Player Matchup

Izanami
Izanami
E82charlie
Izanami
Level 27
God Stats
78W - 108L
1,366 SR
Queue Stats
80W - 114L
1,262 Elo+
Solo
Nemesis
Nemesis
Six0sickopsycho
Nemesis
Level 155
God Stats
34W - 46L
1,429 SR
Queue Stats
61W - 67L
1,370 Elo+
Solo
Nu Wa
Nu Wa
melodyplay243
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Team Averages
Level 63
1,432 SR
1,304 Elo+

VS

Team Averages
Level 35
1,394 SR
1,292 Elo+
Rama
Rama
Exyl Kianu
Rama
Level 65
God Stats
1W - 1L
1,270 SR
Queue Stats
183W - 254L
1,346 Elo+
Party 1
Izanami
Izanami
Finedart
Izanami
Level 22
God Stats
40W - 34L
1,480 SR
Queue Stats
59W - 78L
1,250 Elo+
Solo
Chaac
Chaac
XEclipse1154
Chaac
Level 18
God Stats
14W - 13L
1,431 SR
Queue Stats
65W - 109L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E82charlie
Izanami
16
5 / 8 / 1
12,814
641
17,319
23,484
9,633
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 5
11,982
599
16,882
23,816
17,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 20 / 4
10,399
520
2,892
23,245
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 15
14,251
713
24,960
14,541
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Finedart
Izanami
18
12 / 4 / 8
14,105
705
14,112
16,877
6,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 14
14,330
717
21,078
24,045
28,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
26
29
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
E82charlie
Izanami
5
8
1
0.69
W
9
3
15
5.5
W
Izanami
Finedart
Izanami
12
4
8
4
L
2
1
5
4.5
W
5
2
14
6
L
0
20
4
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
60,150
70,545
Taken
55,463
32,276
Mitigated
41,538
16,708
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
E82charlie
Izanami
17,319
14,361
188
4,892
23,484
9,633
948
127
23,357
0
67,369
W
24,960
16,719
0
4,078
14,541
5,903
1,586
2,014
12,527
43
59,040
W
Izanami
Finedart
Izanami
14,112
11,202
310
3,889
16,877
6,741
1,317
2,338
14,539
0
70,988
L
16,882
4,851
240
11,259
23,816
17,569
163
554
23,262
11,031
54,248
W
21,078
5,376
767
13,374
24,045
28,894
0
2,534
21,511
0
47,005
L
2,892
1,696
0
129
23,245
5,074
0
0
23,245
4,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
42,686
197
Minions Killed
242
5
Camps Cleared
10
993,517
Distance Traveled
1,087,802
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,814
641
112
6
1
295,442
1
W
Rama
14,251
713
59
3
3
328,539
1
W
Izanami
14,105
705
139
7
7
336,239
3
L
Nemesis
11,982
599
75
4
4
430,346
0
W
Chaac
14,330
717
44
2
0
423,024
1
L
Nu Wa
10,399
520
10
1
0
267,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role