Player Matchup

Vamana
Vamana
Bronze II
Tabluntech
Vamana
Bronze II
Level 75
God Stats
4W - 4L
1,452 SR
Queue Stats
102W - 129L
248 MMR
Solo
Izanami
Izanami
Bronze I
WolfPack_Outcast
Izanami
Bronze I
Level 65
God Stats
39W - 23L
1,528 SR
Queue Stats
176W - 169L
312 MMR
Solo
Khepri
Khepri
Bronze I
ninjask_99
Khepri
Bronze I
Level 122
God Stats
13W - 13L
1,524 SR
Queue Stats
362W - 401L
350 MMR
Solo
Thanatos
Thanatos
Bronze IV
xWarlord807x
Thanatos
Bronze IV
Level 146
God Stats
1W - 6L
1,446 SR
Queue Stats
128W - 167L
-399 MMR
Solo
Ra
Ra
Bronze II
xlDavid_ON
Ra
Bronze II
Level 71
God Stats
4W - 1L
1,457 SR
Queue Stats
53W - 77L
84 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,482 SR
119 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,374 SR
119 MMR
Tyr
Tyr
Bronze III
BeebzHasDadJokes
Tyr
Bronze III
Level 145
God Stats
14W - 21L
1,349 SR
Queue Stats
401W - 463L
-343 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Duckadam86
Danzaburou
Bronze III
Level 148
God Stats
0W - 3L
1,227 SR
Queue Stats
468W - 485L
-21 MMR
Solo
Yemoja
Yemoja
Bronze II
GRIM REAPER0076
Yemoja
Bronze II
Level 148
God Stats
1W - 3L
1,330 SR
Queue Stats
268W - 323L
13 MMR
Solo
Kukulkan
Kukulkan
Silver V
Moff Thrawn
Kukulkan
Silver V
Level 128
God Stats
103W - 78L
1,465 SR
Queue Stats
285W - 288L
488 MMR
Solo
Fenrir
Fenrir
Bronze I
eragonknight24
Fenrir
Bronze I
Level 99
God Stats
21W - 29L
1,500 SR
Queue Stats
159W - 188L
457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Tabluntech
Vamana
13
1 / 0 / 2
7,613
508
4,815
7,412
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 7
8,353
557
8,020
8,244
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
ninjask_99
Khepri
9
0 / 1 / 6
6,584
439
2,600
11,685
10,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
xWarlord807x
Thanatos
15
15 / 2 / 3
9,886
659
11,460
12,010
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 3 / 7
8,922
595
10,568
11,154
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArachneGilgameshMorgan Le FayMedusa

VS

Bans
GebCu ChulainnCthulhuZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,438
563
5,431
7,892
7,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Duckadam86
Danzaburou
12
0 / 4 / 1
7,152
477
4,712
11,304
3,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 3
6,516
434
5,776
13,126
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Moff Thrawn
Kukulkan
13
1 / 6 / 1
7,759
517
8,103
7,844
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 8 / 1
7,766
518
8,009
14,611
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
6
6
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Danzaburou
Duckadam86
Danzaburou
0
4
1
0.13
L
0
5
3
0.3
L
Kukulkan
Moff Thrawn
Kukulkan
1
6
1
0.25
W
Vamana
Tabluntech
Vamana
1
0
2
2
W
3
0
7
6.5
L
3
8
1
0.44
W
Khepri
ninjask_99
Khepri
0
1
6
3
W
Thanatos
xWarlord807x
Thanatos
15
2
3
8.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
32,031
50,505
Taken
54,777
30,792
Mitigated
29,499
27,415
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,431
398
0
1,628
7,892
7,727
293
202
6,782
0
42,106
L
Danzaburou
Duckadam86
Danzaburou
4,712
2,155
0
4,395
11,304
3,071
0
2,429
8,853
0
46,941
L
5,776
1,261
996
3,413
13,126
10,756
0
4,848
8,128
23,572
0
L
Kukulkan
Moff Thrawn
Kukulkan
8,103
349
0
180
7,844
2,078
355
2,116
5,582
52,489
0
W
Vamana
Tabluntech
Vamana
4,815
1,149
0
2,969
7,412
7,950
786
0
7,412
0
32,434
W
8,020
6,200
0
2,586
8,244
3,007
1,511
3,851
4,393
0
61,694
L
8,009
2,829
224
4,658
14,611
5,867
0
3,037
11,322
0
47,935
W
Khepri
ninjask_99
Khepri
2,600
382
1,946
1,890
11,685
10,158
101
5,322
6,363
9,243
0
W
Thanatos
xWarlord807x
Thanatos
11,460
4,574
0
11,869
12,010
4,515
0
2,020
9,990
0
55,554
W
10,568
988
1,028
5,127
11,154
5,162
60
2,686
8,468
63,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
37,631
429
Minions Killed
384
0
Camps Cleared
0
1,434,753
Distance Traveled
1,371,995
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,438
563
95
6
0
309,864
3
L
Danzaburou
7,152
477
87
6
0
262,652
4
L
Yemoja
6,516
434
28
2
0
237,875
0
L
Kukulkan
7,759
517
97
6
0
294,427
1
W
Vamana
7,613
508
80
5
0
285,037
2
W
Izanami
8,353
557
123
8
0
283,506
2
L
Fenrir
7,766
518
77
5
0
267,177
4
W
Khepri
6,584
439
13
1
0
263,528
4
W
Thanatos
9,886
659
92
6
0
330,982
5
W
Ra
8,922
595
121
8
0
271,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role