Player Matchup

Ah Puch
Ah Puch
Silver I
BIowinBubbIes
Ah Puch
Silver I
Level 75
God Stats
7W - 10L
1,453 SR
Queue Stats
240W - 257L
1,145 MMR
Solo
Ares
Ares
Gold IV
DivineMurdera
Ares
Gold IV
Level 126
God Stats
5W - 6L
1,306 SR
Queue Stats
124W - 116L
1,178 MMR
Solo
Loki
Loki
Gold V
Igodown10
Loki
Gold V
Level 118
God Stats
14W - 15L
1,535 SR
Queue Stats
172W - 166L
1,246 MMR
Solo
Nike
Nike
Gold IV
PoB Wolf
Nike
Gold IV
Level 103
God Stats
1W - 1L
1,582 SR
Queue Stats
117W - 112L
1,227 MMR
Solo
Danzaburou
Danzaburou
Silver I
lozano1974
Danzaburou
Silver I
Level 103
God Stats
17W - 12L
1,611 SR
Queue Stats
145W - 151L
1,188 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,497 SR
1,197 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,586 SR
1,204 MMR
Arachne
Arachne
Silver I
I_am_McSimpin
Arachne
Silver I
Level 149
God Stats
16W - 12L
1,616 SR
Queue Stats
311W - 317L
1,136 MMR
Party 2
Achilles
Achilles
Silver I
KINGxCRIMSON_5
Achilles
Silver I
Level 104
God Stats
6W - 6L
1,643 SR
Queue Stats
61W - 59L
1,242 MMR
Party 1
Skadi
Skadi
Silver I
TohaDro
Skadi
Silver I
Level 138
God Stats
28W - 27L
1,570 SR
Queue Stats
240W - 245L
1,179 MMR
Party 2
Ymir
Ymir
Silver I
call_Me_Kage97
Ymir
Silver I
Level 149
God Stats
2W - 2L
1,684 SR
Queue Stats
241W - 247L
1,133 MMR
Solo
Sol
Sol
Gold V
carateristicw
Sol
Gold V
Level 106
God Stats
1W - 2L
1,415 SR
Queue Stats
61W - 59L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 0 / 2
7,570
541
9,555
5,789
2,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 11
7,305
522
5,449
13,630
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
14
6 / 1 / 1
8,421
602
5,950
8,031
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
14
4 / 1 / 5
8,498
607
9,500
13,181
8,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
lozano1974
Danzaburou
15
5 / 2 / 3
9,726
695
5,312
7,982
2,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioCliodhnaOlorun

VS

Bans
AthenaIzanamiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 2 / 1
7,579
541
7,585
9,397
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
12
0 / 4 / 0
6,649
475
8,472
12,850
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
TohaDro
Skadi
13
0 / 3 / 3
7,326
523
4,084
6,007
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
6,607
472
3,166
12,973
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 1
7,053
504
5,751
9,437
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
7
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
0
2
3
W
0
3
11
1.83
L
Arachne
4
2
1
2.25
W
Loki
6
1
1
6.5
L
Achilles
0
4
0
0
W
Nike
4
1
5
6.5
L
Skadi
TohaDro
Skadi
0
3
3
0.5
L
2
3
4
1.33
L
1
5
1
0.3
W
Danzaburou
lozano1974
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,766
Damage
29,058
48,613
Taken
50,664
26,807
Mitigated
28,985
20,963
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
9,555
50
0
4,162
5,789
2,389
0
1,298
4,324
55,388
0
W
5,449
245
0
4,402
13,630
9,941
88
3,938
9,327
21,717
0
L
Arachne
7,585
5,470
0
2,187
9,397
3,806
877
2,916
6,481
0
39,611
W
Loki
5,950
1,366
0
4,181
8,031
2,788
0
1,027
6,934
0
55,172
L
Achilles
8,472
1,347
0
2,830
12,850
9,941
0
2,337
10,513
2,235
36,307
W
Nike
9,500
1,037
0
3,775
13,181
8,916
0
1,867
10,294
4,505
47,770
L
Skadi
TohaDro
Skadi
4,084
1,382
0
1,719
6,007
1,447
697
195
5,812
0
52,253
L
3,166
494
0
1,250
12,973
10,248
0
6,751
6,222
22,170
0
L
5,751
1,805
0
2,209
9,437
3,543
0
4,318
5,119
42,143
4,524
W
Danzaburou
lozano1974
Danzaburou
5,312
2,169
0
4,443
7,982
2,773
756
716
7,201
0
66,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
35,214
469
Minions Killed
429
0
Camps Cleared
0
1,524,229
Distance Traveled
1,406,592
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,570
541
105
8
0
308,946
7
W
Ares
7,305
522
29
2
0
297,619
5
L
Arachne
7,579
541
70
5
0
329,758
8
W
Loki
8,421
602
100
7
0
334,672
2
L
Achilles
6,649
475
92
7
0
265,478
2
W
Nike
8,498
607
96
7
0
295,129
2
L
Skadi
7,326
523
113
8
0
289,308
3
L
Ymir
6,607
472
46
3
0
268,827
2
L
Sol
7,053
504
108
8
0
253,221
3
W
Danzaburou
9,726
695
139
10
0
287,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role