Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ech0fMOOSE
Cthulhu
Level 39
God Stats
5W - 3L
1,502 SR
Queue Stats
203W - 229L
1,437 Elo+
Solo
Hera
Hera
JigglyRuff
Hera
Level 128
God Stats
2W - 2L
1,412 SR
Queue Stats
77W - 88L
1,444 Elo+
Solo
Sobek
Sobek
squishysodacans
Sobek
Level 140
God Stats
2W - 0L
1,695 SR
Queue Stats
142W - 158L
1,434 Elo+
Solo
Da Ji
Da Ji
wickedshadow861
Da Ji
Level 129
God Stats
2W - 0L
1,664 SR
Queue Stats
191W - 189L
1,453 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,454 Elo+

VS

Team Averages
Level 83
1,362 SR
1,489 Elo+
Janus
Janus
Peztex
Janus
Level 82
God Stats
4W - 3L
1,460 SR
Queue Stats
117W - 119L
1,478 Elo+
Party 1
Vamana
Vamana
SinisterFreaks
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 166L
1,515 Elo+
Solo
Hun Batz
Hun Batz
SwearinAaron
Hun Batz
Level 107
God Stats
0W - 7L
1,215 SR
Queue Stats
361W - 334L
1,486 Elo+
Party 2
Ymir
Ymir
Swornkill3r
Ymir
Level 33
God Stats
2W - 2L
1,200 SR
Queue Stats
289W - 278L
1,462 Elo+
Party 2
Rama
Rama
xSHOEBUGx
Rama
Level 98
God Stats
9W - 8L
1,434 SR
Queue Stats
208W - 193L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
7 / 3 / 16
10,047
913
21,062
9,271
4,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Ech0fMOOSE
Cthulhu
16
2 / 2 / 23
9,314
847
7,441
12,929
12,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 4 / 16
9,165
833
7,793
9,601
4,398
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 20
10,033
912
9,069
16,407
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
10 / 4 / 6
9,978
907
8,472
9,964
5,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Peztex
Janus
13
2 / 7 / 5
7,642
695
10,815
8,918
3,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 5
8,173
743
9,131
14,695
12,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
SwearinAaron
Hun Batz
15
5 / 4 / 3
8,531
776
9,477
10,384
4,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 5 / 10
8,608
783
5,483
14,572
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
2 / 6 / 7
7,835
712
6,584
9,340
4,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
27
Kills
13
15
Deaths
27
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
3
16
5
W
Cthulhu
Ech0fMOOSE
Cthulhu
2
2
23
6.75
W
4
4
16
3
L
Janus
Peztex
Janus
2
7
5
0.64
L
1
5
5
0.7
L
Hun Batz
SwearinAaron
Hun Batz
5
4
3
1.63
L
3
5
10
1.6
W
4
2
20
7
W
10
4
6
3.25
L
Rama
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
41,490
58,172
Taken
57,909
46,943
Mitigated
41,637
19,397
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
21,062
9,092
1,813
774
9,271
4,568
3,802
2,808
6,463
0
39,728
W
Cthulhu
Ech0fMOOSE
Cthulhu
7,441
356
2,390
1,397
12,929
12,863
618
2,619
10,310
15,971
0
W
7,793
1,180
1,119
1,388
9,601
4,398
162
4,584
5,017
16,126
0
L
Janus
Peztex
Janus
10,815
634
627
791
8,918
3,026
0
2,484
6,434
20,371
0
L
9,131
4,848
1,242
5,221
14,695
12,756
0
7,814
6,881
142
25,065
L
Hun Batz
SwearinAaron
Hun Batz
9,477
650
1,624
1,285
10,384
4,546
34
3,325
7,059
0
17,881
L
5,483
575
936
1,985
14,572
17,249
84
5,427
9,145
9,665
0
W
9,069
421
2,510
6,925
16,407
19,835
75
2,921
13,486
20,043
0
W
8,472
2,272
351
730
9,964
5,279
750
3,508
6,456
0
15,309
L
Rama
6,584
5,632
457
1,167
9,340
4,060
506
5,253
4,087
0
12,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
40,789
117
Minions Killed
87
0
Camps Cleared
0
1,025,318
Distance Traveled
910,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,047
913
31
3
0
187,179
0
W
Cthulhu
9,314
847
41
4
0
223,627
0
W
Hera
9,165
833
17
2
0
188,133
1
L
Janus
7,642
695
30
3
0
179,519
1
L
Vamana
8,173
743
21
2
0
225,995
0
L
Hun Batz
8,531
776
16
1
0
191,045
0
L
Ymir
8,608
783
6
1
0
171,664
0
W
Sobek
10,033
912
10
1
0
225,979
0
W
Da Ji
9,978
907
18
2
0
200,400
0
L
Rama
7,835
712
14
1
0
142,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role