Player Matchup

Chaac
Chaac
Its Kornlord
Chaac
Level 126
God Stats
3W - 2L
1,625 SR
Queue Stats
295W - 253L
1,508 Elo+
Party 2
Fenrir
Fenrir
Its Meatlog
Fenrir
Level 103
God Stats
2W - 5L
1,247 SR
Queue Stats
25W - 24L
1,491 Elo+
Party 2
Cerberus
Cerberus
Rosco Sir
Cerberus
Level 107
God Stats
8W - 1L
1,748 SR
Queue Stats
177W - 157L
1,485 Elo+
Party 2
Ra
Ra
YlKENJilY
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,213 Elo+
Solo
Achilles
Achilles
lts wired
Achilles
Level 26
God Stats
20W - 16L
1,540 SR
Queue Stats
34W - 29L
1,402 Elo+
Party 2
Team Averages
Level 80
1,532 SR
1,420 Elo+

VS

Team Averages
Level 44
1,382 SR
1,343 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Castleman16
Fafnir
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 54L
1,327 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dani78FT
Cu Chulainn
Level 61
God Stats
5W - 13L
1,116 SR
Queue Stats
233W - 259L
1,289 Elo+
Party 3
Izanami
Izanami
bressard18
Izanami
Level 26
God Stats
6W - 3L
1,577 SR
Queue Stats
33W - 43L
1,340 Elo+
Party 1
Thanatos
Thanatos
gingto02
Thanatos
Level 29
God Stats
8W - 17L
1,219 SR
Queue Stats
97W - 139L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,325
618
4,212
3,156
1,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
7
1 / 2 / 0
4,236
605
1,710
4,498
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Rosco Sir
Cerberus
7
0 / 0 / 2
4,519
646
1,303
3,507
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 1
4,990
713
1,946
1,076
305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
lts wired
Achilles
8
4 / 4 / 1
5,111
730
3,433
6,062
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
4
0 / 1 / 0
3,482
497
599
2,512
1,354
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
6
0 / 0 / 0
4,172
596
1,366
4,444
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Dani78FT
Cu Chulainn
8
2 / 4 / 2
4,601
657
3,102
6,116
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
bressard18
Izanami
6
0 / 2 / 0
3,693
528
1,955
4,102
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
gingto02
Thanatos
8
4 / 2 / 2
4,865
695
2,297
5,499
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
6
6
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Fafnir
0
0
0
0
L
Cu Chulainn
Dani78FT
Cu Chulainn
2
4
2
0.75
W
2
0
0
2
W
Fenrir
1
2
0
0.5
W
Cerberus
Rosco Sir
Cerberus
0
0
2
1
W
2
0
1
2.5
L
Izanami
bressard18
Izanami
0
2
0
0
L
Thanatos
gingto02
Thanatos
4
2
2
2.5
W
Achilles
lts wired
Achilles
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,604
Damage
9,319
18,299
Taken
22,673
6,982
Mitigated
9,657
5,893
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
599
172
0
774
2,512
1,354
0
687
1,825
6,902
0
L
Fafnir
1,366
274
61
2,167
4,444
2,577
0
600
3,844
7,017
0
L
Cu Chulainn
Dani78FT
Cu Chulainn
3,102
638
0
860
6,116
3,288
114
1,114
4,696
1,733
12,799
W
4,212
504
0
1,089
3,156
1,051
0
801
2,355
0
20,902
W
Fenrir
1,710
608
0
1,816
4,498
1,145
0
491
3,979
0
16,984
W
Cerberus
Rosco Sir
Cerberus
1,303
79
0
1,355
3,507
1,211
0
430
3,077
13,113
0
W
1,946
668
0
234
1,076
305
461
243
799
20,879
0
L
Izanami
bressard18
Izanami
1,955
1,500
216
1,347
4,102
843
0
910
3,192
0
18,371
L
Thanatos
gingto02
Thanatos
2,297
554
0
3,025
5,499
1,595
254
647
4,722
0
15,145
W
Achilles
lts wired
Achilles
3,433
1,089
0
1,399
6,062
3,270
612
286
5,365
2,401
13,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
20,813
180
Minions Killed
132
0
Camps Cleared
0
712,372
Distance Traveled
636,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,482
497
13
2
0
66,790
0
L
Fafnir
4,172
596
9
1
0
143,879
0
L
Cu Chulainn
4,601
657
28
4
0
139,395
0
W
Chaac
4,325
618
32
5
0
156,448
0
W
Fenrir
4,236
605
43
6
0
149,582
0
W
Cerberus
4,519
646
30
4
0
144,775
2
W
Ra
4,990
713
43
6
0
129,833
0
L
Izanami
3,693
528
48
7
0
127,119
1
L
Thanatos
4,865
695
34
5
0
159,787
0
W
Achilles
5,111
730
32
5
0
131,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role