Player Matchup

Cabrakan
Cabrakan
GeraGabo
Cabrakan
Level 27
God Stats
34W - 18L
1,727 SR
Queue Stats
68W - 51L
1,569 Elo+
Solo
Cliodhna
Cliodhna
alstar5769
Cliodhna
Level 28
God Stats
13W - 6L
1,516 SR
Queue Stats
38W - 51L
1,399 Elo+
Party 1
Nox
Nox
betaeast574
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,380 Elo+
Party 1
Team Averages
Level 48
1,581 SR
1,449 Elo+

VS

Team Averages
Level 22
1,410 SR
1,346 Elo+
Neith
Neith
CarboUnit
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 2
King Arthur
King Arthur
Machine359
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,298 Elo+
Party 2
Olorun
Olorun
WratKing359
Olorun
Level 29
God Stats
0W - 2L
1,229 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GeraGabo
Cabrakan
15
6 / 2 / 14
11,917
794
9,637
18,879
27,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
alstar5769
Cliodhna
15
8 / 2 / 12
11,165
744
13,317
8,989
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 3 / 13
11,598
773
15,474
9,695
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CarboUnit
Neith
12
1 / 8 / 4
9,227
615
5,872
12,250
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Machine359
King Arthur
14
2 / 8 / 3
9,995
666
9,968
17,415
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
14
3 / 6 / 2
10,607
707
8,240
12,984
4,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
22
Kills
6
7
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
CarboUnit
Neith
1
8
4
0.38
W
Cabrakan
GeraGabo
Cabrakan
6
2
14
6.5
L
King Arthur
Machine359
King Arthur
2
8
3
0.44
L
Olorun
3
6
2
0.67
W
Cliodhna
alstar5769
Cliodhna
8
2
12
7
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
24,080
37,563
Taken
42,649
35,436
Mitigated
22,714
8,577
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CarboUnit
Neith
5,872
2,177
0
864
12,250
4,108
0
7,205
5,045
0
25,924
W
Cabrakan
GeraGabo
Cabrakan
9,637
1,025
519
3,485
18,879
27,054
230
4,393
14,000
25,169
0
L
King Arthur
Machine359
King Arthur
9,968
1,603
0
1,136
17,415
14,041
0
9,877
7,538
2,287
21,213
L
Olorun
8,240
3,653
1,404
3,270
12,984
4,565
0
8,029
4,955
31,699
0
W
Cliodhna
alstar5769
Cliodhna
13,317
889
0
2,719
8,989
4,049
332
1,924
6,762
0
40,239
W
15,474
1,265
108
1,746
9,695
4,333
1,199
3,611
5,866
51,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
29,829
168
Minions Killed
136
10
Camps Cleared
3
817,761
Distance Traveled
698,532
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,227
615
38
3
1
218,484
0
W
Cabrakan
11,917
794
23
2
2
273,310
2
L
King Arthur
9,995
666
30
2
2
272,266
4
L
Olorun
10,607
707
68
5
0
207,782
1
W
Cliodhna
11,165
744
60
4
3
292,045
1
W
Nox
11,598
773
85
6
5
252,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role