Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Barnes2002
Sobek
Level 82
God Stats
1W - 1L
1,292 SR
Queue Stats
49W - 81L
1,334 Elo+
Party 1
Ra
Ra
Faithkillawb
Ra
Level 5
God Stats
3W - 3L
1,286 SR
Queue Stats
15W - 14L
1,538 Elo+
Party 1
Team Averages
Level 42
1,360 SR
1,457 Elo+

VS

Team Averages
Level 51
1,574 SR
1,477 Elo+
Fafnir
Fafnir
TheRaziel73
Fafnir
Level 66
God Stats
1W - 2L
1,575 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 2
Hera
Hera
anhaya111
Hera
Level 23
God Stats
1W - 2L
1,584 SR
Queue Stats
61W - 65L
1,432 Elo+
Solo
Artemis
Artemis
narutodu570
Artemis
Level 64
God Stats
2W - 3L
1,564 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 1 / 11
9,667
806
7,990
11,891
5,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
12
6 / 3 / 15
9,820
818
8,502
13,264
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 1 / 12
9,948
829
11,091
6,313
2,560
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 4 / 2
7,944
662
5,155
11,129
10,264
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
2 / 8 / 1
8,203
684
6,844
9,761
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
narutodu570
Artemis
10
1 / 10 / 4
7,417
618
5,713
12,120
3,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
5
5
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
11
12.5
W
Sobek
6
3
15
4.5
W
9
1
12
15
L
Fafnir
2
4
2
0.75
L
Hera
2
8
1
0.31
L
Artemis
narutodu570
Artemis
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
17,712
31,468
Taken
33,010
20,359
Mitigated
17,290
12,789
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,990
3,587
0
5,949
11,891
5,066
926
5,282
6,609
0
29,484
W
Sobek
8,502
437
0
2,674
13,264
12,733
21
4,665
8,599
18,179
0
W
11,091
1,620
2,219
1,947
6,313
2,560
725
2,946
3,367
44,702
0
L
Fafnir
5,155
1,144
0
921
11,129
10,264
0
6,268
4,861
13,374
0
L
Hera
6,844
1,594
0
492
9,761
3,226
0
5,195
4,566
25,067
0
L
Artemis
narutodu570
Artemis
5,713
1,912
0
110
12,120
3,800
0
8,138
3,982
0
16,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
23,564
141
Minions Killed
77
10
Camps Cleared
0
708,530
Distance Traveled
580,795
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,667
806
42
4
8
252,194
4
W
Sobek
9,820
818
14
1
0
234,097
3
W
Ra
9,948
829
85
7
2
222,239
1
L
Fafnir
7,944
662
21
2
0
225,616
2
L
Hera
8,203
684
36
3
0
188,906
0
L
Artemis
7,417
618
20
2
0
166,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role