Player Matchup

Guan Yu
Guan Yu
BOJAN12022
Guan Yu
Level 17
God Stats
12W - 14L
1,463 SR
Queue Stats
25W - 35L
1,361 Elo+
Party 2
Artemis
Artemis
Bersan64
Artemis
Level 26
God Stats
6W - 8L
1,434 SR
Queue Stats
32W - 32L
1,382 Elo+
Solo
Nemesis
Nemesis
Maliratnik
Nemesis
Level 17
God Stats
4W - 9L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Spl1nTer3
Ratatoskr
Level 7
God Stats
1W - 1L
1,903 SR
Queue Stats
1W - 3L
1,632 Elo+
Solo
Ares
Ares
accountnikar
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,404 Elo+

VS

Team Averages
Level 22
1,545 SR
1,395 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BombaStrong
Ra
Level 29
God Stats
7W - 7L
1,360 SR
Queue Stats
36W - 47L
1,343 Elo+
Party 1
Bastet
Bastet
Dufferr
Bastet
Level 17
God Stats
5W - 2L
1,636 SR
Queue Stats
10W - 9L
1,385 Elo+
Party 3
Khepri
Khepri
Zahis
Khepri
Level 25
God Stats
3W - 1L
1,729 SR
Queue Stats
11W - 17L
1,318 Elo+
Party 1
He Bo
He Bo
sopets
He Bo
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOJAN12022
Guan Yu
14
5 / 5 / 5
9,548
477
7,555
15,965
13,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Bersan64
Artemis
16
2 / 7 / 0
9,774
489
5,767
14,997
5,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Maliratnik
Nemesis
14
4 / 8 / 3
9,851
493
8,164
17,420
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
Spl1nTer3
Ratatoskr
14
4 / 13 / 6
9,213
461
9,772
15,902
5,621
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 2
7,003
350
2,184
18,765
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
12 / 0 / 2
12,837
642
15,799
9,839
4,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 6 / 9
10,367
518
11,640
9,939
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Dufferr
Bastet
17
9 / 2 / 8
11,521
576
8,713
10,268
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Zahis
Khepri
15
3 / 3 / 9
10,417
521
5,034
12,057
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
sopets
He Bo
18
12 / 4 / 5
11,975
599
14,727
13,185
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
15
Kills
41
42
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
0
2
13
L
Guan Yu
BOJAN12022
Guan Yu
5
5
5
1.5
L
Artemis
Bersan64
Artemis
2
7
0
0.29
W
5
6
9
1.58
W
Bastet
Dufferr
Bastet
9
2
8
6.5
L
Nemesis
Maliratnik
Nemesis
4
8
3
0.69
L
Ratatoskr
Spl1nTer3
Ratatoskr
4
13
6
0.54
W
Khepri
Zahis
Khepri
3
3
9
2.5
L
0
9
2
0.11
W
He Bo
sopets
He Bo
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
55,913
83,049
Taken
55,288
46,522
Mitigated
27,701
9,929
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,799
7,212
149
4,403
9,839
4,425
7,777
425
9,414
0
97,598
L
Guan Yu
BOJAN12022
Guan Yu
7,555
1,436
1,108
2,308
15,965
13,907
444
7,962
7,963
3,763
37,347
L
Artemis
Bersan64
Artemis
5,767
2,948
0
2,630
14,997
5,606
0
1,785
13,168
0
67,886
W
11,640
1,062
841
1,735
9,939
4,054
3,086
766
9,173
62,437
0
W
Bastet
Dufferr
Bastet
8,713
2,602
0
5,616
10,268
3,536
763
138
10,130
0
74,837
L
Nemesis
Maliratnik
Nemesis
8,164
2,822
0
2,918
17,420
9,242
0
3,309
14,017
0
51,439
L
Ratatoskr
Spl1nTer3
Ratatoskr
9,772
4,210
0
0
15,902
5,621
1,950
10,477
4,951
0
34,670
W
Khepri
Zahis
Khepri
5,034
1,408
0
1,268
12,057
11,390
1,984
739
11,318
26,411
0
L
2,184
423
0
965
18,765
12,146
0
7,281
11,384
12,739
0
W
He Bo
sopets
He Bo
14,727
787
119
3,921
13,185
4,296
1,254
823
12,362
69,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
57,117
338
Minions Killed
524
0
Camps Cleared
0
1,631,053
Distance Traveled
1,928,254
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,837
642
158
8
0
384,690
3
L
Guan Yu
9,548
477
73
4
0
376,734
4
L
Artemis
9,774
489
118
6
0
318,394
2
W
Ra
10,367
518
110
6
0
353,910
1
W
Bastet
11,521
576
116
6
0
461,984
4
L
Nemesis
9,851
493
77
4
0
315,831
1
L
Ratatoskr
9,213
461
49
2
0
364,657
0
W
Khepri
10,417
521
47
2
0
374,153
2
L
Ares
7,003
350
21
1
0
255,437
0
W
He Bo
11,975
599
93
5
0
353,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role