Player Matchup

Chaac
Chaac
Hiiitsu
Chaac
Level 28
God Stats
1W - 3L
1,609 SR
Queue Stats
81W - 85L
1,564 Elo+
Solo
Jormungandr
Jormungandr
Nαbius
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,506 Elo+
Solo
Loki
Loki
R0flc0pter69
Loki
Level 16
God Stats
16W - 16L
1,562 SR
Queue Stats
34W - 36L
1,531 Elo+
Solo
Cupid
Cupid
UzMann
Cupid
Level 23
God Stats
4W - 2L
1,503 SR
Queue Stats
51W - 31L
1,666 Elo+
Solo
Vulcan
Vulcan
YaTvoyBoh
Vulcan
Level 28
God Stats
3W - 0L
1,825 SR
Queue Stats
70W - 70L
1,535 Elo+
Solo
Team Averages
Level 25
1,600 SR
1,561 Elo+

VS

Team Averages
Level 38
1,476 SR
1,558 Elo+
Charybdis
Charybdis
BasedBigJesus
Charybdis
Level 12
God Stats
2W - 3L
1,736 SR
Queue Stats
25W - 25L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
LeleTerror80
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Geb
Geb
MushrumeFunguy
Geb
Level 24
God Stats
1W - 4L
1,372 SR
Queue Stats
40W - 37L
1,626 Elo+
Solo
Janus
Janus
OsmiumCrusader76
Janus
Level 124
God Stats
2W - 12L
1,272 SR
Queue Stats
548W - 505L
1,516 Elo+
Party 1
Loki
Loki
ShadowOfaDreamer
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hiiitsu
Chaac
10
1 / 2 / 2
6,593
599
5,886
6,020
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Nαbius
Jormungandr
9
2 / 0 / 7
6,083
553
3,799
6,186
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 2
7,155
650
2,871
6,038
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
UzMann
Cupid
10
7 / 1 / 2
6,598
600
6,133
6,191
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
YaTvoyBoh
Vulcan
11
3 / 3 / 2
6,604
600
2,840
3,948
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BasedBigJesus
Charybdis
6
0 / 5 / 2
4,387
399
3,322
5,783
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
LeleTerror80
Guan Yu
7
1 / 7 / 1
4,914
447
934
6,468
4,778
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 4
5,143
468
2,630
8,425
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 2
6,660
605
4,940
5,347
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 3
6,066
551
3,428
5,971
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
8
8
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BasedBigJesus
Charybdis
0
5
2
0.2
W
Chaac
Hiiitsu
Chaac
1
2
2
1
L
Guan Yu
LeleTerror80
Guan Yu
1
7
1
0.21
L
0
3
4
0.67
W
Jormungandr
Nαbius
Jormungandr
2
0
7
5.5
L
4
3
2
1.67
W
5
2
2
3
L
3
0
3
4.5
W
Cupid
UzMann
Cupid
7
1
2
8
W
Vulcan
YaTvoyBoh
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
15,254
28,383
Taken
31,994
12,239
Mitigated
12,702
9,841
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BasedBigJesus
Charybdis
3,322
2,349
0
1,216
5,783
1,135
0
1,045
4,738
0
14,292
W
Chaac
Hiiitsu
Chaac
5,886
935
0
1,980
6,020
4,923
307
2,623
3,397
7,583
29,962
L
Guan Yu
LeleTerror80
Guan Yu
934
445
11
449
6,468
4,778
0
1,674
4,692
0
15,956
L
2,630
975
194
1,172
8,425
3,691
0
2,096
6,149
11,885
0
W
Jormungandr
Nαbius
Jormungandr
3,799
2,163
0
1,407
6,186
2,710
140
740
5,446
16,186
0
L
4,940
718
0
910
5,347
1,408
301
1,742
3,495
37,022
0
W
2,871
790
0
2,909
6,038
1,754
275
1,296
4,742
0
39,495
L
3,428
555
0
3,062
5,971
1,690
0
1,307
4,530
0
31,182
W
Cupid
UzMann
Cupid
6,133
4,292
429
3,116
6,191
1,659
1,418
1,874
4,317
0
34,473
W
Vulcan
YaTvoyBoh
Vulcan
2,840
778
0
0
3,948
1,193
530
1,037
2,911
38,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
27,170
348
Minions Killed
220
0
Camps Cleared
0
1,051,348
Distance Traveled
934,566
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,387
399
25
2
0
124,313
0
W
Chaac
6,593
599
86
8
0
185,166
3
L
Guan Yu
4,914
447
33
3
0
157,862
1
L
Geb
5,143
468
21
2
0
211,870
2
W
Jormungandr
6,083
553
25
2
0
198,320
5
L
Janus
6,660
605
79
7
0
201,277
0
W
Loki
7,155
650
96
9
0
256,094
4
L
Loki
6,066
551
62
6
0
239,244
1
W
Cupid
6,598
600
65
6
0
198,826
4
W
Vulcan
6,604
600
76
7
0
212,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role