Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Angelzinha
Ymir
Level 8
God Stats
2W - 0L
1,776 SR
Queue Stats
4W - 4L
1,790 Elo+
Party 1
Amaterasu
Amaterasu
Gabriel 6785302
Amaterasu
Level 6
God Stats
4W - 3L
1,318 SR
Queue Stats
5W - 4L
1,389 Elo+
Solo
Kali
Kali
KamiNoBatsu
Kali
Level 25
God Stats
5W - 4L
1,581 SR
Queue Stats
99W - 56L
1,620 Elo+
Party 1
Nox
Nox
Sharonm
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,554 Elo+
Party 1
Team Averages
Level 15
1,535 SR
1,571 Elo+

VS

Team Averages
Level 11
1,538 SR
1,493 Elo+
Hou Yi
Hou Yi
Fi0t40
Hou Yi
Level 22
God Stats
3W - 2L
1,737 SR
Queue Stats
41W - 25L
1,583 Elo+
Solo
King Arthur
King Arthur
IkkiDeFenix4787
King Arthur
Level 4
God Stats
6W - 2L
1,551 SR
Queue Stats
9W - 4L
1,586 Elo+
Solo
Olorun
Olorun
Kadoart
Olorun
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 6L
1,208 Elo+
Party 2
Loki
Loki
Volcann213
Loki
Level 21
God Stats
6W - 3L
1,596 SR
Queue Stats
80W - 35L
1,589 Elo+
Solo
Ares
Ares
ZzTanjirooZz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
9 / 3 / 4
6,778
678
10,770
8,470
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 12
6,123
612
3,579
6,665
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Gabriel 6785302
Amaterasu
9
0 / 2 / 2
5,094
509
2,229
7,739
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 1 / 3
6,926
693
3,595
6,456
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
11
10 / 3 / 1
7,078
708
5,534
5,433
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fi0t40
Hou Yi
9
1 / 3 / 1
5,234
523
5,254
5,894
1,325
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IkkiDeFenix4787
King Arthur
10
0 / 2 / 1
5,900
590
5,153
6,620
2,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Kadoart
Olorun
4
0 / 6 / 1
4,085
409
195
4,246
747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 5 / 1
7,732
773
8,441
8,061
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 7 / 1
4,231
423
925
10,672
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
9
9
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
3
4
3.67
W
0
0
12
6
L
Hou Yi
Fi0t40
Hou Yi
1
3
1
0.5
W
Amaterasu
Gabriel 6785302
Amaterasu
0
2
2
0.5
L
King Arthur
IkkiDeFenix4787
King Arthur
0
2
1
0.25
L
Olorun
Kadoart
Olorun
0
6
1
0.08
W
4
1
3
5.5
W
Nox
10
3
1
3.5
L
8
5
1
1.7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,707
Damage
19,968
34,763
Taken
35,493
13,112
Mitigated
11,168
15,128
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,770
5,728
0
3,573
8,470
2,478
392
390
8,080
0
46,302
W
3,579
982
0
2,400
6,665
3,291
0
629
6,036
11,453
0
L
Hou Yi
Fi0t40
Hou Yi
5,254
1,580
0
1,416
5,894
1,325
0
817
5,070
0
25,302
W
Amaterasu
Gabriel 6785302
Amaterasu
2,229
977
0
3,717
7,739
3,647
0
81
7,658
0
15,637
L
King Arthur
IkkiDeFenix4787
King Arthur
5,153
625
0
1,670
6,620
2,951
0
0
6,262
1,521
30,168
L
Olorun
Kadoart
Olorun
195
132
9
92
4,246
747
0
2,127
2,021
4,066
0
W
3,595
1,415
0
3,846
6,456
1,966
0
87
6,369
0
34,266
W
Nox
5,534
536
0
1,592
5,433
1,730
0
101
5,332
26,611
0
L
8,441
2,646
0
2,362
8,061
2,345
0
3,152
4,726
0
41,333
L
925
323
0
757
10,672
3,800
0
2,649
7,943
5,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
27,182
257
Minions Killed
209
0
Camps Cleared
0
1,005,566
Distance Traveled
905,214
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,778
678
75
8
0
184,149
2
W
Ymir
6,123
612
16
2
0
207,894
4
L
Hou Yi
5,234
523
52
5
0
159,607
4
W
Amaterasu
5,094
509
38
4
0
203,122
0
L
King Arthur
5,900
590
63
6
0
211,854
4
L
Olorun
4,085
409
11
1
0
143,385
0
W
Kali
6,926
693
80
8
0
197,100
1
W
Nox
7,078
708
48
5
0
213,301
2
L
Loki
7,732
773
76
8
0
201,012
3
L
Ares
4,231
423
7
1
0
189,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role