Player Matchup

Amaterasu
Amaterasu
Panssar1Nyrkk1
Amaterasu
Level 28
God Stats
37W - 51L
1,420 SR
Queue Stats
119W - 150L
1,327 Elo+
Solo
Fenrir
Fenrir
The Ripper01134
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 1
Vamana
Vamana
TokaisNICE
Vamana
Level 14
God Stats
0W - 1L
1,699 SR
Queue Stats
74W - 107L
1,019 Elo+
Party 1
Kukulkan
Kukulkan
YvngBasti
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
954 Elo+
Party 1
Anhur
Anhur
YvngLevin
Anhur
Level 5
God Stats
1W - 5L
1,154 SR
Queue Stats
12W - 25L
1,019 Elo+
Party 1
Team Averages
Level 11
1,455 SR
1,092 Elo+

VS

Team Averages
Level 21
1,556 SR
1,348 Elo+
Geb
Geb
CiscoRazzia
Geb
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
35W - 27L
1,404 Elo+
Party 2
Fenrir
Fenrir
FayssalMess
Fenrir
Level 16
God Stats
9W - 4L
1,677 SR
Queue Stats
13W - 10L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
Level 26
God Stats
14W - 8L
1,559 SR
Queue Stats
58W - 49L
1,368 Elo+
Solo
Loki
Loki
Rezatahri
Loki
Level 22
God Stats
6W - 12L
1,333 SR
Queue Stats
24W - 51L
1,265 Elo+
Solo
Neith
Neith
RudyDupek123MnK
Neith
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
33W - 31L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Panssar1Nyrkk1
Amaterasu
18
9 / 6 / 0
14,697
525
16,204
28,777
28,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 21 / 2
10,060
359
4,710
24,560
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
TokaisNICE
Vamana
14
0 / 9 / 3
10,552
377
3,450
20,175
13,488
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
YvngBasti
Kukulkan
15
0 / 10 / 1
10,931
390
7,683
17,555
7,058
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
YvngLevin
Anhur
14
0 / 17 / 1
10,748
384
9,077
25,446
6,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
11,551
413
3,146
7,747
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
2 / 1 / 7
9,544
341
3,434
7,142
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
6
4 / 3 / 6
8,646
309
2,828
3,009
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
18 / 4 / 6
14,084
503
16,047
16,734
5,361
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
32 / 2 / 8
16,087
575
39,405
22,336
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
9
Kills
57
63
Deaths
11
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
W
Fenrir
2
1
7
5.5
L
Amaterasu
Panssar1Nyrkk1
Amaterasu
9
6
0
1.5
W
Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
4
3
6
2.33
W
Loki
18
4
6
5.25
W
32
2
8
18
L
0
21
2
0.05
L
Vamana
TokaisNICE
Vamana
0
9
3
0.17
L
Kukulkan
YvngBasti
Kukulkan
0
10
1
0.05
L
Anhur
YvngLevin
Anhur
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
64,860
116,513
Taken
56,968
63,979
Mitigated
27,178
26,265
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,146
393
0
1,201
7,747
8,971
271
1,625
6,122
7,898
0
W
Fenrir
3,434
286
0
425
7,142
2,833
0
1,077
6,065
0
9,984
L
Amaterasu
Panssar1Nyrkk1
Amaterasu
16,204
4,940
253
11,833
28,777
28,335
1,680
1,282
25,790
0
75,407
W
Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
2,828
561
0
97
3,009
698
0
746
2,263
7,001
0
W
Loki
16,047
5,467
0
1,870
16,734
5,361
2,358
431
16,303
0
87,821
W
39,405
26,922
0
13,470
22,336
9,315
3,020
3,405
18,532
0
121,030
L
4,710
1,802
0
1,773
24,560
8,279
1,063
686
23,834
0
36,077
L
Vamana
TokaisNICE
Vamana
3,450
1,383
0
4,809
20,175
13,488
1,871
1,857
18,130
0
46,486
L
Kukulkan
YvngBasti
Kukulkan
7,683
1,716
0
2,194
17,555
7,058
2,727
1,409
16,032
44,958
0
L
Anhur
YvngLevin
Anhur
9,077
7,702
0
5,403
25,446
6,819
3,003
701
24,659
0
67,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
59,912
373
Minions Killed
326
0
Camps Cleared
0
2,376,092
Distance Traveled
1,474,092
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,551
413
11
0
0
225,599
0
W
Fenrir
9,544
341
9
0
0
196,255
0
L
Amaterasu
14,697
525
134
5
0
471,539
5
W
Morgan Le Fay
8,646
309
9
0
0
88,892
0
W
Loki
14,084
503
127
5
0
527,803
0
W
Neith
16,087
575
170
6
0
435,543
0
L
Fenrir
10,060
359
47
2
0
492,658
1
L
Vamana
10,552
377
55
2
0
516,680
1
L
Kukulkan
10,931
390
66
2
0
448,635
0
L
Anhur
10,748
384
71
3
0
446,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role