Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AnOpGranny
Bellona
Level 104
God Stats
1W - 2L
1,206 SR
Queue Stats
107W - 124L
1,437 Elo+
Solo
Nu Wa
Nu Wa
LiquidLights974
Nu Wa
Level 122
God Stats
5W - 5L
1,490 SR
Queue Stats
402W - 391L
1,481 Elo+
Solo
Skadi
Skadi
NumbA1Player7
Skadi
Level 138
God Stats
7W - 5L
1,681 SR
Queue Stats
199W - 202L
1,512 Elo+
Party 1
Geb
Geb
PandoraTsuki
Geb
Level 107
God Stats
6W - 1L
1,594 SR
Queue Stats
438W - 427L
1,456 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,477 Elo+

VS

Team Averages
Level 110
1,480 SR
1,412 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GoldenWater380
Sol
Level 126
God Stats
19W - 17L
1,601 SR
Queue Stats
235W - 232L
1,434 Elo+
Solo
Nemesis
Nemesis
Ssxzei
Nemesis
Level 63
God Stats
0W - 2L
1,738 SR
Queue Stats
13W - 23L
1,314 Elo+
Solo
Fafnir
Fafnir
StevE T3H Nub
Fafnir
Level 129
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 4L
1,295 Elo+
Solo
Anhur
Anhur
jj20084
Anhur
Level 86
God Stats
6W - 11L
1,240 SR
Queue Stats
344W - 313L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 3
5,596
560
3,380
4,124
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
AnOpGranny
Bellona
10
3 / 2 / 4
6,064
606
5,489
7,182
5,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 4
6,025
603
6,160
5,807
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,960
596
4,243
5,315
814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 5
5,552
555
3,787
5,896
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 2 / 2
5,264
526
2,883
6,098
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
4,925
493
3,306
5,172
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Ssxzei
Nemesis
9
1 / 4 / 1
5,327
533
4,443
8,066
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
5,266
527
2,283
8,482
5,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
jj20084
Anhur
9
2 / 1 / 0
5,233
523
4,883
6,699
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
3
4.5
L
Bastet
 
Bastet
1
2
2
1
W
Bellona
AnOpGranny
Bellona
3
2
4
2.5
L
1
3
0
0.33
W
4
1
4
6
W
1
1
0
1
W
1
1
5
3.5
L
Nemesis
Ssxzei
Nemesis
1
4
1
0.38
L
0
2
2
0.5
L
Anhur
jj20084
Anhur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
17,798
28,324
Taken
34,517
11,899
Mitigated
14,179
9,795
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,380
859
0
2,173
4,124
1,135
59
477
3,647
0
23,387
L
Bastet
 
Bastet
2,883
761
0
2,940
6,098
1,677
7
646
5,354
0
22,852
W
Bellona
AnOpGranny
Bellona
5,489
1,281
0
1,430
7,182
5,077
213
0
7,182
0
26,846
L
3,306
1,236
0
1,159
5,172
1,701
0
2,965
2,109
21,706
3,192
W
6,160
2,213
0
2,805
5,807
1,799
42
2,691
3,116
34,284
0
W
4,243
2,219
0
1,818
5,315
814
0
163
5,152
0
44,463
W
3,787
596
0
1,569
5,896
3,074
0
1,930
3,966
14,539
0
L
Nemesis
Ssxzei
Nemesis
4,443
2,305
0
2,227
8,066
4,168
0
246
7,773
0
21,969
L
2,283
526
956
2,754
8,482
5,090
0
4,562
3,764
12,470
0
L
Anhur
jj20084
Anhur
4,883
1,416
0
1,241
6,699
1,543
0
1,041
5,570
0
29,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
26,015
297
Minions Killed
219
0
Camps Cleared
0
977,102
Distance Traveled
915,125
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,596
560
50
5
0
232,245
1
L
Bastet
5,264
526
50
5
0
188,590
2
W
Bellona
6,064
606
64
6
0
196,470
4
L
Sol
4,925
493
57
6
0
180,076
2
W
Nu Wa
6,025
603
78
8
0
174,174
2
W
Skadi
5,960
596
91
9
0
183,176
2
W
Geb
5,552
555
14
1
0
191,037
3
L
Nemesis
5,327
533
44
4
0
175,677
2
L
Fafnir
5,266
527
17
2
0
188,914
2
L
Anhur
5,233
523
51
5
0
181,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role