Player Matchup

Cthulhu
Cthulhu
ADurXD
Cthulhu
Level 7
God Stats
6W - 8L
1,451 SR
Queue Stats
6W - 9L
1,436 Elo+
Party 3
Ne Zha
Ne Zha
Dolernar
Ne Zha
Level 27
God Stats
4W - 8L
1,410 SR
Queue Stats
45W - 50L
1,408 Elo+
Party 1
Loki
Loki
Pisun420
Loki
Level 28
God Stats
1W - 4L
1,209 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Izanami
Izanami
SasNeko
Izanami
Level 17
God Stats
6W - 5L
1,410 SR
Queue Stats
7W - 14L
1,320 Elo+
Party 1
Susano
Susano
reynarr
Susano
Level 6
God Stats
0W - 2L
1,173 SR
Queue Stats
0W - 5L
1,045 Elo+
Party 3
Team Averages
Level 17
1,331 SR
1,342 Elo+

VS

Team Averages
Level 18
1,506 SR
1,270 Elo+
Ra
Ra
Bullinger
Ra
Level 21
God Stats
16W - 23L
1,354 SR
Queue Stats
16W - 24L
1,294 Elo+
Solo
Fenrir
Fenrir
CasualPunk
Fenrir
Level 4
God Stats
2W - 0L
1,785 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 2
Ao Kuang
Ao Kuang
Groots96
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,354 Elo+
Solo
Ymir
Ymir
Wolchailitor
Ymir
Level 13
God Stats
3W - 2L
1,470 SR
Queue Stats
5W - 11L
1,225 Elo+
Party 2
Cupid
Cupid
XxLanthanxX
Cupid
Level 29
God Stats
1W - 0L
1,422 SR
Queue Stats
3W - 3L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADurXD
Cthulhu
20
8 / 7 / 22
16,054
1,147
26,148
31,863
37,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Dolernar
Ne Zha
20
17 / 5 / 13
17,791
1,271
44,546
16,895
7,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
20
3 / 13 / 23
14,629
1,045
23,293
25,988
11,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SasNeko
Izanami
20
4 / 6 / 13
13,735
981
16,248
13,685
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
reynarr
Susano
20
5 / 7 / 18
14,689
1,049
16,386
18,547
8,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 17
15,810
1,129
17,186
26,285
11,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
CasualPunk
Fenrir
20
1 / 4 / 13
12,321
880
6,527
14,587
8,951
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Groots96
Ao Kuang
20
14 / 7 / 13
16,787
1,199
31,285
28,923
11,135
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 6 / 18
14,631
1,045
12,292
45,072
37,701
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 8 / 10
16,281
1,163
29,704
18,776
7,301
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
109
37
Kills
38
38
Deaths
37
89
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADurXD
Cthulhu
8
7
22
2.71
W
4
12
17
1.04
W
Fenrir
CasualPunk
Fenrir
1
4
13
1.88
L
Ne Zha
Dolernar
Ne Zha
17
5
13
4.7
W
Ao Kuang
Groots96
Ao Kuang
14
7
13
2.93
L
Loki
3
13
23
1.12
L
Izanami
SasNeko
Izanami
4
6
13
1.75
W
6
6
18
2.5
W
13
8
10
2.25
L
Susano
reynarr
Susano
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,621
Damage
96,994
106,978
Taken
133,643
70,746
Mitigated
76,391
12,288
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADurXD
Cthulhu
26,148
679
456
6,691
31,863
37,161
0
15,597
16,266
48,580
0
W
17,186
2,379
2,126
2,703
26,285
11,303
0
5,112
20,837
94,968
0
W
Fenrir
CasualPunk
Fenrir
6,527
792
0
0
14,587
8,951
0
1,445
13,003
0
8,838
L
Ne Zha
Dolernar
Ne Zha
44,546
26,537
351
3,691
16,895
7,540
0
11,708
5,187
0
75,894
W
Ao Kuang
Groots96
Ao Kuang
31,285
9,026
0
6,844
28,923
11,135
0
6,928
21,519
50,517
0
L
Loki
23,293
4,314
0
250
25,988
11,321
0
15,998
9,990
0
46,679
L
Izanami
SasNeko
Izanami
16,248
11,380
130
469
13,685
5,731
0
8,168
5,517
0
53,565
W
12,292
3,200
0
8,319
45,072
37,701
0
7,735
36,648
20,326
0
W
29,704
24,085
307
159
18,776
7,301
0
3,033
15,488
0
54,845
L
Susano
reynarr
Susano
16,386
2,031
0
250
18,547
8,993
0
9,292
9,255
0
45,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,898
Gold Earned
75,830
302
Minions Killed
287
14
Camps Cleared
5
1,287,654
Distance Traveled
1,222,157
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,054
1,147
55
4
2
290,546
0
W
Ra
15,810
1,129
184
13
1
278,683
0
W
Fenrir
12,321
880
1
0
0
202,318
0
L
Ne Zha
17,791
1,271
56
4
1
277,234
2
W
Ao Kuang
16,787
1,199
29
2
1
274,613
0
L
Loki
14,629
1,045
44
3
5
269,333
3
L
Izanami
13,735
981
98
7
5
197,341
0
W
Ymir
14,631
1,045
12
1
1
225,533
0
W
Cupid
16,281
1,163
61
4
2
241,010
3
L
Susano
14,689
1,049
49
4
1
253,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role