Player Matchup

Medusa
Medusa
AlphaRhino93
Medusa
Level 141
God Stats
6W - 2L
1,542 SR
Queue Stats
112W - 132L
1,390 Elo+
Party 2
Ymir
Ymir
DownBad4Life
Ymir
Level 18
God Stats
25W - 24L
1,474 SR
Queue Stats
47W - 64L
1,358 Elo+
Solo
Anubis
Anubis
dontattackme99
Anubis
Level 14
God Stats
2W - 1L
1,637 SR
Queue Stats
43W - 44L
1,383 Elo+
Party 2
Team Averages
Level 58
1,551 SR
1,377 Elo+

VS

Team Averages
Level 16
1,441 SR
1,194 Elo+
Anubis
Anubis
DJ-WN
Anubis
Level 16
God Stats
1W - 4L
1,478 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 1
Cernunnos
Cernunnos
M_O_H-_-56
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,248 Elo+
Party 1
Yemoja
Yemoja
nq_wa
Yemoja
Level 16
God Stats
4W - 8L
1,346 SR
Queue Stats
9W - 29L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
12 / 3 / 11
10,832
985
14,501
12,892
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 1 / 13
10,226
930
4,279
10,904
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
8 / 2 / 13
9,930
903
13,844
11,137
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJ-WN
Anubis
11
2 / 13 / 2
8,378
762
9,231
15,743
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
M_O_H-_-56
Cernunnos
11
3 / 6 / 1
8,098
736
6,019
10,790
3,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
nq_wa
Yemoja
10
1 / 8 / 3
7,691
699
5,278
11,839
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
27
Kills
6
6
Deaths
27
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
3
11
5.83
L
Anubis
DJ-WN
Anubis
2
13
2
0.23
W
7
1
13
13.5
L
Cernunnos
M_O_H-_-56
Cernunnos
3
6
1
0.58
W
8
2
13
7.25
L
Yemoja
nq_wa
Yemoja
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
20,528
34,933
Taken
38,372
13,778
Mitigated
19,081
14,304
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,501
7,995
250
5,372
12,892
4,650
644
5,290
7,602
0
48,388
L
Anubis
DJ-WN
Anubis
9,231
755
0
2,800
15,743
5,566
0
6,944
8,799
23,242
0
W
4,279
1,021
0
3,004
10,904
4,727
1,516
3,829
6,217
18,693
0
L
Cernunnos
M_O_H-_-56
Cernunnos
6,019
2,381
82
772
10,790
3,072
0
5,832
4,958
0
22,170
W
13,844
305
0
5,678
11,137
4,401
682
5,889
5,248
41,595
0
L
Yemoja
nq_wa
Yemoja
5,278
670
275
570
11,839
10,443
0
5,347
6,492
12,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
24,167
147
Minions Killed
75
10
Camps Cleared
0
573,789
Distance Traveled
448,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,832
985
51
5
6
184,076
1
L
Anubis
8,378
762
36
3
0
138,041
0
W
Ymir
10,226
930
31
3
2
209,997
2
L
Cernunnos
8,098
736
29
3
0
153,868
1
W
Anubis
9,930
903
65
6
2
179,716
2
L
Yemoja
7,691
699
10
1
0
156,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role