Player Matchup

Ymir
Ymir
Ecruz99
Ymir
Level 124
God Stats
3W - 0L
1,681 SR
Queue Stats
108W - 97L
1,486 Elo+
Party 1
Loki
Loki
LeFleur42
Loki
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 211L
1,472 Elo+
Party 1
Raijin
Raijin
MaLeKiiiTh_
Raijin
Level 67
God Stats
15W - 5L
1,826 SR
Queue Stats
62W - 56L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
MrPearl1998
Zhong Kui
Level 113
God Stats
33W - 28L
1,576 SR
Queue Stats
157W - 174L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
nadertots
Gilgamesh
Level 121
God Stats
130W - 108L
1,606 SR
Queue Stats
605W - 605L
1,523 Elo+
Solo
Team Averages
Level 110
1,638 SR
1,470 Elo+

VS

Team Averages
Level 90
1,544 SR
1,468 Elo+
Bellona
Bellona
Dizzy-Rain9
Bellona
Level 100
God Stats
6W - 5L
1,552 SR
Queue Stats
124W - 121L
1,462 Elo+
Solo
Pele
Pele
NickIsBeastyFTW
Pele
Level 69
God Stats
17W - 18L
1,333 SR
Queue Stats
202W - 189L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Ricardomaglo789
Cthulhu
Level 83
God Stats
2W - 2L
1,571 SR
Queue Stats
242W - 237L
1,499 Elo+
Solo
Scylla
Scylla
Ricisco
Scylla
Level 78
God Stats
3W - 2L
1,582 SR
Queue Stats
210W - 194L
1,470 Elo+
Solo
Artemis
Artemis
lonewolf51000
Artemis
Level 118
God Stats
34W - 21L
1,683 SR
Queue Stats
184W - 179L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ecruz99
Ymir
12
6 / 1 / 11
8,258
590
7,857
12,991
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
12
5 / 1 / 3
7,294
521
4,602
8,916
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
3 / 1 / 9
7,852
561
8,598
6,287
1,936
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MrPearl1998
Zhong Kui
13
8 / 3 / 6
8,450
604
11,928
12,673
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
nadertots
Gilgamesh
12
8 / 2 / 3
7,704
550
8,098
9,851
6,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dizzy-Rain9
Bellona
9
0 / 7 / 2
6,225
445
5,287
11,602
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 8 / 0
7,196
514
6,110
13,285
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 7 / 1
5,680
406
4,620
13,656
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Ricisco
Scylla
11
0 / 3 / 1
6,655
475
3,502
7,289
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
11
3 / 5 / 2
7,170
512
7,574
9,016
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
30
Kills
7
8
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dizzy-Rain9
Bellona
0
7
2
0.14
W
Ymir
Ecruz99
Ymir
6
1
11
11.5
W
Loki
5
1
3
6.5
W
Raijin
3
1
9
7.5
W
Zhong Kui
MrPearl1998
Zhong Kui
8
3
6
3.67
L
4
8
0
0.5
L
0
7
1
0.07
L
Scylla
Ricisco
Scylla
0
3
1
0.17
L
Artemis
3
5
2
0.8
W
Gilgamesh
nadertots
Gilgamesh
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,083
Damage
27,093
50,718
Taken
54,848
30,640
Mitigated
23,953
18,136
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dizzy-Rain9
Bellona
5,287
1,978
0
1,796
11,602
7,552
0
4,740
6,700
0
27,113
W
Ymir
Ecruz99
Ymir
7,857
2,021
853
3,652
12,991
11,483
0
3,327
9,553
31,156
0
W
Loki
4,602
667
0
2,552
8,916
2,703
384
793
8,087
0
36,233
W
Raijin
8,598
509
0
2,520
6,287
1,936
306
972
5,315
41,965
0
W
Zhong Kui
MrPearl1998
Zhong Kui
11,928
3,415
195
5,313
12,673
7,695
135
1,923
10,711
50,223
8,822
L
6,110
1,550
0
3,070
13,285
4,470
0
5,192
7,937
0
34,125
L
4,620
458
0
2,170
13,656
6,893
52
7,527
5,968
19,460
0
L
Scylla
Ricisco
Scylla
3,502
219
0
670
7,289
2,026
0
2,691
4,428
42,760
0
L
Artemis
7,574
3,560
0
2,516
9,016
3,012
846
5,870
3,026
0
37,138
W
Gilgamesh
nadertots
Gilgamesh
8,098
1,773
0
3,051
9,851
6,823
175
1,226
8,137
0
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
32,926
341
Minions Killed
292
0
Camps Cleared
0
1,333,307
Distance Traveled
1,251,647
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,225
445
59
4
0
270,488
2
W
Ymir
8,258
590
52
4
0
271,231
1
W
Loki
7,294
521
73
5
0
297,227
4
W
Raijin
7,852
561
87
6
0
258,518
1
W
Zhong Kui
8,450
604
78
6
0
233,623
1
L
Pele
7,196
514
57
4
0
266,731
0
L
Cthulhu
5,680
406
24
2
0
246,795
1
L
Scylla
6,655
475
82
6
0
243,879
1
L
Artemis
7,170
512
70
5
0
223,754
0
W
Gilgamesh
7,704
550
51
4
0
272,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role