Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SevenheadedCrab
Fenrir
Level 28
God Stats
1W - 1L
1,798 SR
Queue Stats
127W - 115L
1,563 Elo+
Solo
Neith
Neith
Wanagi2777
Neith
Level 5
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Thor
Thor
lNlvious
Thor
Level 15
God Stats
2W - 4L
1,408 SR
Queue Stats
17W - 17L
1,400 Elo+
Solo
Olorun
Olorun
lckami
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,411 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,408 Elo+

VS

Team Averages
Level 16
1,512 SR
1,525 Elo+
Arachne
Arachne
MachineGunMack
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 18L
1,692 Elo+
Party 1
Artio
Artio
TRULY SATISFIED
Artio
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,666 Elo+
Party 1
Nox
Nox
groot3322
Nox
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo
Anubis
Anubis
l Papa Genji l
Anubis
Level 25
God Stats
95W - 71L
1,558 SR
Queue Stats
291W - 301L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
soloingyourteam
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 2
5,499
500
776
6,289
3,432
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 2 / 1
5,471
497
3,433
7,521
2,291
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
7
0 / 2 / 0
4,343
395
1,998
4,426
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
11
3 / 3 / 1
6,557
596
3,093
6,573
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
lckami
Olorun
7
1 / 5 / 0
4,807
437
3,097
5,799
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,098
645
6,180
10,420
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 2
5,777
525
3,516
7,502
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 2 / 2
4,763
433
1,818
3,600
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 3
7,024
639
3,583
2,972
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
soloingyourteam
Sun Wukong
12
2 / 1 / 1
6,787
617
4,842
7,332
3,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
6
2
2
3.5
L
0
2
1
0.25
W
1
0
2
2
L
Neith
0
2
0
0
W
0
2
2
0.5
W
5
0
3
6.5
L
Thor
3
3
1
1.17
L
Olorun
lckami
Olorun
1
5
0
0.2
W
Sun Wukong
soloingyourteam
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,397
Damage
19,939
30,608
Taken
31,826
11,431
Mitigated
13,608
9,466
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
776
54
254
3,045
6,289
3,432
60
2,741
3,548
20,105
0
W
6,180
3,989
0
6,601
10,420
3,461
0
690
9,730
0
41,473
L
3,433
700
0
2,794
7,521
2,291
0
0
7,521
0
25,907
W
3,516
644
112
2,960
7,502
4,077
44
1,452
6,050
18,005
0
L
Neith
1,998
1,057
0
568
4,426
1,363
0
2,355
2,071
0
11,792
W
1,818
482
0
200
3,600
1,034
341
727
2,873
13,014
0
W
3,583
79
0
1,898
2,972
1,062
1,035
365
2,607
34,298
0
L
Thor
3,093
340
0
1,343
6,573
2,510
0
1,046
5,527
0
32,803
L
Olorun
lckami
Olorun
3,097
1,823
173
1,289
5,799
1,835
118
2,775
3,024
14,913
4,434
W
Sun Wukong
soloingyourteam
Sun Wukong
4,842
1,263
0
2,855
7,332
3,974
566
0
7,332
0
34,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
31,449
223
Minions Killed
304
0
Camps Cleared
0
974,939
Distance Traveled
1,022,521
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,499
500
41
4
0
177,012
0
W
Arachne
7,098
645
86
8
0
206,716
4
L
Fenrir
5,471
497
48
4
0
191,695
4
W
Artio
5,777
525
34
3
0
202,918
1
L
Neith
4,343
395
30
3
0
196,725
0
W
Nox
4,763
433
25
2
0
193,876
0
W
Anubis
7,024
639
70
6
0
194,659
3
L
Thor
6,557
596
74
7
0
228,157
0
L
Olorun
4,807
437
30
3
0
181,350
0
W
Sun Wukong
6,787
617
89
8
0
224,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role