Player Matchup

Jing Wei
Jing Wei
Eryszard125
Jing Wei
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 30L
1,360 Elo+
Solo
Sol
Sol
Koalastic
Sol
Level 17
God Stats
20W - 10L
1,622 SR
Queue Stats
35W - 32L
1,409 Elo+
Party 3
Neith
Neith
Patiente
Neith
Level 14
God Stats
4W - 11L
1,382 SR
Queue Stats
18W - 29L
1,316 Elo+
Solo
The Morrigan
The Morrigan
fikilandia12
The Morrigan
Level 25
God Stats
2W - 0L
1,661 SR
Queue Stats
10W - 7L
1,460 Elo+
Solo
Zeus
Zeus
nej8palm
Zeus
Level 16
God Stats
6W - 5L
1,570 SR
Queue Stats
34W - 28L
1,425 Elo+
Party 3
Team Averages
Level 16
1,547 SR
1,394 Elo+

VS

Team Averages
Level 17
1,492 SR
1,374 Elo+
Guan Yu
Guan Yu
Badack0
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 2
Cthulhu
Cthulhu
FranticFiend
Cthulhu
Level 10
God Stats
5W - 2L
1,912 SR
Queue Stats
14W - 15L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Rottekonge
Danzaburou
Level 21
God Stats
10W - 13L
1,419 SR
Queue Stats
48W - 53L
1,463 Elo+
Party 1
Khepri
Khepri
TheSnailsMen242
Khepri
Level 28
God Stats
0W - 3L
1,178 SR
Queue Stats
74W - 80L
1,355 Elo+
Party 2
Thanatos
Thanatos
TheXpertPlayer
Thanatos
Level 19
God Stats
3W - 6L
1,449 SR
Queue Stats
31W - 36L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eryszard125
Jing Wei
20
1 / 2 / 11
14,284
893
8,307
10,851
9,780
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 14
14,840
928
23,242
18,093
4,785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Patiente
Neith
20
4 / 3 / 8
14,175
886
12,633
13,714
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
fikilandia12
The Morrigan
20
4 / 8 / 13
15,564
973
20,959
14,330
4,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
20
13 / 8 / 9
17,844
1,115
50,043
21,734
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badack0
Guan Yu
20
1 / 8 / 15
14,183
886
7,544
27,914
39,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
FranticFiend
Cthulhu
20
2 / 3 / 15
15,488
968
16,079
36,128
37,242
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Rottekonge
Danzaburou
20
7 / 2 / 11
16,615
1,038
18,838
18,573
6,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 3 / 6
12,453
778
1,164
7,082
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
20
19 / 8 / 6
18,313
1,145
31,195
32,366
11,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
24
Kills
29
29
Deaths
24
55
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Badack0
Guan Yu
1
8
15
1.06
W
Jing Wei
Eryszard125
Jing Wei
1
2
11
3.25
L
Cthulhu
FranticFiend
Cthulhu
2
3
15
3.17
W
2
8
14
1.13
W
Neith
Patiente
Neith
4
3
8
2.67
L
Danzaburou
Rottekonge
Danzaburou
7
2
11
6.25
L
0
3
6
1
L
Thanatos
19
8
6
2.75
W
The Morrigan
fikilandia12
The Morrigan
4
8
13
1.31
W
Zeus
13
8
9
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,184
Damage
74,820
78,722
Taken
122,063
28,464
Mitigated
98,980
10,743
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Badack0
Guan Yu
7,544
654
1,708
5,024
27,914
39,125
0
20,089
7,673
842
12,992
W
Jing Wei
Eryszard125
Jing Wei
8,307
5,160
0
0
10,851
9,780
0
3,127
7,079
0
37,553
L
Cthulhu
FranticFiend
Cthulhu
16,079
387
0
10,352
36,128
37,242
0
26,264
9,864
56,823
0
W
23,242
9,627
0
3,917
18,093
4,785
0
4,126
13,525
54,772
0
W
Neith
Patiente
Neith
12,633
4,287
0
1,783
13,714
4,474
0
3,062
10,164
0
40,486
L
Danzaburou
Rottekonge
Danzaburou
18,838
10,974
0
4,695
18,573
6,984
0
14,996
3,577
0
78,315
L
1,164
52
0
168
7,082
4,139
0
6,017
1,065
2,484
0
L
Thanatos
31,195
5,417
0
14,171
32,366
11,490
0
26,589
5,640
0
52,698
W
The Morrigan
fikilandia12
The Morrigan
20,959
3,690
0
1,181
14,330
4,318
0
1,542
12,451
49,801
0
W
Zeus
50,043
9,976
55
3,807
21,734
5,107
0
4,062
17,126
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,707
Gold Earned
77,052
309
Minions Killed
275
6
Camps Cleared
7
1,334,010
Distance Traveled
1,417,532
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,183
886
11
1
0
313,856
0
W
Jing Wei
14,284
893
63
4
0
298,021
0
L
Cthulhu
15,488
968
68
4
0
344,330
0
W
Sol
14,840
928
80
5
2
285,685
0
W
Neith
14,175
886
67
4
1
268,002
1
L
Danzaburou
16,615
1,038
148
9
3
318,392
0
L
Khepri
12,453
778
2
0
0
82,911
0
L
Thanatos
18,313
1,145
46
3
4
358,043
0
W
The Morrigan
15,564
973
71
4
2
234,483
1
W
Zeus
17,844
1,115
28
2
1
247,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role