Player Matchup

Jormungandr
Jormungandr
Gdgecko
Jormungandr
Level 29
God Stats
3W - 2L
1,436 SR
Queue Stats
18W - 24L
1,499 Elo+
Solo
Zeus
Zeus
Skyloss_91
Zeus
Level 17
God Stats
0W - 1L
1,645 SR
Queue Stats
4W - 3L
1,489 Elo+
Solo
Fenrir
Fenrir
ehsan_eflat
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,392 Elo+
Solo
Khepri
Khepri
fogolith
Khepri
Level 27
God Stats
6W - 11L
1,326 SR
Queue Stats
115W - 95L
1,476 Elo+
Solo
Neith
Neith
greenhax7
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,448 Elo+

VS

Team Averages
Level 22
1,488 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
RVN_SHiNi_GaMi
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,281 SR
Queue Stats
25W - 29L
1,492 Elo+
Solo
Apollo
Apollo
Trecccy
Apollo
Level 8
God Stats
3W - 0L
1,740 SR
Queue Stats
27W - 1L
1,879 Elo+
Solo
Gilgamesh
Gilgamesh
XxSladeFlashxX
Gilgamesh
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 96L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
jefferysaucer
Ao Kuang
Level 17
God Stats
1W - 1L
1,507 SR
Queue Stats
4W - 3L
1,331 Elo+
Solo
Artemis
Artemis
tumulto-diagonal
Artemis
Level 28
God Stats
7W - 9L
1,410 SR
Queue Stats
37W - 44L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gdgecko
Jormungandr
12
3 / 4 / 2
7,552
581
8,267
12,224
8,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 8 / 4
6,468
498
5,315
8,703
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
0 / 5 / 1
5,952
458
4,333
10,600
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
fogolith
Khepri
11
2 / 2 / 3
6,724
517
3,413
8,324
5,300
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
greenhax7
Neith
10
3 / 6 / 2
6,483
499
2,781
7,139
2,075
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RVN_SHiNi_GaMi
Morgan Le Fay
10
5 / 1 / 1
6,841
526
4,827
4,903
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Trecccy
Apollo
14
5 / 1 / 0
8,209
631
10,250
9,189
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
XxSladeFlashxX
Gilgamesh
12
9 / 2 / 5
7,712
593
11,850
8,485
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
jefferysaucer
Ao Kuang
12
1 / 3 / 4
7,238
557
4,945
10,233
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 3 / 3
7,866
605
4,495
6,566
2,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
25
25
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gdgecko
Jormungandr
3
4
2
1
W
Morgan Le Fay
RVN_SHiNi_GaMi
Morgan Le Fay
5
1
1
5.5
L
2
8
4
0.5
W
Apollo
Trecccy
Apollo
5
1
0
5
W
Gilgamesh
XxSladeFlashxX
Gilgamesh
9
2
5
5.75
L
Fenrir
0
5
1
0.1
L
Khepri
fogolith
Khepri
2
2
3
1.75
L
Neith
greenhax7
Neith
3
6
2
0.67
W
Ao Kuang
jefferysaucer
Ao Kuang
1
3
4
1
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
36,367
46,990
Taken
39,376
21,289
Mitigated
16,150
8,055
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gdgecko
Jormungandr
8,267
2,160
0
3,211
12,224
8,278
110
3,290
8,742
34,523
0
W
Morgan Le Fay
RVN_SHiNi_GaMi
Morgan Le Fay
4,827
723
0
1,220
4,903
1,575
890
2,449
2,184
25,710
0
L
5,315
1,537
0
640
8,703
2,142
136
1,546
6,674
22,634
0
W
Apollo
Trecccy
Apollo
10,250
8,038
0
2,271
9,189
3,351
71
5,176
3,907
0
60,113
W
Gilgamesh
XxSladeFlashxX
Gilgamesh
11,850
4,480
0
2,308
8,485
5,543
204
2,831
5,486
0
35,709
L
Fenrir
4,333
1,524
0
2,971
10,600
3,494
0
2,383
7,976
0
33,402
L
Khepri
fogolith
Khepri
3,413
722
0
837
8,324
5,300
0
1,876
6,242
25,769
0
L
Neith
greenhax7
Neith
2,781
1,118
0
396
7,139
2,075
418
159
6,815
0
11,741
W
Ao Kuang
jefferysaucer
Ao Kuang
4,945
1,021
0
4,965
10,233
3,489
267
3,688
6,497
44,655
0
W
4,495
2,042
0
1,396
6,566
2,192
528
2,231
4,307
0
39,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
37,866
256
Minions Killed
385
0
Camps Cleared
0
1,160,684
Distance Traveled
1,159,497
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,552
581
73
6
0
236,639
1
W
Morgan Le Fay
6,841
526
47
4
0
229,722
0
L
Zeus
6,468
498
48
4
0
219,125
4
W
Apollo
8,209
631
108
8
0
211,836
3
W
Gilgamesh
7,712
593
51
4
0
250,848
2
L
Fenrir
5,952
458
73
6
0
246,478
1
L
Khepri
6,724
517
43
3
0
247,164
2
L
Neith
6,483
499
19
1
0
211,278
1
W
Ao Kuang
7,238
557
95
7
0
260,127
1
W
Artemis
7,866
605
84
6
0
206,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role