Player Matchup

Camazotz
Camazotz
Grokikix
Camazotz
Level 16
God Stats
0W - 1L
1,777 SR
Queue Stats
13W - 8L
1,614 Elo+
Party 1
Bacchus
Bacchus
Petitkikix
Bacchus
Level 16
God Stats
0W - 1L
1,650 SR
Queue Stats
12W - 7L
1,614 Elo+
Party 1
Susano
Susano
TFX Adinho
Susano
Level 12
God Stats
6W - 7L
1,525 SR
Queue Stats
61W - 56L
1,572 Elo+
Solo
Sol
Sol
liss-eml
Sol
Level 17
God Stats
1W - 2L
1,787 SR
Queue Stats
32W - 40L
1,514 Elo+
Solo
Ah Puch
Ah Puch
theGolyNoob
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,432 Elo+
Solo
Team Averages
Level 15
1,648 SR
1,549 Elo+

VS

Team Averages
Level 18
1,547 SR
1,580 Elo+
Chronos
Chronos
B0l1nh0D4S0rt3
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
CompassBoss
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,512 Elo+
Solo
Olorun
Olorun
Hes_Smurfing_
Olorun
Level 28
God Stats
7W - 5L
1,620 SR
Queue Stats
131W - 117L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
IGothiC_GirLI
Zhong Kui
Level 15
God Stats
1W - 1L
1,318 SR
Queue Stats
15W - 16L
1,378 Elo+
Solo
Ne Zha
Ne Zha
SmiteSmuurf
Ne Zha
Level 17
God Stats
1W - 0L
1,797 SR
Queue Stats
27W - 9L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grokikix
Camazotz
13
2 / 5 / 6
8,613
410
10,461
21,521
9,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Petitkikix
Bacchus
13
4 / 4 / 2
8,215
391
6,247
14,814
16,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
TFX Adinho
Susano
17
2 / 5 / 2
10,147
483
12,386
18,758
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 5
9,202
438
4,136
13,207
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
theGolyNoob
Ah Puch
14
1 / 5 / 0
8,594
409
7,118
12,086
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,937
473
11,536
13,802
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
CompassBoss
Tsukuyomi
16
1 / 2 / 5
9,816
467
5,883
12,299
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 1 / 5
11,580
551
12,115
10,138
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
IGothiC_GirLI
Zhong Kui
15
2 / 4 / 0
10,288
490
9,235
12,866
7,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
11 / 0 / 6
12,636
602
18,510
17,699
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
21
21
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Tsukuyomi
CompassBoss
Tsukuyomi
1
2
5
1.75
L
Camazotz
Grokikix
Camazotz
2
5
6
1
W
7
1
5
9.5
W
Zhong Kui
IGothiC_GirLI
Zhong Kui
2
4
0
0.5
L
Bacchus
Petitkikix
Bacchus
4
4
2
1.25
W
Ne Zha
11
0
6
14
L
Susano
TFX Adinho
Susano
2
5
2
0.6
L
0
2
5
1.25
L
Ah Puch
theGolyNoob
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
57,279
80,386
Taken
66,804
42,056
Mitigated
29,297
26,025
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
2,422
0
5,834
13,802
4,570
3,172
4,178
9,512
75,770
0
W
Tsukuyomi
CompassBoss
Tsukuyomi
5,883
1,740
0
4,813
12,299
4,512
20
2,235
10,004
0
68,934
L
Camazotz
Grokikix
Camazotz
10,461
1,957
366
7,006
21,521
9,980
252
9,362
12,159
0
34,593
W
12,115
6,148
176
1,944
10,138
4,801
962
3,729
6,077
56,994
4,394
W
Zhong Kui
IGothiC_GirLI
Zhong Kui
9,235
328
72
3,761
12,866
7,892
1,892
2,681
10,143
52,268
0
L
Bacchus
Petitkikix
Bacchus
6,247
908
899
1,747
14,814
16,717
183
6,128
8,686
21,662
0
W
Ne Zha
18,510
7,753
0
10,018
17,699
7,522
0
4,016
13,525
0
104,133
L
Susano
TFX Adinho
Susano
12,386
2,441
0
7,034
18,758
7,172
0
5,836
12,922
0
90,774
L
4,136
795
61
5,720
13,207
4,202
1,723
4,908
8,299
61,750
6,669
L
Ah Puch
theGolyNoob
Ah Puch
7,118
402
0
3,192
12,086
3,985
0
5,829
6,257
35,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
54,257
428
Minions Killed
609
0
Camps Cleared
0
1,991,310
Distance Traveled
2,001,899
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,937
473
111
5
0
411,426
3
W
Tsukuyomi
9,816
467
115
5
0
461,685
0
L
Camazotz
8,613
410
52
2
0
430,008
2
W
Olorun
11,580
551
148
7
0
355,270
2
W
Zhong Kui
10,288
490
91
4
0
325,923
5
L
Bacchus
8,215
391
32
2
0
401,458
1
W
Ne Zha
12,636
602
144
7
0
447,595
3
L
Susano
10,147
483
150
7
0
419,464
4
L
Sol
9,202
438
132
6
0
378,003
3
L
Ah Puch
8,594
409
62
3
0
362,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role