Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dronyuk
Cthulhu
Level 48
God Stats
2W - 0L
1,732 SR
Queue Stats
21W - 17L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Mack528
Jing Wei
Level 157
God Stats
4W - 3L
1,289 SR
Queue Stats
151W - 156L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Warnenzo45
Danzaburou
Level 41
God Stats
1W - 1L
1,713 SR
Queue Stats
82W - 91L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
myrjy101
Aphrodite
Level 103
God Stats
14W - 6L
1,548 SR
Queue Stats
377W - 365L
1,371 Elo+
Solo
Team Averages
Level 90
1,556 SR
1,437 Elo+

VS

Team Averages
Level 107
1,521 SR
1,439 Elo+
He Bo
He Bo
AgentGoldx
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Mulan
Mulan
BrainiacTheBeast
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,432 Elo+
Solo
Hel
Hel
Ins4ne_WizZard
Hel
Level 136
God Stats
0W - 1L
1,839 SR
Queue Stats
13W - 20L
1,413 Elo+
Party 2
Freya
Freya
Malaniz777
Freya
Level 104
God Stats
2W - 5L
1,266 SR
Queue Stats
318W - 352L
1,424 Elo+
Solo
Merlin
Merlin
armin3103
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
7 / 1 / 23
12,686
846
11,017
21,662
12,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Dronyuk
Cthulhu
19
7 / 3 / 24
12,540
836
23,032
17,352
18,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Mack528
Jing Wei
20
10 / 2 / 20
13,024
868
21,527
12,805
5,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Warnenzo45
Danzaburou
17
4 / 2 / 22
11,772
785
12,437
10,542
4,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
myrjy101
Aphrodite
18
9 / 4 / 21
12,300
820
21,077
28,931
17,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 5 / 2
7,769
518
3,770
8,644
3,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 9 / 3
9,828
655
12,418
34,919
20,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 5 / 6
9,648
643
13,438
18,520
14,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
17
1 / 11 / 7
10,207
680
10,507
22,610
9,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
armin3103
Merlin
20
6 / 7 / 3
12,021
801
22,914
16,866
8,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
32
37
Kills
11
12
Deaths
37
110
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
23
18.5
L
He Bo
1
5
2
0.4
L
2
9
3
0.39
W
Cthulhu
Dronyuk
Cthulhu
7
3
24
6.33
L
1
5
6
0.8
W
Jing Wei
Mack528
Jing Wei
10
2
20
10
L
Freya
1
11
7
0.41
W
Danzaburou
Warnenzo45
Danzaburou
4
2
22
7.5
L
Merlin
armin3103
Merlin
6
7
3
1.07
W
Aphrodite
myrjy101
Aphrodite
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,090
Damage
63,047
91,292
Taken
101,559
58,755
Mitigated
55,233
56,347
Healing
41,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,017
1,587
2,055
9,549
21,662
12,404
471
12,935
8,727
0
17,624
L
He Bo
3,770
516
0
486
8,644
3,064
0
3,515
5,129
5,547
0
L
12,418
2,608
791
10,756
34,919
20,283
0
14,261
20,658
0
18,981
W
Cthulhu
Dronyuk
Cthulhu
23,032
777
4,032
2,179
17,352
18,108
634
9,391
6,401
41,455
0
L
13,438
485
10,274
10,085
18,520
14,115
0
9,964
8,556
28,897
0
W
Jing Wei
Mack528
Jing Wei
21,527
16,815
936
1,820
12,805
5,621
1,496
7,474
5,312
0
43,969
L
Freya
10,507
2,722
1,291
4,597
22,610
9,505
0
10,122
12,488
22,083
0
W
Danzaburou
Warnenzo45
Danzaburou
12,437
2,455
2,277
4,677
10,542
4,641
2,434
7,143
3,399
0
25,190
L
Merlin
armin3103
Merlin
22,914
796
1,118
1,775
16,866
8,266
0
6,247
10,619
58,684
0
W
Aphrodite
myrjy101
Aphrodite
21,077
1,243
10,667
18,155
28,931
17,981
859
13,686
15,245
43,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,322
Gold Earned
49,473
163
Minions Killed
129
0
Camps Cleared
0
1,516,272
Distance Traveled
1,075,034
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,686
846
16
1
0
322,074
4
L
He Bo
7,769
518
5
0
0
112,452
0
L
Mulan
9,828
655
11
1
0
233,598
0
W
Cthulhu
12,540
836
38
3
0
314,526
0
L
Hel
9,648
643
17
1
0
304,571
0
W
Jing Wei
13,024
868
44
3
0
314,222
3
L
Freya
10,207
680
26
2
0
194,867
0
W
Danzaburou
11,772
785
25
2
0
274,157
0
L
Merlin
12,021
801
70
5
0
229,546
0
W
Aphrodite
12,300
820
40
3
0
291,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role