Player Matchup

Ares
Ares
Arguya
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,298 Elo+
Party 1
Merlin
Merlin
Genius132
Merlin
Level 25
God Stats
4W - 3L
1,467 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 1
Nox
Nox
krutoi23
Nox
Level 85
God Stats
4W - 5L
1,522 SR
Queue Stats
38W - 31L
1,570 Elo+
Solo
Team Averages
Level 53
1,496 SR
1,389 Elo+

VS

Team Averages
Level 29
1,499 SR
1,341 Elo+
Fenrir
Fenrir
B8oSH
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,310 Elo+
Party 2
Nox
Nox
l3aket
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,310 Elo+
Party 2
Tiamat
Tiamat
qwertyxxx111
Tiamat
Level 48
God Stats
3W - 2L
1,497 SR
Queue Stats
48W - 65L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arguya
Ares
14
5 / 2 / 11
10,742
767
6,080
19,613
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Genius132
Merlin
13
2 / 4 / 14
9,617
687
14,859
8,669
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
12 / 2 / 5
11,288
806
12,926
7,623
3,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B8oSH
Fenrir
11
4 / 6 / 4
8,631
617
9,230
14,599
6,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
l3aket
Nox
10
2 / 6 / 5
8,184
585
5,408
11,736
3,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
12
2 / 7 / 6
8,679
620
8,382
13,149
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
8
8
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Arguya
Ares
5
2
11
5.25
L
Fenrir
B8oSH
Fenrir
4
6
4
1
W
Merlin
Genius132
Merlin
2
4
14
2.25
W
12
2
5
7.25
L
Nox
l3aket
Nox
2
6
5
0.75
L
Tiamat
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
23,020
35,905
Taken
39,484
24,728
Mitigated
16,415
7,696
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Arguya
Ares
6,080
712
237
5,404
19,613
18,402
95
6,871
12,348
15,440
0
L
Fenrir
B8oSH
Fenrir
9,230
3,560
0
1,752
14,599
6,911
0
11,883
2,716
0
17,322
W
Merlin
Genius132
Merlin
14,859
1,359
0
391
8,669
3,195
385
3,638
4,823
39,462
0
W
12,926
2,363
0
1,664
7,623
3,131
1,501
2,767
4,644
44,374
0
L
Nox
l3aket
Nox
5,408
945
0
0
11,736
3,857
180
9,875
1,861
17,008
0
L
Tiamat
8,382
1,034
0
2,134
13,149
5,647
330
12,107
1,042
29,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
25,494
150
Minions Killed
87
7
Camps Cleared
1
727,958
Distance Traveled
600,416
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,742
767
18
1
0
249,655
1
L
Fenrir
8,631
617
12
1
0
226,096
0
W
Merlin
9,617
687
58
4
2
213,515
2
W
Nox
11,288
806
74
5
5
264,788
5
L
Nox
8,184
585
23
2
1
168,232
1
L
Tiamat
8,679
620
52
4
0
206,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role