Player Matchup

Arachne
Arachne
JJbro1121
Arachne
Level 85
God Stats
12W - 23L
1,346 SR
Queue Stats
495W - 593L
1,322 Elo+
Solo
Ymir
Ymir
i B a r T6357
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 13L
1,097 Elo+
Party 2
Chang'e
Chang'e
the PalagueR
Chang'e
Level 25
God Stats
0W - 5L
1,243 SR
Queue Stats
54W - 50L
1,462 Elo+
Party 2
Team Averages
Level 39
1,363 SR
1,294 Elo+

VS

Team Averages
Level 50
1,515 SR
1,240 Elo+
Cthulhu
Cthulhu
Ninsaya
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 172L
1,218 Elo+
Party 1
The Morrigan
The Morrigan
SmRsandro110
The Morrigan
Level 40
God Stats
1W - 0L
1,708 SR
Queue Stats
45W - 80L
1,279 Elo+
Party 1
Jing Wei
Jing Wei
Vicent617
Jing Wei
Level 63
God Stats
2W - 1L
1,338 SR
Queue Stats
88W - 152L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JJbro1121
Arachne
11
3 / 4 / 4
6,884
688
10,099
12,460
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 3
6,592
659
1,619
11,034
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
the PalagueR
Chang'e
11
3 / 0 / 4
6,958
696
4,451
9,576
2,819
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ninsaya
Cthulhu
10
1 / 2 / 4
7,277
728
6,218
10,010
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
SmRsandro110
The Morrigan
10
2 / 5 / 2
6,850
685
7,736
6,049
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Vicent617
Jing Wei
12
2 / 0 / 2
7,282
728
12,828
4,897
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
5
5
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
JJbro1121
Arachne
3
4
4
1.25
W
Cthulhu
Ninsaya
Cthulhu
1
2
4
1.5
W
The Morrigan
SmRsandro110
The Morrigan
2
5
2
0.6
W
Jing Wei
Vicent617
Jing Wei
2
0
2
3
L
1
1
3
2.5
L
Chang'e
the PalagueR
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
26,782
33,070
Taken
20,956
14,218
Mitigated
13,767
9,209
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JJbro1121
Arachne
10,099
6,448
566
3,230
12,460
4,529
0
5,110
7,124
0
21,870
W
Cthulhu
Ninsaya
Cthulhu
6,218
159
257
3,131
10,010
9,791
0
2,921
7,089
12,077
0
W
The Morrigan
SmRsandro110
The Morrigan
7,736
814
323
378
6,049
2,265
0
1,265
4,784
24,871
0
W
Jing Wei
Vicent617
Jing Wei
12,828
7,861
0
1,090
4,897
1,711
390
2,104
2,793
0
30,739
L
1,619
233
0
1,235
11,034
6,870
0
4,354
6,398
6,166
0
L
Chang'e
the PalagueR
Chang'e
4,451
585
1,272
2,906
9,576
2,819
0
4,024
5,362
19,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
21,409
69
Minions Killed
127
3
Camps Cleared
4
570,637
Distance Traveled
536,630
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,884
688
28
3
1
190,558
3
W
Cthulhu
7,277
728
19
2
0
198,111
0
W
The Morrigan
6,850
685
51
5
3
146,116
0
W
Jing Wei
7,282
728
57
6
1
192,403
2
L
Ymir
6,592
659
13
1
0
190,116
0
L
Chang'e
6,958
696
28
3
2
189,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role