Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
McDunkeyy
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 43L
1,714 Elo+
Party 1
Hou Yi
Hou Yi
Semeagole
Hou Yi
Level 49
God Stats
0W - 1L
1,325 SR
Queue Stats
259W - 167L
1,583 Elo+
Party 1
Team Averages
Level 55
1,442 SR
1,599 Elo+

VS

Team Averages
Level 91
1,553 SR
1,611 Elo+
Athena
Athena
BelaGerant
Athena
Level 108
God Stats
24W - 18L
1,551 SR
Queue Stats
516W - 529L
1,493 Elo+
Party 2
Fenrir
Fenrir
Debray
Fenrir
Level 137
God Stats
34W - 27L
1,572 SR
Queue Stats
250W - 240L
1,583 Elo+
Solo
Thoth
Thoth
Simpito4Savi
Thoth
Level 28
God Stats
1W - 2L
1,535 SR
Queue Stats
72W - 29L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 1
5,836
584
4,796
9,449
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
McDunkeyy
Vamana
9
0 / 4 / 1
5,729
573
4,682
14,650
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Semeagole
Hou Yi
9
1 / 7 / 0
6,264
626
4,560
8,249
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BelaGerant
Athena
10
0 / 0 / 16
7,566
757
3,624
8,868
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Debray
Fenrir
13
9 / 1 / 7
8,383
838
8,318
12,130
9,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 0 / 8
8,421
842
17,622
5,969
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
1
0.08
W
Athena
BelaGerant
Athena
0
0
16
8
W
Fenrir
Debray
Fenrir
9
1
7
12.5
L
Vamana
McDunkeyy
Vamana
0
4
1
0.13
L
Hou Yi
Semeagole
Hou Yi
1
7
0
0.14
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
29,564
32,348
Taken
26,967
12,863
Mitigated
22,745
5,041
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,796
1,187
0
1,620
9,449
2,342
0
6,528
2,921
19,209
0
W
Athena
BelaGerant
Athena
3,624
1,140
0
936
8,868
11,011
294
1,364
7,370
6,052
0
W
Fenrir
Debray
Fenrir
8,318
1,252
524
4,555
12,130
9,660
761
2,668
9,167
0
26,347
L
Vamana
McDunkeyy
Vamana
4,682
1,921
0
3,251
14,650
8,324
0
9,213
5,437
0
13,753
L
Hou Yi
Semeagole
Hou Yi
4,560
1,936
0
170
8,249
2,197
0
5,860
2,389
0
16,003
W
17,622
420
210
3,529
5,969
2,074
963
1,155
4,634
49,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
24,370
94
Minions Killed
125
3
Camps Cleared
6
500,875
Distance Traveled
607,231
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,836
584
32
3
1
158,778
1
W
Athena
7,566
757
5
1
0
200,045
5
W
Fenrir
8,383
838
37
4
4
202,191
0
L
Vamana
5,729
573
24
2
1
175,358
1
L
Hou Yi
6,264
626
38
4
1
166,739
2
W
Thoth
8,421
842
83
8
2
204,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role