Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,500 Elo+

VS

Team Averages
Level 40
1,481 SR
1,228 Elo+
Sobek
Sobek
Boomkynz
Sobek
Level 48
God Stats
1W - 4L
1,008 SR
Queue Stats
5W - 16L
888 Elo+
Solo
Nemesis
Nemesis
Mjažo
Nemesis
Level 28
God Stats
6W - 4L
1,611 SR
Queue Stats
97W - 117L
1,390 Elo+
Party 2
Neith
Neith
misenko123
Neith
Level 45
God Stats
6W - 5L
1,824 SR
Queue Stats
141W - 175L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
4 / 0 / 3
5,637
940
4,548
1,845
486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
9
3 / 0 / 3
5,193
866
1,918
3,829
2,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
 
Neith
8
0 / 1 / 5
4,555
759
2,503
2,140
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Boomkynz
Sobek
8
1 / 3 / 0
4,546
758
1,473
7,721
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Mjažo
Nemesis
8
0 / 3 / 1
4,308
718
2,321
5,326
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
4
0 / 1 / 0
3,894
649
232
997
348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
W
Mulan
 
Mulan
3
0
3
4.5
W
Neith
 
Neith
0
1
5
2.5
L
Sobek
Boomkynz
Sobek
1
3
0
0.33
L
Nemesis
Mjažo
Nemesis
0
3
1
0.17
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,969
Damage
4,026
7,814
Taken
14,044
3,811
Mitigated
7,082
1,266
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,548
542
0
250
1,845
486
301
516
1,329
18,861
0
W
Mulan
 
Mulan
1,918
166
0
227
3,829
2,511
187
961
2,666
0
5,765
W
Neith
 
Neith
2,503
995
0
789
2,140
814
339
224
1,822
0
9,887
L
Sobek
Boomkynz
Sobek
1,473
0
238
2,651
7,721
4,429
0
2,395
5,326
6,121
0
L
Nemesis
Mjažo
Nemesis
2,321
324
0
1,414
5,326
2,305
0
1,998
3,328
0
8,337
L
Neith
232
122
0
88
997
348
0
375
622
0
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,385
Gold Earned
12,748
65
Minions Killed
29
3
Camps Cleared
2
339,694
Distance Traveled
253,702
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,637
940
44
7
1
116,158
2
W
Mulan
5,193
866
10
2
1
118,516
3
W
Neith
4,555
759
11
2
1
105,020
1
L
Sobek
4,546
758
10
2
1
108,895
5
L
Nemesis
4,308
718
15
3
0
108,597
2
L
Neith
3,894
649
4
1
1
36,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role