Player Matchup

Thanatos
Thanatos
Ghostkiller3686
Thanatos
Level 68
God Stats
35W - 34L
1,556 SR
Queue Stats
274W - 289L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
KI11ER PONY 56
Cthulhu
Level 39
God Stats
40W - 37L
1,490 SR
Queue Stats
42W - 41L
1,406 Elo+
Party 3
Cabrakan
Cabrakan
RadiatedBran
Cabrakan
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 59L
1,292 Elo+
Party 2
Persephone
Persephone
Warsx15
Persephone
Level 44
God Stats
9W - 11L
1,383 SR
Queue Stats
183W - 234L
1,240 Elo+
Solo
Neith
Neith
tjd908
Neith
Level 39
God Stats
11W - 8L
1,569 SR
Queue Stats
98W - 118L
1,303 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,330 Elo+

VS

Team Averages
Level 38
1,466 SR
1,364 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
IDarkLadyI
Zhong Kui
Level 42
God Stats
4W - 7L
1,315 SR
Queue Stats
107W - 137L
1,311 Elo+
Solo
Kali
Kali
The_Renly
Kali
Level 47
God Stats
1W - 2L
1,572 SR
Queue Stats
134W - 197L
1,268 Elo+
Party 1
Scylla
Scylla
dfeet67
Scylla
Level 37
God Stats
6W - 7L
1,423 SR
Queue Stats
369W - 439L
1,288 Elo+
Solo
Serqet
Serqet
umiushy
Serqet
Level 38
God Stats
2W - 1L
1,521 SR
Queue Stats
106W - 109L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
21 / 2 / 6
13,437
672
20,716
14,183
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 4
10,427
521
5,948
13,006
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
RadiatedBran
Cabrakan
14
1 / 5 / 10
9,722
486
4,535
15,262
19,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Warsx15
Persephone
16
4 / 1 / 8
11,497
575
9,492
8,119
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tjd908
Neith
17
4 / 3 / 5
11,284
564
6,446
9,800
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 9 / 6
9,558
478
7,641
16,219
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
IDarkLadyI
Zhong Kui
7
0 / 3 / 0
6,645
332
2,238
6,580
3,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
13
2 / 10 / 5
8,844
442
7,876
18,888
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
dfeet67
Scylla
8
1 / 7 / 0
6,403
320
3,302
8,143
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
umiushy
Serqet
13
4 / 2 / 7
10,394
520
7,164
15,069
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
31
Kills
12
12
Deaths
31
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
9
6
0.89
W
Thanatos
21
2
6
12
L
Zhong Kui
IDarkLadyI
Zhong Kui
0
3
0
0
W
1
1
4
3
W
Cabrakan
RadiatedBran
Cabrakan
1
5
10
1.2
L
Kali
2
10
5
0.45
W
Persephone
Warsx15
Persephone
4
1
8
8
L
Scylla
dfeet67
Scylla
1
7
0
0.14
W
Neith
tjd908
Neith
4
3
5
2.17
L
Serqet
umiushy
Serqet
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,137
Damage
28,221
60,370
Taken
64,899
49,253
Mitigated
33,587
32,780
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,641
3,432
227
1,768
16,219
7,476
479
3,993
12,104
0
40,414
W
Thanatos
20,716
7,314
358
17,196
14,183
7,397
3,069
1,641
11,878
0
91,115
L
Zhong Kui
IDarkLadyI
Zhong Kui
2,238
383
0
2,856
6,580
3,606
0
3,141
2,918
21,687
0
W
5,948
35
592
6,536
13,006
15,095
3,733
1,820
11,186
51,195
0
W
Cabrakan
RadiatedBran
Cabrakan
4,535
661
0
1,044
15,262
19,860
1,416
438
14,518
22,000
0
L
Kali
7,876
2,445
0
3,607
18,888
7,264
0
4,421
14,165
0
40,083
W
Persephone
Warsx15
Persephone
9,492
855
106
3,073
8,119
2,738
2,248
1,373
6,587
54,575
0
L
Scylla
dfeet67
Scylla
3,302
149
0
938
8,143
1,876
0
2,451
5,588
15,219
0
W
Neith
tjd908
Neith
6,446
2,953
0
3,875
9,800
4,163
4,224
361
9,182
0
84,100
L
Serqet
umiushy
Serqet
7,164
1,518
2,132
2,333
15,069
13,365
60
4,535
10,149
1,271
15,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,367
Gold Earned
41,844
501
Minions Killed
226
0
Camps Cleared
0
1,896,911
Distance Traveled
1,437,195
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,558
478
71
4
0
300,763
0
W
Thanatos
13,437
672
130
7
0
435,852
1
L
Zhong Kui
6,645
332
47
2
0
136,118
2
W
Cthulhu
10,427
521
103
5
0
399,761
2
W
Cabrakan
9,722
486
29
1
0
387,033
1
L
Kali
8,844
442
58
3
0
372,127
0
W
Persephone
11,497
575
100
5
0
354,667
0
L
Scylla
6,403
320
30
2
0
211,400
0
W
Neith
11,284
564
139
7
0
319,598
0
L
Serqet
10,394
520
20
1
0
416,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role