Player Matchup

Izanami
Izanami
Andkk
Izanami
Level 28
God Stats
8W - 7L
1,576 SR
Queue Stats
54W - 38L
1,580 Elo+
Solo
Janus
Janus
BuyWards00
Janus
Level 28
God Stats
4W - 7L
1,445 SR
Queue Stats
102W - 86L
1,556 Elo+
Solo
Loki
Loki
SkyceSK
Loki
Level 23
God Stats
2W - 5L
1,416 SR
Queue Stats
32W - 25L
1,627 Elo+
Solo
Ymir
Ymir
SomeRandomBud
Ymir
Level 17
God Stats
0W - 3L
1,327 SR
Queue Stats
56W - 62L
1,554 Elo+
Solo
Arachne
Arachne
TheStunkers
Arachne
Level 26
God Stats
13W - 4L
1,953 SR
Queue Stats
83W - 84L
1,593 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,582 Elo+

VS

Team Averages
Level 14
1,613 SR
1,657 Elo+
Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aloupeep
Scylla
Level 10
God Stats
7W - 5L
1,402 SR
Queue Stats
12W - 9L
1,510 Elo+
Solo
Izanami
Izanami
NotАBug
Izanami
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 1L
1,888 Elo+
Solo
Bacchus
Bacchus
darckfrost13
Bacchus
Level 26
God Stats
2W - 0L
1,751 SR
Queue Stats
49W - 38L
1,563 Elo+
Solo
Anhur
Anhur
エーディーシー
Anhur
Level 8
God Stats
5W - 2L
1,695 SR
Queue Stats
14W - 2L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andkk
Izanami
9
0 / 3 / 1
5,088
509
1,570
5,876
1,025
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
8
0 / 4 / 2
5,005
501
4,892
5,503
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
SkyceSK
Loki
7
1 / 6 / 1
4,600
460
3,465
8,250
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 1
5,523
552
1,398
5,532
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TheStunkers
Arachne
9
1 / 3 / 0
5,236
524
3,324
9,623
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 0 / 1
6,534
653
8,817
7,446
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Aloupeep
Scylla
10
1 / 1 / 2
5,821
582
1,084
3,201
887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
NotАBug
Izanami
10
1 / 1 / 2
5,990
599
4,568
5,450
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
darckfrost13
Bacchus
10
2 / 0 / 5
6,173
617
3,985
5,980
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 1 / 3
7,269
727
6,992
6,095
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
17
17
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
W
Scylla
Aloupeep
Scylla
1
1
2
2
L
Izanami
Andkk
Izanami
0
3
1
0.17
L
Janus
0
4
2
0.25
W
Izanami
NotАBug
Izanami
1
1
2
2
L
Loki
SkyceSK
Loki
1
6
1
0.25
L
1
1
1
1.5
L
Arachne
TheStunkers
Arachne
1
3
0
0.33
W
Bacchus
darckfrost13
Bacchus
2
0
5
4.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,649
Damage
25,446
34,784
Taken
28,172
9,795
Mitigated
13,503
8,308
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,817
2,509
0
4,057
7,446
4,800
149
100
7,346
0
29,813
W
Scylla
Aloupeep
Scylla
1,084
237
0
401
3,201
887
0
872
2,329
26,895
0
L
Izanami
Andkk
Izanami
1,570
1,121
0
536
5,876
1,025
0
1,139
4,737
0
27,314
L
Janus
4,892
885
0
458
5,503
1,231
0
1,941
3,562
30,674
0
W
Izanami
NotАBug
Izanami
4,568
2,660
0
2,425
5,450
1,477
1,649
1,057
4,393
0
44,541
L
Loki
SkyceSK
Loki
3,465
859
0
1,996
8,250
1,527
0
747
7,362
0
16,629
L
1,398
409
0
1,586
5,532
2,779
0
1,242
4,290
18,520
0
L
Arachne
TheStunkers
Arachne
3,324
1,834
0
3,732
9,623
3,233
0
0
9,061
0
25,598
W
Bacchus
darckfrost13
Bacchus
3,985
1,059
0
1,883
5,980
4,526
0
3,029
2,951
9,990
0
W
6,992
2,907
0
3,786
6,095
1,813
0
1,232
4,863
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
31,787
247
Minions Killed
348
0
Camps Cleared
0
1,068,461
Distance Traveled
1,072,067
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,534
653
89
9
0
246,311
3
W
Scylla
5,821
582
58
6
0
212,501
0
L
Izanami
5,088
509
62
6
0
180,637
2
L
Janus
5,005
501
59
6
0
197,409
5
W
Izanami
5,990
599
91
9
0
195,385
5
L
Loki
4,600
460
34
3
0
221,550
0
L
Ymir
5,523
552
41
4
0
227,842
2
L
Arachne
5,236
524
51
5
0
241,023
2
W
Bacchus
6,173
617
16
2
0
222,947
1
W
Anhur
7,269
727
94
9
0
194,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role