Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beanzandrice
Chang'e
Level 127
God Stats
1W - 2L
1,493 SR
Queue Stats
130W - 119L
1,574 Elo+
Solo
Hercules
Hercules
OptimusZamba
Hercules
Level 156
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 1L
1,741 Elo+
Solo
Eset
Eset
Sunsolblaze
Eset
Level 160
God Stats
2W - 5L
1,559 SR
Queue Stats
647W - 513L
1,656 Elo+
Solo
Sol
Sol
TheBoyToaster
Sol
Level 109
God Stats
4W - 3L
1,782 SR
Queue Stats
214W - 207L
1,573 Elo+
Solo
Team Averages
Level 142
1,518 SR
1,609 Elo+

VS

Team Averages
Level 131
1,657 SR
1,733 Elo+
Tyr
Tyr
Micky
Tyr
Level 158
God Stats
3W - 1L
2,001 SR
Queue Stats
269W - 56L
1,964 Elo+
Party 1
Chang'e
Chang'e
R0B0BIRD
Chang'e
Level 160
God Stats
4W - 4L
1,679 SR
Queue Stats
288W - 143L
1,832 Elo+
Party 1
Vulcan
Vulcan
Swooshboy9
Vulcan
Level 112
God Stats
7W - 8L
1,567 SR
Queue Stats
604W - 590L
1,596 Elo+
Solo
Cerberus
Cerberus
danielptate
Cerberus
Level 160
God Stats
1W - 0L
1,535 SR
Queue Stats
6W - 2L
1,702 Elo+
Solo
Loki
Loki
xX__BlindMan__Xx
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 3 / 9
7,879
716
11,189
16,696
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Beanzandrice
Chang'e
11
1 / 7 / 5
7,191
654
6,108
10,617
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
OptimusZamba
Hercules
12
0 / 8 / 8
7,463
678
5,191
17,037
13,860
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 4
9,265
842
14,322
9,615
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 4 / 5
8,433
767
13,253
8,565
4,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Micky
Tyr
16
7 / 3 / 17
9,881
898
9,658
14,916
17,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
R0B0BIRD
Chang'e
17
9 / 2 / 17
10,404
946
18,703
12,119
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Swooshboy9
Vulcan
17
4 / 2 / 14
9,744
886
9,372
8,097
3,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
danielptate
Cerberus
16
6 / 1 / 21
9,674
879
12,869
19,788
16,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 13
8,114
738
7,427
9,424
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
12
Kills
27
27
Deaths
12
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
9
1.83
L
Chang'e
Beanzandrice
Chang'e
1
7
5
0.5
W
Tyr
Micky
Tyr
7
3
17
5.17
L
Hercules
OptimusZamba
Hercules
0
8
8
0.5
W
Chang'e
R0B0BIRD
Chang'e
9
2
17
8.75
L
4
5
4
1.2
W
Vulcan
Swooshboy9
Vulcan
4
2
14
5.5
L
6
4
5
2.13
W
Cerberus
danielptate
Cerberus
6
1
21
16.5
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
58,029
62,530
Taken
64,344
30,345
Mitigated
47,443
20,489
Healing
30,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,189
2,573
137
7,243
16,696
6,332
346
11,079
5,178
0
16,964
L
Chang'e
Beanzandrice
Chang'e
6,108
369
4,376
2,219
10,617
2,695
324
7,728
2,889
9,242
0
W
Tyr
Micky
Tyr
9,658
1,091
519
3,240
14,916
17,175
547
6,206
8,361
124
17,786
L
Hercules
OptimusZamba
Hercules
5,191
539
419
2,257
17,037
13,860
181
11,643
5,048
737
11,008
W
Chang'e
R0B0BIRD
Chang'e
18,703
620
7,901
6,367
12,119
5,296
1,260
6,944
4,696
35,003
0
L
14,322
825
340
1,337
9,615
3,408
267
5,660
3,887
34,931
0
W
Vulcan
Swooshboy9
Vulcan
9,372
3,273
286
1,347
8,097
3,590
892
4,947
2,991
26,955
0
L
13,253
3,867
770
1,391
8,565
4,050
351
4,958
3,504
20,909
0
W
Cerberus
danielptate
Cerberus
12,869
532
238
9,324
19,788
16,149
908
10,277
8,975
19,442
0
W
7,427
531
0
1,491
9,424
5,233
598
5,133
3,901
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
47,817
102
Minions Killed
137
0
Camps Cleared
0
979,226
Distance Traveled
1,139,590
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,879
716
10
1
0
215,055
2
L
Chang'e
7,191
654
6
1
0
192,134
1
W
Tyr
9,881
898
12
1
0
221,576
0
L
Hercules
7,463
678
9
1
0
194,911
1
W
Chang'e
10,404
946
28
3
0
250,007
1
L
Eset
9,265
842
59
5
0
200,632
0
W
Vulcan
9,744
886
47
4
0
240,523
1
L
Sol
8,433
767
18
2
0
176,494
3
W
Cerberus
9,674
879
33
3
0
226,464
1
W
Loki
8,114
738
17
2
0
201,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role