Player Matchup

Izanami
Izanami
 
Izanami
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Bransoil
Raijin
Level 16
God Stats
24W - 41L
1,341 SR
Queue Stats
27W - 50L
1,321 Elo+
Solo
Fenrir
Fenrir
LordPickleJar
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Nemesis
Nemesis
xReD_RaVen87
Nemesis
Level 23
God Stats
1W - 1L
1,727 SR
Queue Stats
26W - 41L
1,335 Elo+
Solo
Anhur
Anhur
xX_josef_Xx666
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,349 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,354 Elo+

VS

Team Averages
Level 13
1,580 SR
1,332 Elo+
Jormungandr
Jormungandr
Kiskina888
Jormungandr
Level 15
God Stats
11W - 7L
1,633 SR
Queue Stats
24W - 21L
1,426 Elo+
Solo
Fenrir
Fenrir
LazyLilWolf
Fenrir
Level 17
God Stats
13W - 22L
1,357 SR
Queue Stats
15W - 30L
1,342 Elo+
Solo
Cernunnos
Cernunnos
TrivialmonkeyD
Cernunnos
Level 14
God Stats
6W - 2L
1,726 SR
Queue Stats
23W - 18L
1,455 Elo+
Solo
Athena
Athena
ZeusOlumpus
Athena
Level 13
God Stats
3W - 1L
1,685 SR
Queue Stats
5W - 8L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
luigiluigi06
Ao Kuang
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 4 / 7
9,980
907
14,379
13,129
5,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
Bransoil
Raijin
16
4 / 9 / 3
10,385
944
6,871
14,218
6,071
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 17 / 5
10,982
998
11,969
29,832
24,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
xReD_RaVen87
Nemesis
17
1 / 7 / 8
10,029
912
12,018
18,009
7,958
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 8 / 6
10,406
946
8,006
18,055
6,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kiskina888
Jormungandr
17
0 / 4 / 17
10,264
933
6,577
14,883
8,125
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
16 / 0 / 20
14,465
1,315
21,108
10,988
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
TrivialmonkeyD
Cernunnos
20
19 / 2 / 20
14,681
1,335
39,253
12,095
6,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Athena
20
4 / 2 / 32
13,152
1,196
7,922
15,309
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
luigiluigi06
Ao Kuang
17
6 / 4 / 8
10,486
953
9,617
8,373
2,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
142
12
Kills
45
45
Deaths
12
29
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
7
1.13
L
Raijin
Bransoil
Raijin
4
9
3
0.61
W
Jormungandr
Kiskina888
Jormungandr
0
4
17
2.13
W
Fenrir
16
0
20
26
L
4
17
5
0.38
W
Cernunnos
TrivialmonkeyD
Cernunnos
19
2
20
14.5
W
Athena
4
2
32
10
W
Ao Kuang
luigiluigi06
Ao Kuang
6
4
8
2.5
L
Nemesis
xReD_RaVen87
Nemesis
1
7
8
0.71
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,243
Damage
84,477
93,243
Taken
61,648
50,630
Mitigated
46,205
1,389
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,379
7,143
0
0
13,129
5,022
0
3,162
9,771
0
34,951
L
Raijin
Bransoil
Raijin
6,871
1,242
0
0
14,218
6,071
0
4,968
9,151
21,077
0
W
Jormungandr
Kiskina888
Jormungandr
6,577
2,384
0
902
14,883
8,125
0
2,192
12,691
28,361
0
W
Fenrir
21,108
6,905
985
3,577
10,988
6,763
0
942
10,046
0
24,436
L
11,969
6,155
0
672
29,832
24,919
0
5,140
24,186
0
23,624
W
Cernunnos
TrivialmonkeyD
Cernunnos
39,253
19,333
182
2,709
12,095
6,086
0
1,629
10,466
0
79,268
W
Athena
7,922
2,414
0
1,109
15,309
22,440
0
1,589
13,720
17,473
0
W
Ao Kuang
luigiluigi06
Ao Kuang
9,617
4,881
0
1,955
8,373
2,791
0
519
7,854
12,912
0
L
Nemesis
xReD_RaVen87
Nemesis
12,018
7,376
0
717
18,009
7,958
0
6,433
11,448
0
26,631
L
8,006
5,506
0
0
18,055
6,660
0
4,413
13,253
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
63,048
162
Minions Killed
170
4
Camps Cleared
3
827,805
Distance Traveled
850,269
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,980
907
41
4
3
147,260
0
L
Raijin
10,385
944
27
2
1
134,297
0
W
Jormungandr
10,264
933
48
4
0
140,484
2
W
Fenrir
14,465
1,315
12
1
0
222,479
1
L
Fenrir
10,982
998
24
2
0
190,569
0
W
Cernunnos
14,681
1,335
86
8
0
162,099
0
W
Athena
13,152
1,196
18
2
0
197,621
2
W
Ao Kuang
10,486
953
6
1
3
127,586
0
L
Nemesis
10,029
912
40
4
0
197,216
1
L
Anhur
10,406
946
30
3
0
158,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role