Player Matchup

Yemoja
Yemoja
Smailies
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Suetologiy
Neith
Level 26
God Stats
10W - 8L
1,419 SR
Queue Stats
70W - 89L
1,394 Elo+
Party 1
Bacchus
Bacchus
kotelnikovkvkv
Bacchus
Level 25
God Stats
7W - 5L
1,609 SR
Queue Stats
65W - 86L
1,383 Elo+
Party 1
Team Averages
Level 26
1,509 SR
1,426 Elo+

VS

Team Averages
Level 18
1,607 SR
1,562 Elo+
Neith
Neith
CopyrightProblem
Neith
Level 18
God Stats
2W - 2L
1,645 SR
Queue Stats
33W - 21L
1,553 Elo+
Party 2
Tiamat
Tiamat
Nickiman
Tiamat
Level 28
God Stats
3W - 6L
1,478 SR
Queue Stats
70W - 81L
1,396 Elo+
Party 2
Hercules
Hercules
kurikewun
Hercules
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 3L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Smailies
Yemoja
13
0 / 3 / 8
9,757
650
7,707
9,949
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
15
7 / 1 / 1
10,413
694
21,444
11,343
5,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 7
9,985
666
9,593
12,895
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,966
598
10,022
11,208
3,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
Nickiman
Tiamat
13
2 / 4 / 3
9,007
600
12,152
12,540
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
kurikewun
Hercules
12
2 / 2 / 3
8,862
591
6,026
20,409
13,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
8
Kills
5
5
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Tiamat
Nickiman
Tiamat
2
4
3
0.88
W
Yemoja
Smailies
Yemoja
0
3
8
1.33
W
Neith
7
1
1
7.5
W
1
1
7
4.5
L
Hercules
kurikewun
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
28,200
34,187
Taken
44,157
32,795
Mitigated
21,630
12,057
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,022
5,715
0
2,391
11,208
3,376
0
2,521
8,687
0
38,594
L
Tiamat
Nickiman
Tiamat
12,152
1,398
0
2,190
12,540
4,972
0
5,648
6,892
29,909
0
W
Yemoja
Smailies
Yemoja
7,707
2,128
3,201
2,218
9,949
9,433
64
3,206
6,311
18,819
0
W
Neith
21,444
8,779
0
2,446
11,343
5,014
182
5,162
5,717
0
63,817
W
9,593
1,340
948
3,244
12,895
18,348
0
2,846
9,771
21,095
0
L
Hercules
kurikewun
Hercules
6,026
1,947
0
8,484
20,409
13,282
0
9,345
11,064
0
15,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
26,835
153
Minions Killed
151
3
Camps Cleared
6
811,203
Distance Traveled
805,250
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,966
598
71
5
4
261,398
4
L
Tiamat
9,007
600
56
4
2
261,601
4
W
Yemoja
9,757
650
24
2
0
267,371
6
W
Neith
10,413
694
114
8
3
256,184
1
W
Bacchus
9,985
666
15
1
0
287,648
5
L
Hercules
8,862
591
24
2
0
282,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role