Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DrBlueBadger
Erlang Shen
Level 148
God Stats
5W - 7L
1,611 SR
Queue Stats
130W - 110L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Fire ice king
Gilgamesh
Level 156
God Stats
0W - 1L
1,597 SR
Queue Stats
56W - 63L
1,404 Elo+
Party 2
Team Averages
Level 150
1,570 SR
1,466 Elo+

VS

Team Averages
Level 95
1,344 SR
1,606 Elo+
Ra
Ra
Bloodlustiger07
Ra
Level 121
God Stats
1W - 1L
1,284 SR
Queue Stats
17W - 11L
1,598 Elo+
Party 1
Bacchus
Bacchus
CamKow34
Bacchus
Level 94
God Stats
1W - 2L
1,186 SR
Queue Stats
113W - 124L
1,503 Elo+
Solo
Bastet
Bastet
deadgodwarwolf
Bastet
Level 69
God Stats
17W - 17L
1,563 SR
Queue Stats
319W - 253L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 3 / 0
5,878
588
4,806
4,914
1,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
DrBlueBadger
Erlang Shen
8
0 / 1 / 0
5,628
563
2,448
5,596
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Fire ice king
Gilgamesh
7
0 / 3 / 0
5,412
541
1,495
9,571
3,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,748
675
1,765
4,896
3,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
CamKow34
Bacchus
11
3 / 0 / 4
7,874
787
6,079
7,534
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 0 / 3
7,438
744
8,884
4,353
2,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
0
0
7
3.5
W
Bacchus
CamKow34
Bacchus
3
0
4
5
L
Erlang Shen
DrBlueBadger
Erlang Shen
0
1
0
0
L
Gilgamesh
Fire ice king
Gilgamesh
0
3
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,749
Damage
16,728
20,081
Taken
16,783
8,306
Mitigated
14,284
3,510
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,806
475
0
467
4,914
1,526
174
2,546
2,257
23,286
0
W
1,765
75
907
1,736
4,896
3,468
1,192
2,325
2,571
14,049
0
W
Bacchus
CamKow34
Bacchus
6,079
854
242
2,897
7,534
8,737
491
1,167
6,367
16,433
0
L
Erlang Shen
DrBlueBadger
Erlang Shen
2,448
328
0
936
5,596
3,410
0
1,780
3,629
0
9,838
L
Gilgamesh
Fire ice king
Gilgamesh
1,495
192
217
1,890
9,571
3,370
0
4,263
5,068
41
5,669
W
8,884
1,177
0
1,736
4,353
2,079
656
2,083
2,270
0
33,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,918
Gold Earned
22,060
83
Minions Killed
91
2
Camps Cleared
7
464,126
Distance Traveled
639,149
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,878
588
55
6
1
137,780
2
W
Ra
6,748
675
15
2
1
183,790
0
W
Bacchus
7,874
787
23
2
0
217,429
4
L
Erlang Shen
5,628
563
20
2
0
171,136
2
L
Gilgamesh
5,412
541
8
1
1
155,210
1
W
Bastet
7,438
744
53
5
6
237,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role