Player Matchup

Nike
Nike
Alexfire707
Nike
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 87L
1,321 Elo+
Solo
Nox
Nox
Deadstroker7887
Nox
Level 27
God Stats
3W - 4L
1,490 SR
Queue Stats
103W - 145L
1,328 Elo+
Party 1
Anubis
Anubis
Perola-cheirosa
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RNBlaylock
Gilgamesh
Level 16
God Stats
2W - 3L
1,462 SR
Queue Stats
22W - 23L
1,419 Elo+
Solo
Ganesha
Ganesha
Spider X6129
Ganesha
Level 26
God Stats
4W - 4L
1,733 SR
Queue Stats
121W - 165L
1,377 Elo+
Party 1
Team Averages
Level 21
1,537 SR
1,389 Elo+

VS

Team Averages
Level 14
1,442 SR
1,364 Elo+
Ymir
Ymir
DaHorde22
Ymir
Level 18
God Stats
5W - 4L
1,481 SR
Queue Stats
22W - 28L
1,307 Elo+
Solo
Apollo
Apollo
IsukatOW
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,660 Elo+
Party 2
Ra
Ra
Willgamers19
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,185 Elo+
Solo
Arachne
Arachne
daddylongdix1
Arachne
Level 28
God Stats
12W - 22L
1,372 SR
Queue Stats
45W - 50L
1,410 Elo+
Solo
Athena
Athena
vajenna
Athena
Level 17
God Stats
6W - 6L
1,357 SR
Queue Stats
6W - 8L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,550
503
6,757
14,997
13,450
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 10 / 1
7,590
399
6,899
11,257
3,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 11 / 1
8,865
467
7,933
15,667
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
RNBlaylock
Gilgamesh
17
6 / 3 / 5
10,918
575
15,148
17,490
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Spider X6129
Ganesha
13
0 / 9 / 6
8,567
451
5,623
19,599
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
10 / 4 / 2
10,610
558
15,230
16,769
8,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
IsukatOW
Apollo
16
14 / 3 / 5
10,741
565
22,593
12,711
4,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 10 / 1
9,437
497
7,464
14,182
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
18
7 / 1 / 4
10,436
549
10,113
14,321
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
vajenna
Athena
13
3 / 1 / 12
9,138
481
3,791
9,887
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
38
39
Deaths
19
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Ymir
10
4
2
2.75
L
2
10
1
0.25
W
Apollo
IsukatOW
Apollo
14
3
5
5.5
L
5
11
1
0.5
L
Gilgamesh
RNBlaylock
Gilgamesh
6
3
5
2.83
L
Ganesha
Spider X6129
Ganesha
0
9
6
0.33
W
4
10
1
0.45
W
Arachne
7
1
4
9
W
Athena
vajenna
Athena
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
59,191
79,010
Taken
67,870
46,934
Mitigated
32,527
11,630
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,757
909
214
1,394
14,997
13,450
168
7,797
7,136
0
43,653
W
Ymir
15,230
3,970
153
3,612
16,769
8,469
412
4,711
12,058
56,791
0
L
6,899
1,402
0
3
11,257
3,765
598
1,735
9,502
36,099
0
W
Apollo
IsukatOW
Apollo
22,593
16,418
0
2,653
12,711
4,631
2,659
4,187
8,524
0
80,760
L
7,933
1,137
0
4,396
15,667
6,266
695
6,412
9,079
28,192
0
L
Gilgamesh
RNBlaylock
Gilgamesh
15,148
4,779
0
3,178
17,490
8,705
62
5,636
11,690
0
63,820
L
Ganesha
Spider X6129
Ganesha
5,623
783
145
2,300
19,599
14,748
303
4,206
15,118
27,137
0
W
7,464
1,607
64
1,876
14,182
4,719
1,854
4,033
10,149
53,882
0
W
Arachne
10,113
7,738
0
7,166
14,321
5,733
798
1,984
12,337
0
65,837
W
Athena
vajenna
Athena
3,791
450
0
2,021
9,887
8,975
589
5,540
4,347
13,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
50,362
339
Minions Killed
442
0
Camps Cleared
0
1,652,609
Distance Traveled
1,638,513
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,550
503
88
5
0
350,331
0
W
Ymir
10,610
558
81
4
0
314,237
0
L
Nox
7,590
399
74
4
0
313,513
0
W
Apollo
10,741
565
116
6
0
348,557
4
L
Anubis
8,865
467
57
3
0
270,003
0
L
Gilgamesh
10,918
575
106
6
0
372,037
2
L
Ganesha
8,567
451
14
1
0
346,725
0
W
Ra
9,437
497
102
5
0
286,676
0
W
Arachne
10,436
549
125
7
0
368,783
2
W
Athena
9,138
481
18
1
0
320,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role