Player Matchup

Artemis
Artemis
ARSHIAAJ
Artemis
Level 18
God Stats
6W - 5L
1,599 SR
Queue Stats
11W - 10L
1,447 Elo+
Solo
Chernobog
Chernobog
GriffonsEyE
Chernobog
Level 27
God Stats
2W - 6L
1,525 SR
Queue Stats
65W - 62L
1,482 Elo+
Solo
Merlin
Merlin
SikeLoneSpin
Merlin
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
52W - 42L
1,605 Elo+
Solo
Arachne
Arachne
SophiaMausi
Arachne
Level 3
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
idris101
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,547 Elo+

VS

Team Averages
Level 21
1,539 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DDisbaas
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 180L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Rohacan
Danzaburou
Level 21
God Stats
7W - 10L
1,474 SR
Queue Stats
150W - 151L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
fikilandia12
The Morrigan
Level 25
God Stats
1W - 1L
1,532 SR
Queue Stats
29W - 20L
1,584 Elo+
Solo
Pele
Pele
kayelder
Pele
Level 28
God Stats
16W - 8L
1,689 SR
Queue Stats
55W - 47L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARSHIAAJ
Artemis
4
0 / 2 / 0
4,533
349
833
1,866
512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
GriffonsEyE
Chernobog
9
0 / 5 / 1
5,654
435
2,687
7,643
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
3 / 0 / 2
7,720
594
5,502
4,446
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SophiaMausi
Arachne
12
4 / 3 / 3
7,043
542
3,584
9,922
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
idris101
Sun Wukong
9
1 / 1 / 3
5,670
436
3,680
6,749
2,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 1
7,927
610
2,274
6,193
3,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DDisbaas
Jormungandr
10
1 / 3 / 3
6,804
523
2,060
10,346
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rohacan
Danzaburou
12
4 / 2 / 2
7,784
599
5,963
8,242
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
fikilandia12
The Morrigan
13
0 / 1 / 1
7,880
606
2,630
4,949
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
4 / 1 / 0
9,801
754
6,034
7,861
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
10
11
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
1
1.5
L
Artemis
ARSHIAAJ
Artemis
0
2
0
0
W
Jormungandr
DDisbaas
Jormungandr
1
3
3
0.83
L
Chernobog
GriffonsEyE
Chernobog
0
5
1
0.1
W
Danzaburou
Rohacan
Danzaburou
4
2
2
2.5
L
Merlin
3
0
2
4
L
Arachne
SophiaMausi
Arachne
4
3
3
1.83
W
The Morrigan
fikilandia12
The Morrigan
0
1
1
0.5
L
Sun Wukong
idris101
Sun Wukong
1
1
3
2.5
W
Pele
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,286
Damage
18,961
30,626
Taken
37,591
8,994
Mitigated
17,256
7,526
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,274
261
0
2,642
6,193
3,273
258
1,229
4,795
32,511
0
L
Artemis
ARSHIAAJ
Artemis
833
227
0
255
1,866
512
0
803
1,063
0
6,707
W
Jormungandr
DDisbaas
Jormungandr
2,060
640
0
1,511
10,346
6,823
32
1,245
9,008
17,601
0
L
Chernobog
GriffonsEyE
Chernobog
2,687
1,173
0
735
7,643
1,479
78
1,137
6,506
0
31,092
W
Danzaburou
Rohacan
Danzaburou
5,963
2,780
0
2,328
8,242
2,570
2
896
7,290
0
52,892
L
Merlin
5,502
376
0
851
4,446
1,540
0
2,094
2,352
49,517
0
L
Arachne
SophiaMausi
Arachne
3,584
2,473
0
4,712
9,922
2,622
63
1,157
8,765
0
29,414
W
The Morrigan
fikilandia12
The Morrigan
2,630
658
0
892
4,949
1,802
430
1,355
3,458
50,535
3,605
L
Sun Wukong
idris101
Sun Wukong
3,680
437
0
973
6,749
2,841
0
1,546
5,203
0
22,420
W
Pele
6,034
1,824
0
4,874
7,861
2,788
1,512
354
7,481
0
72,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
40,196
284
Minions Killed
477
0
Camps Cleared
0
1,067,098
Distance Traveled
1,223,646
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,927
610
77
6
0
221,255
4
L
Artemis
4,533
349
15
1
0
76,257
1
W
Jormungandr
6,804
523
21
2
0
232,356
1
L
Chernobog
5,654
435
61
5
0
233,020
0
W
Danzaburou
7,784
599
95
7
0
244,817
4
L
Merlin
7,720
594
114
9
0
235,452
3
L
Arachne
7,043
542
66
5
0
268,843
3
W
The Morrigan
7,880
606
124
10
0
255,612
2
L
Sun Wukong
5,670
436
28
2
0
253,526
4
W
Pele
9,801
754
160
12
0
269,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role