Player Matchup

Chaac
Chaac
GOD2717
Chaac
Level 68
God Stats
17W - 1L
1,844 SR
Queue Stats
988W - 162L
2,010 Elo+
Party 2
He Bo
He Bo
Halyconix
He Bo
Level 125
God Stats
1W - 0L
1,672 SR
Queue Stats
82W - 70L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
ItzCharlo
Jormungandr
Level 160
God Stats
37W - 6L
1,803 SR
Queue Stats
577W - 164L
1,885 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JESUS18740
Ah Muzen Cab
Level 24
God Stats
20W - 1L
1,500 SR
Queue Stats
288W - 9L
2,152 Elo+
Party 2
Guan Yu
Guan Yu
UpperConch62679
Guan Yu
Level 66
God Stats
1W - 0L
1,800 SR
Queue Stats
98W - 29L
1,705 Elo+
Party 2
Team Averages
Level 89
1,724 SR
1,871 Elo+

VS

Team Averages
Level 89
1,565 SR
1,506 Elo+
Hades
Hades
A RaNDoM BuDdHa
Hades
Level 138
God Stats
9W - 5L
1,681 SR
Queue Stats
131W - 123L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
BigDee2235
Ah Puch
Level 144
God Stats
43W - 54L
1,474 SR
Queue Stats
358W - 403L
1,443 Elo+
Solo
Scylla
Scylla
CharleyM942
Scylla
Level 38
God Stats
32W - 27L
1,521 SR
Queue Stats
190W - 183L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
EJSTR33T
Cliodhna
Level 22
God Stats
6W - 5L
1,581 SR
Queue Stats
43W - 31L
1,517 Elo+
Party 1
Freya
Freya
WILLWITCH3R
Freya
Level 101
God Stats
9W - 6L
1,569 SR
Queue Stats
106W - 103L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GOD2717
Chaac
19
12 / 2 / 24
12,636
1,264
30,186
12,069
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Halyconix
He Bo
19
11 / 3 / 18
12,035
1,204
16,219
9,257
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ItzCharlo
Jormungandr
18
6 / 4 / 27
11,562
1,156
17,218
11,821
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
JESUS18740
Ah Muzen Cab
18
11 / 2 / 18
11,124
1,112
22,128
10,015
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 27
11,174
1,117
11,580
12,475
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
10,550
1,055
11,120
20,956
13,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
BigDee2235
Ah Puch
16
1 / 8 / 5
9,796
980
13,711
18,632
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
16
0 / 7 / 8
9,431
943
5,037
13,425
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
EJSTR33T
Cliodhna
16
1 / 12 / 9
9,930
993
8,152
24,634
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 13 / 4
10,733
1,073
10,965
22,536
7,539
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
42
46
Kills
12
12
Deaths
46
114
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Ah Puch
BigDee2235
Ah Puch
1
8
5
0.44
L
Scylla
0
7
8
0.57
L
Cliodhna
EJSTR33T
Cliodhna
1
12
9
0.46
W
Chaac
GOD2717
Chaac
12
2
24
12
W
He Bo
Halyconix
He Bo
11
3
18
6.67
W
Jormungandr
ItzCharlo
Jormungandr
6
4
27
4.88
W
Ah Muzen Cab
JESUS18740
Ah Muzen Cab
11
2
18
10
W
6
1
27
19.5
L
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,331
Damage
48,985
55,637
Taken
100,183
46,648
Mitigated
37,659
15,914
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,120
921
536
3,160
20,956
13,558
0
7,443
12,665
26,857
0
L
Ah Puch
BigDee2235
Ah Puch
13,711
246
418
1,451
18,632
5,374
0
7,922
10,246
29,057
0
L
Scylla
5,037
1,280
151
458
13,425
3,369
0
3,785
9,180
21,650
0
L
Cliodhna
EJSTR33T
Cliodhna
8,152
224
0
525
24,634
7,819
0
8,085
15,841
0
18,519
W
Chaac
GOD2717
Chaac
30,186
1,525
0
4,345
12,069
15,060
0
9,294
2,719
1,252
40,624
W
He Bo
Halyconix
He Bo
16,219
497
0
2,057
9,257
3,412
0
6,758
2,419
45,585
0
W
Jormungandr
ItzCharlo
Jormungandr
17,218
3,251
0
908
11,821
5,292
0
9,003
2,772
31,434
0
W
Ah Muzen Cab
JESUS18740
Ah Muzen Cab
22,128
8,438
0
1,796
10,015
3,901
0
7,234
2,781
0
32,104
W
11,580
1,007
2,465
4,343
12,475
18,983
0
8,288
4,113
424
15,576
L
10,965
3,541
0
2,530
22,536
7,539
0
6,484
15,628
15,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,531
Gold Earned
50,440
175
Minions Killed
165
4
Camps Cleared
2
925,235
Distance Traveled
878,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,550
1,055
48
5
0
190,886
1
L
Ah Puch
9,796
980
37
4
1
162,417
0
L
Scylla
9,431
943
48
5
0
173,036
1
L
Cliodhna
9,930
993
8
1
1
178,459
0
W
Chaac
12,636
1,264
23
2
0
197,984
0
W
He Bo
12,035
1,204
70
7
2
175,868
0
W
Jormungandr
11,562
1,156
46
5
2
169,659
0
W
Ah Muzen Cab
11,124
1,112
26
3
0
184,456
1
W
Guan Yu
11,174
1,117
10
1
0
197,268
0
L
Freya
10,733
1,073
24
2
0
173,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role