Player Matchup

Ymir
Ymir
Drisaver
Ymir
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 8L
1,349 Elo+
Solo
Olorun
Olorun
RaKoCZ
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bellona
Bellona
TvojOtiec
Bellona
Level 25
God Stats
8W - 2L
1,631 SR
Queue Stats
71W - 64L
1,460 Elo+
Solo
Izanami
Izanami
Vajheeta
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,477 Elo+
Solo
Kali
Kali
daddy36
Kali
Level 21
God Stats
7W - 7L
1,194 SR
Queue Stats
64W - 83L
1,386 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,434 Elo+

VS

Team Averages
Level 44
1,471 SR
1,445 Elo+
Ra
Ra
AnnalBeastGod
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,433 Elo+
Party 1
Bakasura
Bakasura
GhostOfSlippery
Bakasura
Level 124
God Stats
14W - 20L
1,383 SR
Queue Stats
907W - 945L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Gross47
Hou Yi
Level 27
God Stats
0W - 2L
1,509 SR
Queue Stats
50W - 60L
1,389 Elo+
Solo
Sobek
Sobek
kr0l4atina
Sobek
Level 29
God Stats
1W - 4L
1,403 SR
Queue Stats
65W - 78L
1,481 Elo+
Solo
Izanami
Izanami
muntfit
Izanami
Level 27
God Stats
25W - 18L
1,561 SR
Queue Stats
101W - 86L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 0 / 10
8,590
505
7,060
10,825
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
RaKoCZ
Olorun
13
2 / 3 / 5
8,566
504
5,551
8,322
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
TvojOtiec
Bellona
16
5 / 1 / 1
9,617
566
5,563
7,445
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Vajheeta
Izanami
18
17 / 2 / 0
11,355
668
21,266
11,505
4,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
daddy36
Kali
15
2 / 2 / 6
9,105
536
3,832
8,186
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,439
438
2,490
8,799
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
16
4 / 2 / 2
9,285
546
7,483
13,437
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Gross47
Hou Yi
13
0 / 2 / 2
7,757
456
4,525
8,685
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
0 / 9 / 2
6,174
363
2,941
18,142
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
muntfit
Izanami
13
2 / 6 / 2
8,099
476
6,317
10,853
1,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
7
8
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Ymir
0
0
10
5
L
Bakasura
4
2
2
2.5
L
Hou Yi
Gross47
Hou Yi
0
2
2
0.5
W
Olorun
RaKoCZ
Olorun
2
3
5
1.5
W
Bellona
TvojOtiec
Bellona
5
1
1
5.5
W
Izanami
Vajheeta
Izanami
17
2
0
8.5
W
Kali
daddy36
Kali
2
2
6
2.5
L
Sobek
0
9
2
0.11
L
Izanami
muntfit
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
23,756
46,283
Taken
59,916
27,839
Mitigated
19,355
15,031
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,490
600
213
1,306
8,799
2,448
360
3,926
4,873
38,226
0
W
Ymir
7,060
2,161
0
1,268
10,825
9,103
914
2,043
8,187
30,558
0
L
Bakasura
7,483
5,403
0
7,599
13,437
5,033
504
2,386
11,051
0
43,870
L
Hou Yi
Gross47
Hou Yi
4,525
2,157
0
1,941
8,685
1,926
536
1,741
6,944
0
34,855
W
Olorun
RaKoCZ
Olorun
5,551
1,920
0
2,528
8,322
3,642
1,620
1,537
6,575
34,213
4,947
W
Bellona
TvojOtiec
Bellona
5,563
1,777
170
2,693
7,445
7,775
414
0
7,285
143
54,068
W
Izanami
Vajheeta
Izanami
21,266
15,928
0
4,502
11,505
4,290
3,299
1,877
9,628
0
102,087
W
Kali
daddy36
Kali
3,832
1,781
0
3,870
8,186
3,029
728
438
7,568
0
51,759
L
Sobek
2,941
550
270
2,633
18,142
8,180
0
3,012
15,130
11,777
0
L
Izanami
muntfit
Izanami
6,317
4,860
0
1,253
10,853
1,768
0
1,220
9,633
0
44,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
38,754
505
Minions Killed
377
0
Camps Cleared
0
1,578,431
Distance Traveled
1,443,879
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,439
438
81
5
0
221,771
3
W
Ymir
8,590
505
54
3
0
339,402
6
L
Bakasura
9,285
546
117
7
0
369,575
4
L
Hou Yi
7,757
456
79
5
0
262,464
1
W
Olorun
8,566
504
74
4
0
257,257
3
W
Bellona
9,617
566
114
7
0
313,802
6
W
Izanami
11,355
668
156
9
0
322,152
4
W
Kali
9,105
536
107
6
0
345,818
2
L
Sobek
6,174
363
22
1
0
279,363
2
L
Izanami
8,099
476
78
5
0
310,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role