Player Matchup

Thanatos
Thanatos
DANDYLOVE15
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Dynamo2417
Olorun
Level 19
God Stats
5W - 3L
1,893 SR
Queue Stats
28W - 32L
1,346 Elo+
Solo
Heimdallr
Heimdallr
JojoMiez
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Party 1
Ares
Ares
Khosbayar
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 2
Bacchus
Bacchus
superbetty777
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 1
Team Averages
Level 30
1,579 SR
1,360 Elo+

VS

Team Averages
Level 38
1,561 SR
1,393 Elo+
Ymir
Ymir
IxDragonHeartxI
Ymir
Level 28
God Stats
3W - 3L
1,740 SR
Queue Stats
20W - 53L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
Peppi Lain
Kukulkan
Level 88
God Stats
7W - 14L
1,288 SR
Queue Stats
26W - 47L
1,414 Elo+
Party 3
Hou Yi
Hou Yi
Qapzl
Hou Yi
Level 23
God Stats
5W - 5L
1,527 SR
Queue Stats
50W - 87L
1,409 Elo+
Party 3
Geb
Geb
Starwars2334
Geb
Level 28
God Stats
2W - 0L
1,744 SR
Queue Stats
115W - 105L
1,368 Elo+
Solo
Thanatos
Thanatos
zTDxwg
Thanatos
Level 22
God Stats
8W - 8L
1,509 SR
Queue Stats
63W - 97L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DANDYLOVE15
Thanatos
10
0 / 7 / 0
6,600
367
891
13,322
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Dynamo2417
Olorun
11
1 / 10 / 2
7,270
404
9,208
16,555
5,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
JojoMiez
Heimdallr
10
1 / 13 / 1
7,413
412
5,041
15,206
5,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
1 / 7 / 1
7,384
410
7,206
16,733
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
9
0 / 10 / 0
6,341
352
3,355
16,848
12,017
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
9,343
519
5,253
13,697
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Peppi Lain
Kukulkan
17
7 / 1 / 8
11,200
622
10,100
6,149
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Qapzl
Hou Yi
15
9 / 1 / 6
9,500
528
8,029
9,581
4,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 10
10,637
591
6,402
8,413
3,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
zTDxwg
Thanatos
16
22 / 1 / 6
11,262
626
19,984
14,010
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
85
3
Kills
44
47
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DANDYLOVE15
Thanatos
0
7
0
0
L
Olorun
Dynamo2417
Olorun
1
10
2
0.2
W
1
2
11
3.25
L
Heimdallr
JojoMiez
Heimdallr
1
13
1
0.12
L
Ares
1
7
1
0.21
W
Kukulkan
Peppi Lain
Kukulkan
7
1
8
11
W
Hou Yi
Qapzl
Hou Yi
9
1
6
12
W
5
0
10
10
L
Bacchus
0
10
0
0
W
Thanatos
zTDxwg
Thanatos
22
1
6
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
49,768
78,664
Taken
51,850
35,682
Mitigated
29,177
13,360
Healing
26,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DANDYLOVE15
Thanatos
891
205
0
6,203
13,322
3,330
0
2,906
10,416
0
32,228
L
Olorun
Dynamo2417
Olorun
9,208
4,905
116
3,378
16,555
5,422
664
5,825
10,730
34,504
6,353
W
5,253
1,038
464
3,007
13,697
12,187
784
5,761
7,936
37,179
0
L
Heimdallr
JojoMiez
Heimdallr
5,041
3,064
0
600
15,206
5,274
1,233
5,981
9,225
0
24,537
L
Ares
7,206
465
38
1,609
16,733
9,639
0
3,877
12,856
37,834
0
W
Kukulkan
Peppi Lain
Kukulkan
10,100
717
139
1,326
6,149
3,212
1,660
2,151
3,959
74,754
0
W
Hou Yi
Qapzl
Hou Yi
8,029
2,364
272
3,840
9,581
4,068
3,930
2,457
7,124
0
45,504
W
6,402
1,011
926
2,926
8,413
3,734
2,257
2,437
5,976
53,430
0
L
Bacchus
3,355
887
0
1,416
16,848
12,017
112
3,166
13,682
21,566
0
W
Thanatos
zTDxwg
Thanatos
19,984
7,054
0
13,970
14,010
5,976
0
5,754
8,256
0
58,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
51,942
259
Minions Killed
447
0
Camps Cleared
0
1,541,454
Distance Traveled
1,798,904
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,600
367
62
3
0
314,779
0
L
Olorun
7,270
404
67
4
0
269,278
5
W
Ymir
9,343
519
56
3
0
307,828
0
L
Heimdallr
7,413
412
48
3
0
318,982
0
L
Ares
7,384
410
54
3
0
338,505
2
W
Kukulkan
11,200
622
133
7
0
342,748
0
W
Hou Yi
9,500
528
80
4
0
332,361
0
W
Geb
10,637
591
88
5
0
396,743
1
L
Bacchus
6,341
352
28
2
0
299,910
2
W
Thanatos
11,262
626
90
5
0
419,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role