Player Matchup

Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CarpeDiem16
Tyr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,461 Elo+
Solo
Eset
Eset
Mumba__
Eset
Level 89
God Stats
1W - 0L
1,756 SR
Queue Stats
20W - 30L
1,333 Elo+
Party 1
Team Averages
Level 46
1,585 SR
1,431 Elo+

VS

Team Averages
Level 50
1,500 SR
1,406 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Feriian
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,267 Elo+
Solo
Hercules
Hercules
Righs
Hercules
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 35L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 1 / 4
8,288
753
8,133
5,372
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 8
7,846
713
9,713
14,621
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Mumba__
Eset
11
1 / 0 / 10
7,494
681
9,039
6,755
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 2 / 2
6,822
620
10,823
9,719
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Feriian
Zeus
11
1 / 5 / 1
6,787
617
4,636
6,584
1,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Righs
Hercules
10
1 / 4 / 1
6,796
618
4,679
14,185
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
4
9
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
3
1
8
7
L
Zeus
Feriian
Zeus
1
5
1
0.3
W
Eset
Mumba__
Eset
1
0
10
6
L
Hercules
Righs
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
20,138
26,748
Taken
30,488
13,854
Mitigated
17,225
10,806
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,133
3,600
1,000
510
5,372
2,075
176
3,366
1,748
0
23,302
L
Baron Samedi
 
Baron Samedi
10,823
668
1,788
4,054
9,719
4,757
280
3,531
5,993
41,935
0
W
9,713
1,063
0
5,025
14,621
9,471
0
7,344
6,488
0
25,863
L
Zeus
Feriian
Zeus
4,636
610
231
342
6,584
1,774
31
1,552
4,814
13,130
0
W
Eset
Mumba__
Eset
9,039
155
2,687
1,584
6,755
2,308
133
4,099
2,211
22,735
0
L
Hercules
Righs
Hercules
4,679
1,774
47
3,431
14,185
10,694
0
4,564
9,392
0
10,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,628
Gold Earned
20,405
121
Minions Killed
112
5
Camps Cleared
4
690,621
Distance Traveled
592,108
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,288
753
37
3
2
210,385
0
L
Baron Samedi
6,822
620
68
6
3
208,719
3
W
Tyr
7,846
713
35
3
2
250,170
4
L
Zeus
6,787
617
22
2
0
190,437
2
W
Eset
7,494
681
49
4
1
230,066
0
L
Hercules
6,796
618
22
2
1
192,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role