Player Matchup

Bastet
Bastet
Dufferr
Bastet
Level 17
God Stats
5W - 2L
1,725 SR
Queue Stats
10W - 9L
1,412 Elo+
Party 2
Athena
Athena
InfiniteSlayer
Athena
Level 29
God Stats
4W - 6L
1,309 SR
Queue Stats
63W - 61L
1,447 Elo+
Solo
Hou Yi
Hou Yi
alvaroldan
Hou Yi
Level 9
God Stats
1W - 1L
1,334 SR
Queue Stats
15W - 11L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
killebie
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 70L
1,561 Elo+
Solo
He Bo
He Bo
sopets
He Bo
Level 15
God Stats
3W - 1L
1,756 SR
Queue Stats
9W - 7L
1,459 Elo+
Party 2
Team Averages
Level 20
1,525 SR
1,486 Elo+

VS

Team Averages
Level 12
1,411 SR
1,400 Elo+
Neith
Neith
CakeAuxFruits
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 1
Bellona
Bellona
CakeAuxJuifs
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,450 Elo+
Party 1
Geb
Geb
CarJackie
Geb
Level 16
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
MATRIX420PL
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Fenrir
Fenrir
RomainMJ
Fenrir
Level 29
God Stats
3W - 5L
1,301 SR
Queue Stats
122W - 156L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dufferr
Bastet
12
8 / 0 / 1
7,685
699
4,313
4,869
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 5
5,990
545
2,284
9,821
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
alvaroldan
Hou Yi
11
1 / 0 / 1
6,224
566
1,599
3,069
913
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
killebie
Sun Wukong
10
1 / 0 / 2
5,835
530
2,497
6,536
2,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
sopets
He Bo
12
6 / 2 / 5
7,241
658
6,453
4,768
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,771
434
3,421
4,866
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
CakeAuxJuifs
Bellona
8
0 / 4 / 0
5,235
476
4,485
5,629
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 3 / 2
4,352
396
517
4,528
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MATRIX420PL
Kukulkan
7
1 / 6 / 1
5,046
459
1,870
4,692
1,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
RomainMJ
Fenrir
10
3 / 1 / 0
6,121
556
3,089
5,253
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Bellona
CakeAuxJuifs
Bellona
0
4
0
0
L
0
3
2
0.33
W
Bastet
Dufferr
Bastet
8
0
1
8.5
W
1
2
5
1.75
L
Kukulkan
MATRIX420PL
Kukulkan
1
6
1
0.25
L
Fenrir
RomainMJ
Fenrir
3
1
0
3
W
Hou Yi
alvaroldan
Hou Yi
1
0
1
1.5
W
Sun Wukong
killebie
Sun Wukong
1
0
2
2
W
He Bo
sopets
He Bo
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
13,382
29,063
Taken
24,968
12,753
Mitigated
9,983
12,421
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,421
2,529
0
1,112
4,866
1,321
0
2,110
2,656
0
20,932
L
Bellona
CakeAuxJuifs
Bellona
4,485
1,045
0
506
5,629
3,677
99
540
5,089
0
18,896
L
517
180
0
596
4,528
1,678
0
1,855
2,607
1,694
0
W
Bastet
Dufferr
Bastet
4,313
857
0
3,611
4,869
1,479
0
112
4,757
0
42,112
W
2,284
825
0
3,102
9,821
6,451
23
682
9,139
19,132
0
L
Kukulkan
MATRIX420PL
Kukulkan
1,870
358
0
390
4,692
1,459
0
2,839
1,569
10,125
0
L
Fenrir
RomainMJ
Fenrir
3,089
537
0
2,326
5,253
1,848
0
1,224
3,993
0
23,797
W
Hou Yi
alvaroldan
Hou Yi
1,599
409
0
1,092
3,069
913
0
75
2,994
0
34,490
W
Sun Wukong
killebie
Sun Wukong
2,497
660
273
2,707
6,536
2,583
469
0
6,536
0
20,688
W
He Bo
sopets
He Bo
6,453
375
0
1,636
4,768
1,327
973
1,518
3,250
39,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
25,525
313
Minions Killed
159
0
Camps Cleared
0
1,131,518
Distance Traveled
941,781
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,771
434
40
4
0
191,228
0
L
Bellona
5,235
476
38
3
0
214,441
1
L
Geb
4,352
396
0
0
0
163,916
0
W
Bastet
7,685
699
93
8
0
282,655
3
W
Athena
5,990
545
30
3
0
228,995
3
L
Kukulkan
5,046
459
21
2
0
103,777
1
L
Fenrir
6,121
556
60
5
0
268,419
1
W
Hou Yi
6,224
566
85
8
0
216,356
2
W
Sun Wukong
5,835
530
37
3
0
193,025
0
W
He Bo
7,241
658
68
6
0
210,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role