Player Matchup

Hercules
Hercules
 
Hercules
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Leonidas69X
Cthulhu
Level 18
God Stats
2W - 3L
1,722 SR
Queue Stats
5W - 12L
1,771 Elo+
Party 2
Medusa
Medusa
MaDnEsSPaChY
Medusa
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
117W - 107L
1,527 Elo+
Solo
Ra
Ra
TheEvilQueen39
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,810 Elo+
Solo
Cliodhna
Cliodhna
Zerahyon
Cliodhna
Level 24
God Stats
6W - 3L
1,580 SR
Queue Stats
55W - 79L
1,513 Elo+
Party 2
Team Averages
Level 19
1,601 SR
1,624 Elo+

VS

Team Averages
Level 18
1,547 SR
1,592 Elo+
Ares
Ares
Kjehr
Ares
Level 18
God Stats
2W - 4L
1,698 SR
Queue Stats
71W - 68L
1,591 Elo+
Party 1
Janus
Janus
SomeRandomBud
Janus
Level 18
God Stats
4W - 6L
1,538 SR
Queue Stats
56W - 62L
1,556 Elo+
Solo
Chernobog
Chernobog
lixual
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,578 Elo+
Party 1
Loki
Loki
niikzen
Loki
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 56L
1,675 Elo+
Party 1
Sun Wukong
Sun Wukong
timmylebg
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 3
7,155
650
2,764
4,149
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Leonidas69X
Cthulhu
10
0 / 2 / 2
4,973
452
1,855
4,264
2,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
10
2 / 1 / 0
5,856
532
4,640
4,800
1,330
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 0
7,970
725
4,817
4,477
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Zerahyon
Cliodhna
10
4 / 1 / 2
6,264
569
5,639
5,888
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kjehr
Ares
8
2 / 1 / 1
5,445
495
1,874
7,283
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 0
6,297
572
2,324
7,525
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
lixual
Chernobog
9
1 / 1 / 2
5,364
488
3,021
3,344
967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
niikzen
Loki
7
0 / 3 / 0
4,754
432
1,479
5,962
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
timmylebg
Sun Wukong
8
0 / 5 / 1
4,886
444
1,578
6,708
2,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
4
4
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
L
Ares
Kjehr
Ares
2
1
1
2.5
W
Cthulhu
Leonidas69X
Cthulhu
0
2
2
0.5
W
Medusa
2
1
0
2
L
1
5
0
0.2
W
6
0
0
6
W
Cliodhna
Zerahyon
Cliodhna
4
1
2
5
L
Chernobog
lixual
Chernobog
1
1
2
2
L
Loki
niikzen
Loki
0
3
0
0
L
Sun Wukong
timmylebg
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
10,276
23,578
Taken
30,822
9,407
Mitigated
11,378
8,233
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,764
787
0
1,806
4,149
2,656
498
0
4,149
0
30,711
L
Ares
Kjehr
Ares
1,874
350
0
1,898
7,283
4,224
0
1,427
5,856
7,301
0
W
Cthulhu
Leonidas69X
Cthulhu
1,855
153
56
0
4,264
2,157
0
575
3,689
9,288
0
W
Medusa
4,640
2,808
0
1,398
4,800
1,330
0
1,261
3,539
0
41,023
L
2,324
461
0
1,820
7,525
2,351
0
3,800
3,472
45,450
0
W
4,817
674
69
2,494
4,477
1,533
0
1,939
2,346
54,937
0
W
Cliodhna
Zerahyon
Cliodhna
5,639
1,308
0
2,410
5,888
1,731
0
231
5,657
0
35,962
L
Chernobog
lixual
Chernobog
3,021
1,607
0
910
3,344
967
52
652
2,692
0
32,419
L
Loki
niikzen
Loki
1,479
488
0
1,846
5,962
1,408
0
683
5,198
0
16,221
L
Sun Wukong
timmylebg
Sun Wukong
1,578
325
0
721
6,708
2,428
0
0
6,445
0
11,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
26,746
375
Minions Killed
248
0
Camps Cleared
0
1,177,417
Distance Traveled
1,039,173
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,155
650
85
8
0
250,061
3
L
Ares
5,445
495
9
1
0
206,142
0
W
Cthulhu
4,973
452
15
1
0
212,831
1
W
Medusa
5,856
532
76
7
0
233,801
4
L
Janus
6,297
572
99
9
0
225,901
2
W
Ra
7,970
725
135
12
0
246,648
6
W
Cliodhna
6,264
569
64
6
0
234,076
0
L
Chernobog
5,364
488
72
7
0
201,500
1
L
Loki
4,754
432
42
4
0
215,166
0
L
Sun Wukong
4,886
444
26
2
0
190,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role