Player Matchup

Cthulhu
Cthulhu
BlueTiger739
Cthulhu
Level 21
God Stats
7W - 8L
1,350 SR
Queue Stats
68W - 59L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Enchanted_Kingg
Kukulkan
Level 127
God Stats
3W - 3L
1,713 SR
Queue Stats
74W - 76L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
ScubaStevesies
Zhong Kui
Level 5
God Stats
4W - 6L
1,633 SR
Queue Stats
6W - 6L
1,517 Elo+
Solo
Fenrir
Fenrir
ZCTKhaos4802
Fenrir
Level 8
God Stats
4W - 7L
1,268 SR
Queue Stats
11W - 17L
1,375 Elo+
Party 2
Loki
Loki
yMatheus100203
Loki
Level 30
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 4L
1,391 Elo+
Solo
Team Averages
Level 38
1,455 SR
1,438 Elo+

VS

Team Averages
Level 21
1,569 SR
1,450 Elo+
Jing Wei
Jing Wei
BendingWheat787
Jing Wei
Level 14
God Stats
14W - 14L
1,482 SR
Queue Stats
20W - 38L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
Labistaja
Gilgamesh
Level 18
God Stats
10W - 3L
1,770 SR
Queue Stats
64W - 51L
1,532 Elo+
Party 1
Anubis
Anubis
RCM x BOOM
Anubis
Level 29
God Stats
18W - 33L
1,403 SR
Queue Stats
224W - 223L
1,413 Elo+
Solo
Scylla
Scylla
SIM_A_C
Scylla
Level 17
God Stats
30W - 26L
1,521 SR
Queue Stats
73W - 64L
1,510 Elo+
Solo
Cthulhu
Cthulhu
SUMNOOB19
Cthulhu
Level 29
God Stats
8W - 5L
1,668 SR
Queue Stats
69W - 63L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueTiger739
Cthulhu
18
5 / 2 / 16
11,439
1,040
11,416
11,178
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
18
6 / 3 / 15
12,010
1,092
15,564
8,078
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ScubaStevesies
Zhong Kui
18
4 / 2 / 11
11,019
1,002
7,713
6,976
5,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
18
9 / 0 / 10
11,140
1,013
9,334
8,662
6,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 2 / 12
11,146
1,013
10,076
9,210
4,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 12 / 4
9,257
842
6,794
17,727
6,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Labistaja
Gilgamesh
16
4 / 7 / 4
11,090
1,008
12,986
17,606
15,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
RCM x BOOM
Anubis
16
0 / 1 / 3
9,828
893
6,571
5,094
2,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SIM_A_C
Scylla
16
4 / 8 / 2
10,700
973
10,266
12,107
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SUMNOOB19
Cthulhu
16
1 / 1 / 5
9,801
891
4,941
6,544
7,531
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
29
Kills
9
9
Deaths
29
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
12
4
0.17
W
Cthulhu
BlueTiger739
Cthulhu
5
2
16
6.5
W
Kukulkan
6
3
15
4.5
L
Gilgamesh
Labistaja
Gilgamesh
4
7
4
0.86
L
Anubis
RCM x BOOM
Anubis
0
1
3
1.5
L
Scylla
SIM_A_C
Scylla
4
8
2
0.63
L
Cthulhu
SUMNOOB19
Cthulhu
1
1
5
3.5
W
Zhong Kui
ScubaStevesies
Zhong Kui
4
2
11
4.75
W
Fenrir
9
0
10
14
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,103
Damage
41,558
44,104
Taken
59,078
28,169
Mitigated
36,447
7,077
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,794
3,803
0
34
17,727
6,512
0
11,294
5,626
0
21,134
W
Cthulhu
BlueTiger739
Cthulhu
11,416
615
1,275
1,707
11,178
8,653
0
6,565
4,613
30,409
0
W
Kukulkan
15,564
1,461
0
1,304
8,078
3,628
0
2,042
6,036
47,043
0
L
Gilgamesh
Labistaja
Gilgamesh
12,986
5,201
850
661
17,606
15,724
0
10,464
6,721
40
25,096
L
Anubis
RCM x BOOM
Anubis
6,571
179
0
535
5,094
2,358
0
2,835
2,151
41,004
0
L
Scylla
SIM_A_C
Scylla
10,266
1,326
0
411
12,107
4,322
0
5,596
6,146
28,800
0
L
Cthulhu
SUMNOOB19
Cthulhu
4,941
182
282
219
6,544
7,531
0
2,611
3,741
9,454
0
W
Zhong Kui
ScubaStevesies
Zhong Kui
7,713
1,348
0
970
6,976
5,271
0
3,192
3,784
26,827
0
W
Fenrir
9,334
2,933
0
563
8,662
6,185
0
5,371
3,291
0
11,558
W
10,076
2,756
120
1,138
9,210
4,432
0
4,648
4,562
0
23,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
50,676
239
Minions Killed
195
13
Camps Cleared
5
1,018,353
Distance Traveled
894,432
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,257
842
24
2
0
211,566
0
W
Cthulhu
11,439
1,040
43
4
1
225,860
1
W
Kukulkan
12,010
1,092
92
8
4
191,053
1
L
Gilgamesh
11,090
1,008
30
3
2
187,852
1
L
Anubis
9,828
893
80
7
0
175,950
0
L
Scylla
10,700
973
44
4
3
197,760
0
L
Cthulhu
9,801
891
17
2
0
121,304
0
W
Zhong Kui
11,019
1,002
71
6
1
208,289
0
W
Fenrir
11,140
1,013
4
0
0
189,818
0
W
Loki
11,146
1,013
29
3
7
203,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role