Player Matchup

Cabrakan
Cabrakan
Just_Joble
Cabrakan
Level 11
God Stats
2W - 9L
1,260 SR
Queue Stats
12W - 26L
1,181 Elo+
Solo
Loki
Loki
TCHOUPLEDARD69
Loki
Level 42
God Stats
0W - 1L
1,507 SR
Queue Stats
47W - 84L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
ouyitre
Gilgamesh
Level 29
God Stats
4W - 7L
1,401 SR
Queue Stats
37W - 75L
1,303 Elo+
Party 2
Team Averages
Level 27
1,390 SR
1,265 Elo+

VS

Team Averages
Level 53
1,340 SR
1,331 Elo+
Bacchus
Bacchus
Husnain1303
Bacchus
Level 62
God Stats
1W - 0L
1,302 SR
Queue Stats
9W - 23L
1,258 Elo+
Party 1
Loki
Loki
Jawad2606
Loki
Level 29
God Stats
2W - 1L
1,218 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 1
Artemis
Artemis
khizy321
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Just_Joble
Cabrakan
14
1 / 6 / 5
9,829
578
5,178
17,792
29,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
0 / 8 / 5
9,318
548
10,383
13,133
5,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ouyitre
Gilgamesh
14
5 / 3 / 1
10,587
623
11,510
13,007
10,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Husnain1303
Bacchus
14
4 / 1 / 12
12,288
723
6,611
11,789
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
15
7 / 3 / 10
11,934
702
9,368
11,446
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
khizy321
Artemis
14
6 / 2 / 11
11,498
676
18,788
11,222
4,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
17
17
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Husnain1303
Bacchus
4
1
12
10
W
Loki
7
3
10
4
L
Cabrakan
Just_Joble
Cabrakan
1
6
5
0.58
L
0
8
5
0.31
W
Artemis
khizy321
Artemis
6
2
11
5.75
L
Gilgamesh
ouyitre
Gilgamesh
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
34,767
43,932
Taken
34,457
45,824
Mitigated
26,244
2,212
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Husnain1303
Bacchus
6,611
1,095
884
2,782
11,789
15,603
190
1,362
10,427
16,060
0
W
Loki
9,368
3,766
1,054
3,201
11,446
5,798
456
1,693
9,753
0
35,749
L
Cabrakan
Just_Joble
Cabrakan
5,178
1,097
265
1,077
17,792
29,338
0
2,499
15,293
17,153
0
L
10,383
2,038
0
29
13,133
5,735
0
1,488
11,645
0
43,066
W
Artemis
khizy321
Artemis
18,788
10,983
58
4,453
11,222
4,843
1,995
2,738
8,484
0
45,554
L
Gilgamesh
ouyitre
Gilgamesh
11,510
3,637
0
841
13,007
10,751
0
2,942
10,065
1,096
27,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
35,720
114
Minions Killed
128
7
Camps Cleared
1
815,649
Distance Traveled
847,236
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,288
723
15
1
1
291,912
2
W
Loki
11,934
702
42
2
0
305,621
1
L
Cabrakan
9,829
578
19
1
1
266,787
5
L
Loki
9,318
548
57
3
3
270,723
2
W
Artemis
11,498
676
71
4
0
249,703
2
L
Gilgamesh
10,587
623
38
2
3
278,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role