Player Matchup

Nu Wa
Nu Wa
Alyvrae
Nu Wa
Level 31
God Stats
13W - 10L
1,472 SR
Queue Stats
76W - 88L
1,331 Elo+
Party 1
Amaterasu
Amaterasu
Cruzgel
Amaterasu
Level 58
God Stats
25W - 38L
1,367 SR
Queue Stats
181W - 221L
1,302 Elo+
Solo
Cernunnos
Cernunnos
GoneDreamer
Cernunnos
Level 86
God Stats
5W - 3L
1,546 SR
Queue Stats
549W - 616L
1,300 Elo+
Solo
Geb
Geb
Jayjayzzzx
Geb
Level 102
God Stats
22W - 16L
1,499 SR
Queue Stats
170W - 192L
1,419 Elo+
Solo
Bakasura
Bakasura
Punisher2D
Bakasura
Level 124
God Stats
2W - 4L
1,474 SR
Queue Stats
270W - 307L
1,381 Elo+
Party 1
Team Averages
Level 80
1,472 SR
1,346 Elo+

VS

Team Averages
Level 52
1,559 SR
1,352 Elo+
Zeus
Zeus
DIEGOCL1306
Zeus
Level 32
God Stats
1W - 1L
1,525 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
The Morrigan
The Morrigan
MAC 118004
The Morrigan
Level 67
God Stats
8W - 4L
1,624 SR
Queue Stats
109W - 171L
1,329 Elo+
Solo
Ares
Ares
VltElitettv
Ares
Level 45
God Stats
0W - 1L
1,715 SR
Queue Stats
101W - 145L
1,326 Elo+
Solo
Arachne
Arachne
calvo0901
Arachne
Level 47
God Stats
86W - 108L
1,325 SR
Queue Stats
170W - 217L
1,234 Elo+
Solo
Heimdallr
Heimdallr
dunkafool
Heimdallr
Level 67
God Stats
17W - 13L
1,609 SR
Queue Stats
70W - 86L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alyvrae
Nu Wa
17
7 / 2 / 12
11,933
542
16,988
8,655
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Cruzgel
Amaterasu
19
5 / 2 / 7
12,628
574
8,157
15,992
14,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
GoneDreamer
Cernunnos
18
7 / 2 / 7
12,022
546
12,298
18,156
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 14
11,474
522
6,847
19,579
25,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Punisher2D
Bakasura
20
19 / 0 / 6
13,575
617
14,483
22,232
12,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,936
361
6,469
9,017
1,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
MAC 118004
The Morrigan
13
1 / 6 / 1
8,822
401
5,063
14,709
5,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 10 / 0
7,947
361
9,104
21,689
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
calvo0901
Arachne
13
2 / 14 / 2
8,880
404
11,366
22,544
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
dunkafool
Heimdallr
10
1 / 5 / 1
7,621
346
5,563
8,881
2,171
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
41
Kills
5
7
Deaths
41
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alyvrae
Nu Wa
7
2
12
6.5
W
Amaterasu
Cruzgel
Amaterasu
5
2
7
4.25
L
1
6
1
0.25
W
Cernunnos
GoneDreamer
Cernunnos
7
2
7
5.25
W
3
1
14
10
L
The Morrigan
MAC 118004
The Morrigan
1
6
1
0.25
W
Bakasura
Punisher2D
Bakasura
19
0
6
22
L
0
10
0
0
L
Arachne
calvo0901
Arachne
2
14
2
0.21
L
Heimdallr
dunkafool
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,773
Damage
37,565
84,614
Taken
76,840
64,018
Mitigated
37,029
29,553
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alyvrae
Nu Wa
16,988
3,497
96
2,853
8,655
3,250
2,304
3,418
5,229
60,861
0
W
Amaterasu
Cruzgel
Amaterasu
8,157
3,401
0
3,398
15,992
14,004
1,240
5,523
10,451
0
75,469
L
6,469
811
0
674
9,017
1,942
68
4,973
3,737
35,784
0
W
Cernunnos
GoneDreamer
Cernunnos
12,298
5,624
0
11,413
18,156
7,839
2,970
3,117
15,029
0
91,189
W
6,847
530
0
1,664
19,579
25,997
327
4,429
15,132
39,484
0
L
The Morrigan
MAC 118004
The Morrigan
5,063
1,905
0
636
14,709
5,954
188
3,275
10,827
47,412
2,304
W
Bakasura
Punisher2D
Bakasura
14,483
9,564
0
10,129
22,232
12,928
5,863
3,426
18,788
0
105,410
L
9,104
779
17
1,761
21,689
18,580
117
7,349
13,242
36,782
0
L
Arachne
calvo0901
Arachne
11,366
6,351
0
3,481
22,544
8,382
209
4,557
17,288
0
51,898
L
Heimdallr
dunkafool
Heimdallr
5,563
2,282
117
1,377
8,881
2,171
911
2,504
6,253
0
30,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
41,206
608
Minions Killed
336
0
Camps Cleared
0
2,161,638
Distance Traveled
1,497,200
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,933
542
99
5
0
351,135
0
W
Amaterasu
12,628
574
156
7
0
451,944
0
L
Zeus
7,936
361
73
3
0
213,610
0
W
Cernunnos
12,022
546
140
6
0
501,444
0
W
Geb
11,474
522
59
3
0
397,280
1
L
The Morrigan
8,822
401
85
4
0
387,071
0
W
Bakasura
13,575
617
154
7
0
459,835
0
L
Ares
7,947
361
44
2
0
359,578
4
L
Arachne
8,880
404
83
4
0
357,847
0
L
Heimdallr
7,621
346
51
2
0
179,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role