Player Matchup

Olorun
Olorun
Kartkheyan
Olorun
Level 58
God Stats
2W - 0L
1,695 SR
Queue Stats
24W - 24L
1,418 Elo+
Party 3
Arachne
Arachne
LyoKonra
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,530 Elo+
Party 1
Medusa
Medusa
TheShark95
Medusa
Level 66
God Stats
1W - 1L
1,294 SR
Queue Stats
113W - 121L
1,404 Elo+
Solo
Geb
Geb
VenTeritos
Geb
Level 149
God Stats
4W - 1L
1,729 SR
Queue Stats
184W - 171L
1,463 Elo+
Party 1
Eset
Eset
xGardevoir
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,412 Elo+
Party 3
Team Averages
Level 81
1,544 SR
1,445 Elo+

VS

Team Averages
Level 63
1,421 SR
1,401 Elo+
Cupid
Cupid
Daniele89
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,305 Elo+
Solo
Loki
Loki
Igamamedov
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,425 Elo+
Solo
Artio
Artio
Lucydity
Artio
Level 98
God Stats
0W - 1L
1,190 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 2
Sol
Sol
Sysiässä
Sol
Level 119
God Stats
2W - 1L
1,821 SR
Queue Stats
79W - 77L
1,450 Elo+
Party 2
Scylla
Scylla
ashura0
Scylla
Level 44
God Stats
5W - 7L
1,092 SR
Queue Stats
382W - 405L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kartkheyan
Olorun
19
4 / 4 / 10
11,102
740
9,585
15,704
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LyoKonra
Arachne
17
4 / 4 / 8
10,566
704
8,927
23,804
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
TheShark95
Medusa
15
1 / 9 / 9
9,731
649
15,457
15,759
5,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 14
11,841
789
13,385
21,261
24,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 10
12,323
822
12,664
15,288
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Daniele89
Cupid
18
3 / 3 / 19
10,920
728
9,819
12,448
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 6 / 19
10,520
701
9,360
11,599
4,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Lucydity
Artio
15
2 / 6 / 15
9,781
652
8,244
24,433
25,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
11 / 4 / 15
11,940
796
29,521
15,127
6,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
ashura0
Scylla
17
7 / 2 / 15
11,131
742
22,557
10,513
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
109
20
Kills
26
26
Deaths
21
51
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cupid
Daniele89
Cupid
3
3
19
4.17
L
3
6
19
2.08
W
Olorun
Kartkheyan
Olorun
4
4
10
2.25
L
Artio
Lucydity
Artio
2
6
15
1.58
W
Arachne
LyoKonra
Arachne
4
4
8
2
L
11
4
15
4.63
W
Medusa
TheShark95
Medusa
1
9
9
0.61
W
5
4
14
3
L
Scylla
ashura0
Scylla
7
2
15
7.25
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,018
Damage
79,501
91,816
Taken
74,120
54,497
Mitigated
46,988
39,798
Healing
25,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Daniele89
Cupid
9,819
3,579
1,998
1,329
12,448
6,109
1,968
6,190
6,093
0
30,369
L
9,360
463
847
597
11,599
4,692
980
5,896
5,507
0
18,842
W
Olorun
Kartkheyan
Olorun
9,585
4,324
6,128
6,197
15,704
6,972
1,837
12,270
3,434
25,410
0
L
Artio
Lucydity
Artio
8,244
174
4,014
4,918
24,433
25,080
0
14,511
9,163
16,952
0
W
Arachne
LyoKonra
Arachne
8,927
6,835
2,195
8,558
23,804
11,141
1,097
17,576
6,228
0
16,164
L
29,521
10,240
1,333
5,060
15,127
6,854
2,610
4,894
10,030
58,091
0
W
Medusa
TheShark95
Medusa
15,457
6,514
240
2,198
15,759
5,790
827
10,555
5,204
0
23,426
W
13,385
24
3,145
4,995
21,261
24,074
848
9,938
11,323
28,813
0
L
Scylla
ashura0
Scylla
22,557
684
2,694
3,018
10,513
4,253
393
3,243
7,220
37,253
0
W
12,664
2,183
2,934
3,208
15,288
6,520
1,210
9,983
5,305
38,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
54,292
131
Minions Killed
171
0
Camps Cleared
0
1,269,931
Distance Traveled
1,242,592
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,920
728
43
3
0
229,352
0
L
Loki
10,520
701
22
1
0
251,395
1
W
Olorun
11,102
740
29
2
0
256,420
0
L
Artio
9,781
652
10
1
0
262,471
0
W
Arachne
10,566
704
23
2
0
280,183
0
L
Sol
11,940
796
61
4
0
225,177
0
W
Medusa
9,731
649
12
1
0
225,128
0
W
Geb
11,841
789
20
1
0
282,593
0
L
Scylla
11,131
742
35
2
0
274,197
0
W
Eset
12,323
822
47
3
0
225,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role