Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Pawej
Ra
Level 15
God Stats
0W - 1L
1,734 SR
Queue Stats
15W - 15L
1,498 Elo+
Solo
Team Averages
Level 54
1,578 SR
1,499 Elo+

VS

Team Averages
Level 104
1,557 SR
1,629 Elo+
Medusa
Medusa
Bence321marble
Medusa
Level 26
God Stats
2W - 0L
1,744 SR
Queue Stats
20W - 13L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
KacsaFutár
Hou Yi
Level 146
God Stats
4W - 2L
1,204 SR
Queue Stats
57W - 32L
1,676 Elo+
Party 2
Artemis
Artemis
NNorman
Artemis
Level 141
God Stats
6W - 1L
1,724 SR
Queue Stats
79W - 55L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 4 / 1
5,648
628
4,283
10,250
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
9
0 / 4 / 1
5,557
617
4,514
6,033
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
9
1 / 8 / 0
6,081
676
3,059
7,847
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
7,247
805
6,132
5,647
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
13
13 / 0 / 3
8,863
985
10,491
9,221
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
NNorman
Artemis
12
2 / 0 / 10
7,198
800
5,672
5,484
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
16
16
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
1
0.13
L
Medusa
 
Medusa
0
4
1
0.13
W
1
1
12
7
W
Hou Yi
13
0
3
14.5
W
Artemis
NNorman
Artemis
2
0
10
7
L
Ra
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,856
Damage
22,295
24,130
Taken
20,352
8,349
Mitigated
7,838
3,913
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,283
1,448
0
3,244
10,250
5,200
0
0
10,005
0
13,582
L
Medusa
 
Medusa
4,514
1,040
0
0
6,033
1,734
0
0
5,776
0
12,736
W
6,132
1,638
0
1,757
5,647
2,142
851
1,160
4,424
0
25,882
W
Hou Yi
10,491
4,328
0
4,402
9,221
3,612
799
2,004
7,038
0
30,029
W
Artemis
NNorman
Artemis
5,672
1,665
0
1,967
5,484
2,084
886
381
4,937
0
27,455
L
Ra
3,059
159
484
185
7,847
1,415
0
0
7,779
16,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,286
Gold Earned
23,308
77
Minions Killed
121
1
Camps Cleared
8
436,553
Distance Traveled
542,661
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,648
628
25
3
1
152,487
4
L
Medusa
5,557
617
17
2
0
152,734
0
W
Medusa
7,247
805
46
5
2
178,481
2
W
Hou Yi
8,863
985
34
4
5
180,435
4
W
Artemis
7,198
800
41
5
1
183,745
2
L
Ra
6,081
676
35
4
0
131,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role