Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KillerMonster289
Nemesis
Level 125
God Stats
13W - 13L
1,474 SR
Queue Stats
361W - 358L
1,401 Elo+
Solo
Danzaburou
Danzaburou
NeoGazok
Danzaburou
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
PREDATOR-XQ
Zeus
Level 69
God Stats
8W - 6L
1,623 SR
Queue Stats
21W - 28L
1,438 Elo+
Solo
Odin
Odin
firstsgt999
Odin
Level 126
God Stats
76W - 75L
1,517 SR
Queue Stats
485W - 595L
1,390 Elo+
Party 2
Team Averages
Level 95
1,523 SR
1,446 Elo+

VS

Team Averages
Level 65
1,522 SR
1,559 Elo+
Geb
Geb
NiNeTv9
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,656 Elo+
Party 3
Amaterasu
Amaterasu
PoKeR-_-FaCe_021
Amaterasu
Level 69
God Stats
10W - 16L
1,349 SR
Queue Stats
216W - 257L
1,457 Elo+
Party 1
Set
Set
Von_lord
Set
Level 68
God Stats
9W - 13L
1,449 SR
Queue Stats
266W - 287L
1,413 Elo+
Party 1
Charybdis
Charybdis
splitpushloki
Charybdis
Level 15
God Stats
2W - 0L
1,818 SR
Queue Stats
34W - 6L
1,814 Elo+
Party 3
Neith
Neith
xpid_12
Neith
Level 86
God Stats
2W - 1L
1,494 SR
Queue Stats
138W - 150L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 2 / 0
5,689
569
2,595
3,882
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,820
482
2,378
8,297
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
NeoGazok
Danzaburou
8
0 / 2 / 1
4,713
471
3,532
5,153
1,162
8
0 / 4 / 0
4,847
485
588
3,788
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 3 / 0
4,764
476
1,926
7,360
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 0 / 3
4,798
480
1,854
5,861
2,498
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
10
1 / 1 / 1
4,878
488
732
5,490
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,615
562
1,986
4,961
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
splitpushloki
Charybdis
12
13 / 0 / 1
7,575
758
11,103
5,105
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
xpid_12
Neith
9
0 / 0 / 5
5,341
534
3,036
4,033
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
0
3
1
0.17
L
Danzaburou
NeoGazok
Danzaburou
0
2
1
0.25
W
Geb
0
0
3
1.5
L
0
4
0
0
W
Amaterasu
1
1
1
1.5
W
0
1
1
0.5
L
1
3
0
0.33
W
Charybdis
splitpushloki
Charybdis
13
0
1
13.5
W
Neith
xpid_12
Neith
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,019
Damage
18,711
28,480
Taken
25,450
7,131
Mitigated
10,676
8,012
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,595
1,250
0
290
3,882
1,338
260
0
3,882
30,601
0
L
2,378
606
0
3,358
8,297
1,927
0
353
7,944
0
22,792
L
Danzaburou
NeoGazok
Danzaburou
3,532
1,830
0
2,631
5,153
1,162
0
1,210
3,943
0
22,260
W
Geb
1,854
283
0
745
5,861
2,498
0
0
5,861
8,235
0
L
588
68
0
290
3,788
344
114
0
3,788
19,587
0
W
Amaterasu
732
198
0
2,000
5,490
3,281
0
2,291
3,199
0
17,196
W
1,986
826
0
993
4,961
2,389
0
90
4,871
0
38,900
L
1,926
173
107
1,336
7,360
2,360
0
291
7,069
0
11,776
W
Charybdis
splitpushloki
Charybdis
11,103
5,230
0
2,230
5,105
1,564
0
802
4,303
0
42,857
W
Neith
xpid_12
Neith
3,036
1,109
0
2,002
4,033
944
399
0
4,033
0
28,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
28,207
227
Minions Killed
265
0
Camps Cleared
0
853,110
Distance Traveled
980,727
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,689
569
65
7
0
152,241
2
L
Nemesis
4,820
482
55
6
0
181,825
0
L
Danzaburou
4,713
471
45
5
0
190,382
2
W
Geb
4,798
480
12
1
0
208,229
2
L
Zeus
4,847
485
45
5
0
131,627
2
W
Amaterasu
4,878
488
37
4
0
179,741
0
W
Set
5,615
562
74
7
0
211,616
3
L
Odin
4,764
476
17
2
0
197,035
2
W
Charybdis
7,575
758
74
7
0
201,748
4
W
Neith
5,341
534
68
7
0
179,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role