Player Matchup

Guan Yu
Guan Yu
Gold V
Bipad
Guan Yu
Gold V
Level 92
God Stats
7W - 6L
1,617 SR
Queue Stats
222W - 231L
1,170 MMR
Solo
Scylla
Scylla
Silver II
HelpOniSanImStuc
Scylla
Silver II
Level 137
God Stats
34W - 42L
1,549 SR
Queue Stats
647W - 663L
1,121 MMR
Solo
Hercules
Hercules
Silver IV
NkFruity
Hercules
Silver IV
Level 81
God Stats
3W - 5L
1,326 SR
Queue Stats
10W - 22L
1,164 MMR
Solo
Skadi
Skadi
Bronze III
bezRazgovora
Skadi
Bronze III
Level 132
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 13L
1,143 MMR
Solo
Ne Zha
Ne Zha
Silver II
mrcros
Ne Zha
Silver II
Level 129
God Stats
2W - 5L
1,176 SR
Queue Stats
437W - 449L
1,067 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,386 SR
1,133 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,566 SR
1,209 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Huskaralhinho
Ymir
Silver V
Level 82
God Stats
7W - 4L
1,519 SR
Queue Stats
29W - 45L
1,215 MMR
Party 1
Kukulkan
Kukulkan
Silver V
Redtalhante
Kukulkan
Silver V
Level 61
God Stats
4W - 0L
1,582 SR
Queue Stats
16W - 24L
1,208 MMR
Party 1
Mulan
Mulan
Silver II
Rockwheel01
Mulan
Silver II
Level 86
God Stats
35W - 21L
1,691 SR
Queue Stats
311W - 313L
1,042 MMR
Solo
Izanami
Izanami
Silver II
xHaemoglobin
Izanami
Silver II
Level 96
God Stats
3W - 1L
1,538 SR
Queue Stats
28W - 45L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bipad
Guan Yu
13
2 / 5 / 5
8,519
448
6,598
19,624
22,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 2
8,800
463
9,344
6,796
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
NkFruity
Hercules
15
3 / 4 / 5
9,278
488
10,770
21,234
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 5 / 2
9,389
494
12,584
13,246
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
mrcros
Ne Zha
14
0 / 9 / 2
8,205
432
6,599
16,354
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouAthenaZeusCliodhna

VS

Bans
GebArachneAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
12 / 2 / 11
11,707
616
15,606
18,142
11,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 13
10,343
544
6,875
18,014
22,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Redtalhante
Kukulkan
15
1 / 4 / 7
9,940
523
5,682
9,834
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 2 / 8
12,327
649
21,983
16,338
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
xHaemoglobin
Izanami
20
4 / 0 / 3
12,610
664
7,823
12,258
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
27
27
Deaths
9
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
11
8.75
L
Guan Yu
Bipad
Guan Yu
2
5
5
0.9
L
0
4
2
0.25
W
3
1
13
9.5
L
Hercules
NkFruity
Hercules
3
4
5
1.38
W
Kukulkan
Redtalhante
Kukulkan
1
4
7
1.13
W
7
2
8
5.5
L
4
5
2
1
L
Ne Zha
mrcros
Ne Zha
0
9
2
0.11
W
Izanami
xHaemoglobin
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,895
Damage
57,969
77,254
Taken
74,586
52,296
Mitigated
56,047
21,168
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,606
3,785
0
4,300
18,142
11,459
0
3,094
14,647
0
63,539
L
Guan Yu
Bipad
Guan Yu
6,598
555
1,778
3,213
19,624
22,050
0
4,135
15,206
1,208
22,933
L
9,344
0
0
1,370
6,796
2,192
0
1,435
5,313
66,968
0
W
6,875
906
1,096
5,586
18,014
22,266
174
2,697
15,032
27,204
0
L
Hercules
NkFruity
Hercules
10,770
2,870
0
9,514
21,234
16,965
187
5,405
14,844
0
42,942
W
Kukulkan
Redtalhante
Kukulkan
5,682
490
0
710
9,834
4,108
602
759
8,826
65,608
0
W
21,983
2,242
0
6,892
16,338
13,266
0
1,346
14,282
9,577
82,819
L
12,584
5,682
0
2,288
13,246
4,197
1,692
1,536
11,659
0
62,771
L
Ne Zha
mrcros
Ne Zha
6,599
1,912
0
3,005
16,354
6,892
297
2,475
13,779
0
60,947
W
Izanami
xHaemoglobin
Izanami
7,823
4,984
0
6,579
12,258
4,948
3,847
1,619
10,587
0
132,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,191
Gold Earned
56,927
459
Minions Killed
627
0
Camps Cleared
0
1,808,769
Distance Traveled
1,917,602
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,707
616
82
4
0
429,188
8
L
Guan Yu
8,519
448
46
2
0
352,714
2
L
Scylla
8,800
463
127
7
0
399,730
9
W
Ymir
10,343
544
19
1
0
371,740
5
L
Hercules
9,278
488
77
4
0
390,968
2
W
Kukulkan
9,940
523
113
6
0
371,977
5
W
Mulan
12,327
649
171
9
0
388,378
3
L
Skadi
9,389
494
105
6
0
336,026
1
L
Ne Zha
8,205
432
104
5
0
329,331
1
W
Izanami
12,610
664
242
13
0
356,319
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role