Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Blueboy0231
Vamana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 2
Ra
Ra
Haeltz20
Ra
Level 15
God Stats
2W - 4L
1,213 SR
Queue Stats
10W - 13L
1,363 Elo+
Party 2
Hades
Hades
sweatynready33
Hades
Level 29
God Stats
85W - 63L
1,682 SR
Queue Stats
159W - 155L
1,568 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,439 Elo+

VS

Team Averages
Level 21
1,550 SR
1,478 Elo+
Neith
Neith
AmyTakill
Neith
Level 18
God Stats
9W - 11L
1,426 SR
Queue Stats
38W - 44L
1,387 Elo+
Solo
Geb
Geb
Codystar55
Geb
Level 14
God Stats
21W - 12L
1,477 SR
Queue Stats
33W - 28L
1,459 Elo+
Solo
Nemesis
Nemesis
LuminousVibes
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,595 Elo+
Solo
Artio
Artio
RoyalSkyyy
Artio
Level 27
God Stats
5W - 9L
1,534 SR
Queue Stats
45W - 68L
1,409 Elo+
Party 1
Anubis
Anubis
xXAvalonAngelXx
Anubis
Level 18
God Stats
5W - 2L
1,814 SR
Queue Stats
98W - 79L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 0 / 4
14,325
716
29,524
22,256
10,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
 
Jing Wei
17
6 / 1 / 8
11,374
569
11,635
12,129
4,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
13
0 / 5 / 8
9,420
471
4,285
13,380
5,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 4
9,859
493
3,157
10,100
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 9
10,158
508
7,944
18,584
9,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmyTakill
Neith
14
3 / 3 / 0
8,970
449
6,425
10,469
3,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,319
366
4,320
15,423
9,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
16
4 / 3 / 5
10,191
510
15,218
19,316
12,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
14
3 / 6 / 5
9,172
459
9,005
19,069
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 6 / 3
10,248
512
11,527
13,656
8,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
22
Kills
16
16
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
0
4
15
W
Jing Wei
 
Jing Wei
6
1
8
10
L
Neith
AmyTakill
Neith
3
3
0
1
W
Vamana
0
5
8
0.8
L
0
4
1
0.13
W
2
8
4
0.5
L
Nemesis
4
3
5
2.17
L
Artio
3
6
5
0.92
W
1
2
9
2.75
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,545
Damage
46,495
76,449
Taken
77,933
32,239
Mitigated
53,410
37,529
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
29,524
16,461
0
15,488
22,256
10,404
5,037
5,977
16,036
0
156,307
W
Jing Wei
 
Jing Wei
11,635
10,614
0
6,461
12,129
4,320
5,208
3,131
8,754
0
60,251
L
Neith
AmyTakill
Neith
6,425
2,342
0
2,599
10,469
3,047
1,212
1,828
8,635
0
68,349
W
Vamana
4,285
2,119
0
3,647
13,380
5,558
3,811
6,896
6,399
0
25,774
L
4,320
241
0
1,390
15,423
9,019
0
3,631
11,744
18,921
0
W
3,157
202
480
1,596
10,100
2,244
303
4,109
5,845
42,712
0
L
Nemesis
15,218
4,415
0
5,881
19,316
12,058
0
1,880
17,364
0
79,322
L
Artio
9,005
104
450
5,492
19,069
20,391
0
1,683
17,364
45,051
0
W
7,944
793
617
9,240
18,584
9,713
612
6,675
11,701
59,704
0
L
11,527
667
0
5,131
13,656
8,895
544
1,863
11,725
67,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
45,900
553
Minions Killed
501
0
Camps Cleared
0
1,923,615
Distance Traveled
1,776,620
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,325
716
202
10
0
414,640
4
W
Jing Wei
11,374
569
96
5
0
395,803
4
L
Neith
8,970
449
127
6
0
284,458
1
W
Vamana
9,420
471
54
3
0
414,312
0
L
Geb
7,319
366
28
1
0
391,596
2
W
Ra
9,859
493
91
5
0
364,573
0
L
Nemesis
10,191
510
131
7
0
409,461
2
L
Artio
9,172
459
94
5
0
379,577
1
W
Hades
10,158
508
110
6
0
334,287
4
L
Anubis
10,248
512
121
6
0
311,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role