,057
8,086
83,342
0
W
Amaterasu
Pankeke2005
Amaterasu
5,711
2,621
0
4,649
16,686
15,321
2,668
1,138
15,501
7,853
43,052
W
3,682
596
0
83
12,370
4,996
675
4,509
7,652
66,438
0
L
Medusa
Storytymez
Medusa
5,691
2,986
0
1,638
10,727
2,140
0
1,604
9,123
0
31,798
W
Xing Tian
ikkifield8
Xing Tian
6,684
448
810
2,617
21,654
21,795
730
3,508
18,070
62,022
0
L
Bellona
slimjimmy828
Bellona
12,709
3,676
0
5,213
18,177
15,857
1,383
3,073
15,024
0
50,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,544
Gold Earned
64,683
413
Minions Killed
704
0
Camps Cleared
0
1,728,737
Distance Traveled
2,022,795
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,388
654
187
9
0
377,392
2
W
Loki
14,736
670
188
9
0
445,364
1
L
Sylvanus
8,580
390
40
2
0
274,834
0
L
Hun Batz
9,542
434
106
5
0
368,466
0
L
Vulcan
12,139
552
138
6
0
421,503
3
W
Amaterasu
11,591
527
112
5
0
410,191
3
W
Nox
11,697
532
129
6
0
411,264
1
L
Medusa
8,611
391
49
2
0
252,385
0
W
Xing Tian
12,271
558
88
4
0
378,584
3
L
Bellona
10,672
485
80
4
0
411,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role